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Halo 5: Guardians |OT5| Is HaloGAF irrelevant now?

Trup1aya

Member
Again, this all starts at the top. If the people at the top dont hire the right people, it trickles down and ultimately gets the result we got with halo.

They clearly hired the right people at the coalition.

It's just so weird because the coalition (black tusk) wasn't even built for the purpose of making Gears.

Then we have a studio that was formed BEFORE Bungie left, and leadership allows then to do a game w/o so many of the things that define halo and halo esports. It's cray
 

TCKaos

Member
I'll buy the voice packs if they're more attentive than Palmer and will actually tell me when bosses are up or whether or not my bases are being taken regardless of my proximity to them.
 
Remember when we all made lists of what voice overs we would love to see in Warzone.
Remember when Stinkles made a comment saying he would pay for them.

Is it finally coming true and they were able to get these actors on schedule to do some exta VO? :O

I'd want:

- BlackBox
- Buck
- Fero
- Ben (RIP #HTH)
- Grunt(s)
- Cortana
- Arbiter (We're it so easyyy)
- MC
- GuiltySpark 343
 
It's just so weird because the coalition (black tusk) wasn't even built for the purpose of making Gears.

Then we have a studio that was formed BEFORE Bungie left, and leadership allows then to do a game w/o so many of the things that define halo and halo esports. It's cray

They have Rod, whos a Gears vet. Thats huge imo. Not to say that he does everything but im sure he knows what the expectations are. Halo doesnt really have that project lead that just stayed on like rod did for gears. Thats their biggest problem at 343 for me. They need more core guys back on halo.
 

Trup1aya

Member
So JoJo is the REAL MVP.
Yes he/she is!!!

They have Rod, whos a Gears vet. Thats huge imo. Not to say that he does everything but im sure he knows what the expectations. Halo doesnt really have that project lead that just stayed on like rod did for gears. Thats their biggest problem at 343 for me. They need more core guys back on halo.

Was Rod with black tusk before the Gears acquisition? I'm just surprised that no one currently at 343 would have seen these missing items as priorities.
 
Yes he/she is!!!

Was Rod with black tusk before the Gears acquisition? I'm just surprised that no one currently at 343 would have seen these missing items as priorities.

Well im sure its hard to find. Rob seems to love gears so for him it was an easier decision to come back. I dont even know who were the leads on Halo other than jamie for halo ce. In any case, they need more people that have worked on Halo. This "hiring people who love halo" method isnt working as well as they thought. The MP core is great but a lot of the rest isnt. Just look a coalition, they werent filled with gears people and turned out great for them. 343 need to focus less on people who love halo and more on raw talent.

I will say though, the forge team have done a great job.
 

Fuchsdh

Member
I sincerely hope Exuberant just says those exact words, only upbeat. They're a treasured part of my Stockholm syndrome love of Warzone.

I'm just sad there's not a special audio bit for when you actually do manage that kind of awesome comeback. I need something more than just the same generic victory message. Or hell give me an alternate end cinematic where our intrepid crew stalwartly teabags the opposing team.
 

Madness

Member
Was watching the Blur cinematics for Halo Wars 2. Forget live action, I would much rather they spend time and make a Halo movie or next feature using all blur cinematics and voice acting. What would the cost of Forward Unto Dawn, Nightfall be against let's say a feature length Blur movie?
 

Juan

Member
What would the cost of Forward Unto Dawn, Nightfall be against let's say a feature length Blur movie?
You would be surprise to learn that Computer Graphic Rendering movie, with all the things it involves (motion capture, voice acting, engine & rendering stuff) could be way more expansive than a live action movie.

But without these considerations, I would be way more hyped by a CG Halo movie than a live action one, I always thought games based on no-actual-already-existing-stuff should always be made in CGI for a more believable and acceptable render, aka uncanny valley.
 

blamite

Member
So the VO pack is looking legit or no? I initially assumed it was fake because the text says it's for both Arena and Warzone and those currently have zero overlap... I will pay whatever I have to to get Exuberant Witness as my announcer.
 

BizzyBum

Member
So whatever happened to Assault? I remember they brought it back with tweaked settings awhile back and it was pretty good. bugs or was it just hated?
 

Trup1aya

Member
So whatever happened to Assault? I remember they brought it back with tweaked settings awhile back and it was pretty good. bugs or was it just hated?

Pros didnt like it. And since 343 thinks the only objective playlist should adhere to HCS settings, we get no assault (among many other missing maps/modes).
 
Pros didnt like it. And since 343 thinks the only objective playlist should adhere to HCS settings, we get no assault (among many other missing maps/modes).

This is exactly why I don't play Halo 5 nearly as much anymore.

Please make Team Objective with all maps and modes possible. Doesn't need to be balanced for the pros or ranked. All you gotta do is put the appropriate maps with the appropriate gametypes (CTF, Strongholds, Oddball, Ricochet, Assault, and any others you can throw in). It's been over a year, the game could really use this.
 
