Arby 'n' the Chief
Member
if you replace OG and EG
lol these replays
soo ROI comes out Tuesday...Population should take a big hit IMO. Not to mention Battlefield, 2 different CoDs, Gears 4 in the next 2 months.
watch as the optic curse ruins them
Yeah, that's a thing. I'm missing a ton of achievements on the MCC because of it.
Mine's been something like that forever, I have an achievement for completing the campaign on legendary but the missions now say only heroic and the unlock on Waypoint says heroic only. Ugh, I stopped caring TBH.
Fat is cool peeps
soo ROI comes out Tuesday...Population should take a big hit IMO. Not to mention Battlefield, 2 different CoDs, Gears 4 in the next 2 months.
Do you also have to have the game preordered? I need a code if soMS sent me two codes for the Forza Horizon 3 Warthog for some reason.
So when can we expect 1 flag and High Ground to return? Get on it 343!
Hopefully.Weekly update tonight right?
I hate every single one of you for that said you wanted the difficulty of FireFight to be harder during the beta. All I wanted was a no-brainer easy chill game mode but naaaahh...
My experience so far has been all losses and the entire team just sits behind cover and poke shots all game. Shit has been terrible.
It's probably fine and good and well if you have a group going with you but with randoms this mode has been awful so far
I'm fine with WZ firefight being "hard". I probably win twice as much as a lose. But they really need a classic firefight.
They need to have a more traditional firefight. I look on Gears4 horde mode with envy. You can customize just about everything, including the difficulty, and play the way you want to.
I hate every single one of you for that said you wanted the difficulty of FireFight to be harder during the beta. All I wanted was a no-brainer easy chill game mode but naaaahh...
My experience so far has been all losses and the entire team just sits behind cover and poke shots all game. Shit has been terrible.
It's probably fine and good and well if you have a group going with you but with randoms this mode has been awful so far
Apparently we might hear about the custom game browser tooHopefully.
Im not expecting much though. Probably a blurb about the recent update, a blurb about pro league, and "we have another update on the way but we will talk about it in the following weeks teehee"
I just want Oddball back in my life.
I hate every single one of you for that said you wanted the difficulty of FireFight to be harder during the beta. All I wanted was a no-brainer easy chill game mode but naaaahh...
My experience so far has been all losses and the entire team just sits behind cover and poke shots all game. Shit has been terrible.
It's probably fine and good and well if you have a group going with you but with randoms this mode has been awful so far
Dear Stinkles,
Please have your match-making team look at their procedures/algos.
How in the world am I placed against a team of 3 Onyx and a Diamond 4.Versus my team; we all were Diamond 1. Also, I solo queue so my team is most likely a group of randoms.
I haven't really looked into the rankings much in my Halo spree. I didn't think people were that obsessed.
I haven't really looked into the rankings much in my Halo spree. I didn't think people were that obsessed.
I mean, that's what happens. You couldn't make matchmaking Firefight about survival alone, so they made it time attack. Which means that if you're not moving around aggressively, you'll lose.
Since we are coming up on year one of H5, I think there should be some rewards:
If you completed your placement matches every season, you should get an emblem.
Well, i don't care too much. It's more in the lines of being stomped on versus having a good, fun, even match.
Do you really want to be matched against with people who are 7 tiers higher than you in skill? That is my concern.
Anything but this! I was a moron and forgot to place during one month (I think March). I played all month too but it was mostly Warzone and I completely forgot about it. I'm already sad enough that I will never get that March season emblem. =(
Well that's a problem with the mode being to difficult. If you can get killed by a promethean Soldier in literally one or two hits why risk calling in high level REQs when you are almost guaranteed to lose them right away? Even Covenant Banshee bosses can destroy your Tank with two Banshee Bombs even if you have the wheelman perk activated.To me, the problem isn't that Firefight is too hard, it's that it's boring.
And by that I mean the optimum strategies, the ones you need to use to win reliably, are not very fun.
Basically, shoot a bunch of bullet sponges, run out of ammo, shoot more bullet sponges. Wait for the next round to start so you can order the right REQ. Order the right REQ. Use that REQ to kill even spongier enemies. Wait for the next round to start so you can order the right REQ. Order the right REQ. Use that REQ to kill even spongier enemies. Fall asl-zzzZZ... oh shit 12 Wardens, I guess I'll spawn a tank.
Well that's a problem with the mode being to difficult. If you can get killed by a promethean Soldier in literally one or two hits why risk calling in high level REQs when you are almost guaranteed to lose them right away? Even Covenant Banshee bosses can destroy your Tank with two Banshee Bombs even if you have the wheelman perk activated.
By giving enemies a ridiculous amount of damage output 343i effectively limited the amount of viable strategies to win in Warzone Firefight.
I hate every single one of you for that said you wanted the difficulty of FireFight to be harder during the beta. All I wanted was a no-brainer easy chill game mode but naaaahh...
My experience so far has been all losses and the entire team just sits behind cover and poke shots all game. Shit has been terrible.
It's probably fine and good and well if you have a group going with you but with randoms this mode has been awful so far
Teleporting enemies have always been shit. If you think that your enemies need to be less predictable, teleporting as a game mechanic and a story detail is the laziest thing. Fkn lazy devs.
I never minded the Drone's, it was just frustrating after fightng them so many times in ODST Firefight with he difficulty skulls on.Atleast we don't have to fight the annoying flying mothmen anymore. oh my goodness....
We all criticize various aspects of the game, but the folks are 343i are not lazy. They have long work days spent mulling over various aspects of an enormous game, and a lot of stuff they implement (or don't) doesn't always gel well with the community. I get that; it's going to happen with virtually any game, not just Halo. However, just because a solution to a problem isn't ideal, doesn't mean it's automatically "lazy"; it's just poorly conceived.
I will give criticism where it's due, but I am conscious of the fact that the developers are 343i are people who work on a really complicated game. They can't please everyone, and they can't fix every single flaw with their game. That's just not realistic by any means.
Still, no one liked the Prometheans in the first game, no one likes them in this game....at what point can they finally admin to themselves that maybe just maybe, the Prometheans are just shitty enemies. Its as if they made them completely different just to be different then the Elites and Brutes and not because they were actually fun. Just like they made everything in 4 completely different just to be different from Bungie and have an "identity". Change for the sake of change is hardly ever good. We dont want change for the sake of change, we want proper evolution.
One thing i wish is that 343 bring that Bungie "30 seconds of fun" motto back. Its simple, but it makes a lot of sense. If the fights arent fun with these enemies, then why are you insisting on pushing them more?? Feels like stubbornness.
Edit: Also you say theyre not lazy and for the mostpart, i agree. But some of the stuff theyve done was lazy. Like the amount of reused assets in their MP maps. Yes i get it, its easier this way. Fine. But it also makes for lazy map design.
I wish 343 would hire some of those core Bungie guys that are no longer at Bungie like Jaime Griesemer or Max Hoberman so they can get an idea of what we expect from a halo game. For a company thats filled with "halo fans", they sure have a lot of trouble understanding what we expect from a halo game.