FUNKNOWN iXi
Member
No, I am most certainly not lol. The H5 Pistol currently has a 1.2 sec kill time, 1.8 secs if all body shots. Twitch shooters like CoD are instant, and CE's Pistol had what, a 0.4 sec kill time or something like that?Agreed. If you want faster TTK you're looking for twitch shooters
I'm not saying to go that low for the H5 Pistol, but if they lower the kill time slightly by increasing it's ROF, giving it a 2x zoom, or maybe increase it's RRR if smart scoping, etc. while lessening the aim assist (i.e. making it slightly more difficult to use) I think it would be a welcomed improvement over what we currently have.
CE had the fastest kill times and allowed for more reversals than any Halo game if your aim was good enough. Simply increasing the kill times won't accomplish more reversals, if that's your goal.If anything TTK needs to be increased slightly. Part of what worked with Halo 2 and Halo 3 is that with their increased TTK really good players could turn things around when they are ambushed. In Halo 5 with it's low TTK it's pretty much a game of who spotted who first. Of course the crappy map design probably plays a part in it aswell.
EDIT: Halo 2 was more "get shot first, you're more than likely dead" than other Halo games because the aim assist was massive and there weren't things to interrupt encounters like with AA's or Spartan Abilities. And since the CE Pistol kills so fast and the strafe was good, it gave the person being shot first a chance to fight back. In Halo 3 I'd also argue it's less frequent to land reversals because the movement and strafe are not great, assuming of course this is a 1v1 without Bubble Shields and is within 10 ft lol.
So I guess my convoluted point is that solely increasing the TTK across the board won't allow for more reversals in my opinion.