I truly think the administration of Halo needs a refresh. This includes but not limited to;

  • UI
  • Playlist Management
  • Matchmaking
  • REQ Varients
  • PRO Feedback limited

UI - The minimalistic layout is fine, but when navigating to customize your Spartan or view REQs, it's not user friendly. The previous mock up versions we all passed around seemed to provide a better package for Halo. That 2 second loading screen between the main menu and multiplayer? umm... i guess? no harm but wut?

Playlist Management - Social Playlists that are permanent. Additional settings regarding Solo vs Party. Taking out a feature or adding one because of a select groups of individuals(Pros) say so isn't a good idea. Examples are within this Thread.

Matchmaking - The updates with Preferences (Focused, Balanced, Expanded) did not remedy a lot of issues when it was implemented. Server selection or a different approach for this needed. I believe a lot of people quit the game when this was the issue to solve the issues when it did the opposite and caused some to have worse experiences.

REQ Varients - Why should they just fatten up the amount of REQs for marketing purposes when the actual players dislike this move? How many variants of the Recruit helm/armor needs to be made? There should not be any reason why a stripe on the helmet makes it a Utra-Rare or Legendary. Also, the management of REQ is a tiring process. We have opted to use a 3rd party plug-in within chrome to mass sell.

PRO Feedback I understand their importance with game balance but to soly rely on their feedback about playlists for the overall game? That's a no no. Not everyone is playing this game with a competitive mindset on winning money. Keeping those playlists, even from previous halos, would be great for the community overall. Forge can only do so much. And even then, Forge barely makes its way into matchmaking playlists.

There is a lot others can chime in on and add, but i think overall, the people who monitor what is added/removed/changed/fixed/researched/approved need a refresher of what the community wants. Not what the pro's want. They listened for a lot of things from the community, i give them props on that, but they shouldn't stop and i hope they don't. (surveys are great though, that is where i give them props on)
 

psyfi

Banned
Pros didnt like it. And since 343 thinks the only objective playlist should adhere to HCS settings, we get no assault (among many other missing maps/modes).
That's really the reason? Man, what a bummer. I like the base offerings of Halo 5 enough to play it forever, but I definitely appreciate more options.
 

Defect

Member
I would like to be able to actually get into a match of Swat and Breakout without waiting 20 minutes. At this point, it's impossible to find games at my hidden skill level and I just want to play.
 

Stinkles

Clothed, sober, cooperative
I would like to be able to actually get into a match of Swat and Breakout without waiting 20 minutes. At this point, it's impossible to find games at my hidden skill level and I just want to play.

Have you changed your search preferences?
 
How about seeing who is in the same party like Halo 3 did with that connecting bar to the right side of names in matchmaking?

And "press X to party up" after a match.
 

FyreWulff

Member
Was watching the Blur cinematics for Halo Wars 2. Forget live action, I would much rather they spend time and make a Halo movie or next feature using all blur cinematics and voice acting. What would the cost of Forward Unto Dawn, Nightfall be against let's say a feature length Blur movie?

Around 4-5 years of work and 80 million bucks for full length CGI

Forward Unto Down and other similar projects are basically TV productions so a lot cheaper. Probably about 5 million for a an hour to hour and half long "movie" episode? (think TNG).
 

Trup1aya

Member
I truly think the administration of Halo needs a refresh. This includes but not limited to;

  • UI
  • Playlist Management
  • Matchmaking
  • REQ Varients
  • PRO Feedback limited

PRO Feedback I understand their importance with game balance but to soly rely on their feedback about playlists for the overall game? That's a no no. Not everyone is playing this game with a competitive mindset on winning money. Keeping those playlists, even from previous halos, would be great for the community overall. Forge can only do so much. And even then, Forge barely makes its way into matchmaking playlists.

There is a lot others can chime in on and add, but i think overall, the people who monitor what is added/removed/changed/fixed/researched/approved need a refresher of what the community wants. Not what the pro's want. They listened for a lot of things from the community, i give them props on that, but they shouldn't stop and i hope they don't. (surveys are great though, that is where i give them props on)

That's really the reason? Man, what a bummer. I like the base offerings of Halo 5 enough to play it forever, but I definitely appreciate more options.


Regarding pro feedback, i don't want to make it seem like the pros are the bad guys.

From what i see, high level players are just as frustrated about playlist management as we are. The problem isn't that 343 puts to much emphasis on pro feedback. The problem is that they are hell bent on using feedback from pros and causal players to form a single playlist.

THIS WILL NEVER WORK, because the two groups want vastly different things. The result is a Team Arena playlist that is unsatisfying to pros and casual players alike.

I understand why they tried this 'universal' settings experiment, but it's past time they admit that our doesn't work for Halo. It's holding the game back as an esport and as a social experience- and it's a problem previous halos didn't have

I can assure you that pros dont have a lot of control over the situation. They didn't want assualt and all of the dlc maps taken out of matchmaking... they just wanted them taken of tournament play. 343 decided that tournament play = matchmaking
 

Stinkles

Clothed, sober, cooperative
Yeah, I try changing between them all. I search with a friend so I'm not sure if that makes a difference.

