FATstronaut
Member
Halo is for goofs
Perhaps not quite what i'd call a Definitive Edition but i guess it is not bad at all. (No, i don't know what would be needed for a "Definitive Edition".)
Still not sure if i'll get HW2. I did like HW1 a lot but i'm not quite sold on HW2. Getting HW1DE would be a nice bonus though. I could just play the 360 version but nowadays low resolution (<1080p) and framerate (which isn't even even really IIRC) would frustrate me.
Who in god's name is still playing a Halo video game in the year 2017
Like even Frank can't be on that shit at this point
what the hell are these red loud splodey things people are leaving on the walls in Infection
I clicked the wrong thread.
Elzar is still ugly.
I have to correct myself from what I said earlier.
There were some really good PVP matches in Destiny I had.. all of them were with this guy.
sniped
get rekt juices
None of my systems took that code, it looks weird.
That couch is used for interviews... Yep.
Who in god's name is still playing a Halo video game in the year 2017
Like even Frank can't be on that shit at this point
I think there's bound to be 2 Halo 5 updates this year.Any buzz about those Brute weapons found in the PC version of the game?
I'm curious if I should expect a big update in the future, or if they were prototyping Halo 6 stuff in the 5 engine and accidentally left it in.
Elzar, have you ever considered using a censored version of your avatar to freak people out?
I think there's bound to be 2 Halo 5 updates this year.
1. Brute themed update as a Halo Wars 2 tie-in.
2. Halo 3 Anniversary update with helmets and hopefully Arena maps.
Haha that would be pretty funny.
I think there's bound to be 2 Halo 5 updates this year.
1. Brute themed update as a Halo Wars 2 tie-in.
2. Halo 3 Anniversary update with helmets and hopefully Arena maps.
Vehicles reduced energy cost:
Oni Gungoose to 3 from 4
Anti-Air Wraith stays the same REQ energy level but is more common in packs (modified to be Rare).
Banshee and Mantis to 5 from 6. (Note: should look at Mantis rarity, currently Ultra Rare)
Weapons reduced energy cost:
River of Light to 5 from 6.
Base Spartan Laser to 4 from 5.
All Turrets down by 1 EXCEPT Jorge's Chaingun and except level 2 turrets (no turrets become level 1).
That warlords playlist is going to be a joke on so many levels. Can't wait for the farmers to get donged by the slightly more skilled farmers and stop playing.
REQ level changes are uh, okay- what?
Gonna be seeing a lot more Mantises, though it makes sense because the Scorpions also start at 6, and are better in every way except they can't teabag.
Banshees are bleh, but the default Banshee sucks so hopefully it won't be a clusterfuck.
The Oni gungoose should be deleted from the game.
Cheaper laser... good for OP Banshees but bye other vehicles.
What infection map(s) are you talking about?
I know there are some infection maps with an arclight hidden on the map somewhere. People are finding the arclight on these maps and shooting it against a wall which causes sparks to fly from the wall. This only works on certain walls on certain infection maps. It's a really annoying glitch even though it's funny.
For some reason i'm imagining the Pit with better graphics.
I think there's bound to be 2 Halo 5 updates this year.
1. Brute themed update as a Halo Wars 2 tie-in.
2. Halo 3 Anniversary update with helmets and hopefully Arena maps.
So Epitaph (at least it looks great), Snowbound and Guardian, got it.SNIP
Since the spartan laser is now at a lower req level it should be slightly easier to mitigate the amount of wasps in the sky at the start of some warzone matches.
Ghost Town - Get stuck on all of the things.
some power station forge one. it sounded glitchy in the first place (oh god that sound it makes) so was wondering if was part of the gametype or someone sploitin
I know Orbital wasn't the greatest in Halo 3, but I bet it wouldn't be too bad in Halo 5 with some slight modifications. Change the color schemes on the hallways so it's more obvious whether you're going to the lower or upper path and make the bottom path have some more cover, it wouldn't be too bad.
Wasn't Orbital supposed to be larger map originally? With sections one could open and stuff.
As it is, it is kinda terrible. Linear hallways with little dodging space and cover aren't well suited for a MP map.
Cold Storage - Is synonymous with Halo CE.
Vehicles reduced energy cost:
Oni Gungoose to 3 from 4
Anti-Air Wraith stays the same REQ energy level but is more common in packs (modified to be Rare).
Banshee and Mantis to 5 from 6. (Note: should look at Mantis rarity, currently Ultra Rare)
Weapons reduced energy cost:
River of Light to 5 from 6.
Base Spartan Laser to 4 from 5.
All Turrets down by 1 EXCEPT Jorge's Chaingun and except level 2 turrets (no turrets become level 1).
None of my systems took that code, it looks weird.
Sounds perfect for 5 IMO
Why Reach Security instead of the far superior Halo 3 version?why is that black piece on the top of the recon helmet? ruins it :/ Sweet we are getting a maintenance update soon. pls fix everything ty.
Look at this. https://www.halopedia.org/OrbitalI think Longshore was the one that originally used to be bigger and also more open since it was built off the geometry of Hang Em High
I liked the concept of Orbital but maps that wrap in on themselves are hard to parse spatially for most players. It's why the more popular maps tend (not always) to be wide and spatially flat.
I love Longshore, one of my favorite BTB maps. Halo 3 fared much better in that regard. Avalanche and Longshore are the best big team maps in the Halo's history.
Look at this. https://www.halopedia.org/Orbital
I remembered at least partially correctly, stuff got changed.
also from the ODST PAX panel they did, at one point the Mythic maps were planned to also be part of campaign spaces in ODST somewhere, but the idea got cut. the idea is leftover as the bonus ending taking place on Orbital.
I love Longshore, one of my favorite BTB maps. Halo 3 fared much better in that regard. Avalanche and Longshore are the best big team maps in the Halo's history.
I enjoyed Construct quite a bit. Never understood the hate.Proabably because there are only a handful of Halo 3 4v4 maps worth remaking, then when you consider Halo 5's sandbox it's even less.
Trash 4v4 maps:
Construct - Lift camping, shit sighlines, shit map.
Epitaph - Shield door camping, seemingly unremarkable.
Foundry - Vanilla setup is trash.
Ghost Town - Get stuck on all of the things.
Isolation - Such a shit map that you're literally being ejected via a sphincter.
Orbital - Longest sat down and said, "fuck my shit up," Bungie replied, "Say no more."
Snowbound - Shield door camping, no redeeming features.
Redundant 4v4 Maps:
Heretic - It's Midship.
Assembly - It's Midship, but not fun.
Good 4v4 maps from 3:
Guardian - Wouldn't work in 5's sandbox.
Narrows - Could work in 5.
The Pit - Could work in 5.
Citadel - Could work in 5.
Cold Storage - Is synonymous with Halo CE.
Blackout - Wouldn't work in 5's sandbox and is synonymous with 2.
High Ground - No asymmetric game types and isn't that great anyway.
So Halo 3 Anniversary CU will consist of Narrows, The Pit and Citadel, you've heard it here first.
I'm guessing it was cut some time around January or February 2009. That's when Halo Wars released with the first round of Mythic maps and with them, Orbital. Although it could have been much earlier because iirc 'Moonlight Sonata' was originally intended to be a Mythic map and it got bumped up to the Legendary pack. Moonlight Sonata ended up being Blackout.Still waiting for 1080p 60FPS Halo 3 ODST Firefight with online matchmaking.
Oh, I didn't know this.. I wonder how far along that idea was before it was cut.
I enjoyed Construct quite a bit. Never understood the hate.
Where are the questions he asked for feedback on from twitter? All i see is HW2.