If you're searching in a party your friend's settings will correctly filter results for your party. Worth trying on/off.


Also, a rare photo of Young Stinkles.

lEtVdEw.jpg
 

EBLspartan

Neo Member
I would like to be able to actually get into a match of Swat and Breakout without waiting 20 minutes. At this point, it's impossible to find games at my hidden skill level and I just want to play.

Have you changed your search preferences?
i have to agree with Defect: sometimes searching for games even in the most popular playlists takes a lot of time (15/20 min, and i'm speaking about prime time or near to it in weekend days).
Setting the expanded pref. Is a solution in terms of searching time, but that can seriously harm the experience quality because for us in Europe using expanded equals to connect to US servers (bigger population there) 90% of times. The results are like selecting Singapore server in TF2 for me here in Italy.
 
Changes I'd like to see in Halo 5:

-Solo queue ranked playlist
-Social core playlist
-BTB pistol starts
-Overgrowth, Riptide and Molten removed from ranked MM. Seriously, if you don't allow veto, you have to do a better job of curating your playlists. Those maps offer no semblance of fun and they most certainly don't offer competitive balance.
-Scorpio support for when it launches. This games image quality is really bad sometimes, see the jagged lines on the armor patterns for Spartans.
 

Fuchsdh

Member
Changes I'd like to see in Halo 5:

-Solo queue ranked playlist
-Social core playlist
-BTB pistol starts
-Overgrowth, Riptide and Molten removed from ranked MM. Seriously, if you don't allow veto, you have to do a better job of curating your playlists. Those maps offer no semblance of fun and they most certainly don't offer competitive balance.
-Scorpio support for when it launches. This games image quality is really bad sometimes, see the jagged lines on the armor patterns for Spartans.

I mean, the scaler for resolution is pretty dynamic right? At the very least I'd imagine you get an OOTB resolution boost in campaign and multiplayer.

As for the maps, I don't think I've ever played Molten outside of customs. What playlists is it in?
 
Arena's biggest, most obvious things are BTB pistol starts, more gametypes, and a playlist overhaul.

I'd probably structure it like...

-HCS (no radar, competitive maps & gametypes only, visible ranks)
-Casual (radar, all maps & all serious gametypes, so no Fiesta or other silliness, no visible ranks and looser skill matchmaking)
-Ranked Slayer (no radar, slayer-compatible maps, visible ranks)
-Casual Slayer (radar, slayer maps, no visible ranks and looser matchmaking)
-Ranked Objective (radar, objective maps, visible ranks)
-Casual Objective (radar, objective maps, no visible ranks, looser matchmaking)
-BTB (radar, all maps & all serious gametypes, no visible ranks but decently tight MM)
-BTB Slayer (radar, etc. etc.)
-BTB Objective (radar, etc. etc.)
-Action Sack (assorted silly gametypes)
-Weekly rotating (one gametype, all workable maps, double XP Fri-Sat-Sun, maybe ranks? Just for bragging rights.)

So you'd have pretty much all relevant options represented in 11 playlists. They can make Breakout one of the rotating ones idc. 343, I love you guys, but it's just not working out.

For Warzone, it's mostly about introducing more variety. Semi-randomized waves, more stuff to do during said waves... looking at ME3's progression on that front is a good idea, having stuff like escort missions and special capture points. Easier to implement in Firefight, of course, but there's some potential there in regular WZ.
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
I don't think I can narrow it down to one sketch...

Ok, yes I can.
Btb pistol starts
 

Fuchsdh

Member
UI - The minimalistic layout is fine, but when navigating to customize your Spartan or view REQs, it's not user friendly. The previous mock up versions we all passed around seemed to provide a better package for Halo. That 2 second loading screen between the main menu and multiplayer? umm... i guess? no harm but wut?

I doubt they'd throw in a loading screen if they didn't need it. It bothers me as well, but them's the breaks.

The only thing I think the REQ system needs is an additional sorting option and collapsing cosmetic variants under a single tile. Should be able to find Mk VI and then the skin I want, not have to hunt through my entire collection of helmets to find it.
 

wwm0nkey

Member
So the custom game browser + content update is in final phase of testing apparently. So soon the PC version will have some life again
 
I doubt they'd throw in a loading screen if they didn't need it. It bothers me as well, but them's the breaks.

The only thing I think the REQ system needs is an additional sorting option and collapsing cosmetic variants under a single tile. Should be able to find Mk VI and then the skin I want, not have to hunt through my entire collection of helmets to find it.

Yeah i agree. I think i counted one armor type and its varient once. I came up to the number 7 or 8 i think.

They could even have a "new" section of reqs so you can see your recent unlocks. so the sorting through reqs and the drop downs can be driven down too.
 
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