Gives the flood actual reasoning for the actions it does, instead of making it a mindless horde of flesh eating parasites? Without it it lacks a certain je ne sais quoi.
Without it, they'd just be a bunch of Space Zombies.
Gives the flood actual reasoning for the actions it does, instead of making it a mindless horde of flesh eating parasites? Without it it lacks a certain je ne sais quoi.
I'm loving the discussion about the Flood / Gravemind. Personally, knowing there's an intelligence (and a massive, ancient one at that) made the Flood far more interesting to me, but I'm not sure if I can articulate why right now.
Edit : There's a little chime that I hear every so often while watching H2A gameplay, and I can't figure out what it's for. It plays in this video at the 41 seconds mark.
Gives the flood actual reasoning for the actions it does, instead of making it a mindless horde of flesh eating parasites? Without it it lacks a certain je ne sais quoi.
One thing I really love about the Flood from Halo 2 onwards is how the idea of a massive unified intelligence sweeping across the galaxy and consuming all intelligence and technology it comes across is actually kind of alluring. There's a "that's terrible, but maybe ultimately better" thought that crosses my mind sometimes. And lord knows the Gravemind can justify their actions into the ground.Like said earlier, having a guiding intelligence changes them from a mindless horde into a truly alien threat. A little Lovecrafitan, actually.
One thing I really love about the Flood from Halo 2 onwards is how the idea of a massive unified intelligence sweeping across the galaxy and consuming all intelligence and technology it comes across is actually kind of alluring. There's a "that's terrible, but maybe ultimately better" thought that crosses my mind sometimes. And lord knows the Gravemind can justify their actions into the ground.
So glad they're doing this.
I get so excited every time I see a new snip of one of cutscenes done by Blur.
That too. The Gravemind is one hell of a spokesman.
Ah, but the Gravemind cannot be reasoned with. It is intelligence without morality, qualms, or indecisiveness. It simply is, in a way that is difficult to wrap one's head around. This is a being that will absorb, subvert, and kill everything in its path, wreaking unthinkable destruction in the name of a cause we can't even begin to understand.
Having the Flood be an unthinking parasite makes them more relatable, in a way; they're the plague, but with (comparatively) gigantic bacteria. The Gravemind makes them something entirely alien, and, in my opinion, much scarier.
Granted, this is all undermined by the fact that he looks (looked) like Audrey, but nonetheless, I loved the concept. Plus, no Gravemind means no Logic Plague, and that'd be a damn shame. Such a cool idea.
One thing I really love about the Flood from Halo 2 onwards is how the idea of a massive unified intelligence sweeping across the galaxy and consuming all intelligence and technology it comes across is actually kind of alluring. There's a "that's terrible, but maybe ultimately better" thought that crosses my mind sometimes. And lord knows the Gravemind can justify their actions into the ground.
I think part of the reason I don't like the Gravemind is because it reminds me an awful lot of this.
The Borg from Star Trek share a lot of similarities to The Flood. And The Borg started to lose their scary/cool factor after they introduced a central intelligence that controlled the entire collective. But I guess I should have seen The Gravemind coming. Given how Star Trek First Contact and Halo both borrow heavily from Aliens, I should have figured they'd both borrow the "Alien Queen" idea.
I think part of the reason I don't like the Gravemind is because it reminds me an awful lot of this.
The Borg from Star Trek share a lot of similarities to The Flood. And The Borg started to lose their scary/cool factor after they introduced a central intelligence that controlled the entire collective. But I guess I should have seen The Gravemind coming. Given how Star Trek First Contact and Halo both borrow heavily from Aliens, I should have figured they'd both borrow the "Alien Queen" idea.
Yeah, I can see why that'd bug you. In my mind, the Borg Queen wasn't the problem, not really. The problem is that Voyager decided to hit the entire collective with the nerf stick so they could be a more regular threat. Besides, the Borg already had a guiding intelligence beforehand, it just didn't exist in a single entity. Before the Gravemind, the Flood didn't have that.
What happens to the flood if they nuke Gravemind?
To be fair, the Borg originally did have an all-encompassing voice in Best of Both Worlds that would seem more akin to Gravemind than the Queen (in some ways).
edit: Well, not as vocal and singular as the queen. Nevermind.
Yeah, I almost mentioned the similarities between the Borg and Flood in my post above. I'm cool with them not being a totally original idea. They're still interesting.
Yeah, I can see why that'd bug you. In my mind, the Borg Queen wasn't the problem, not really. The problem is that Voyager decided to hit the entire collective with the nerf stick so they could be a more regular threat. They actually became a lot less effective as the show went on, and thus, less scary.
Besides, the Borg already had a guiding intelligence beforehand, it just didn't exist in a single entity. Before the Gravemind, the Flood didn't have that.
To be fair, the Borg originally did have an all-encompassing voice in Best of Both Worlds that would seem more akin to Gravemind than the Queen (in some ways).
edit: Well, not as vocal and singular as the queen. Nevermind.
What happens to the flood if they nuke Gravemind?
Pretty much anything he says is gold. "Grrrrr aaaarrrgghHhhhghhhhGGHGG" is my favorite.
Collect more biomass to assemble another proto gravemind in the feral stage then go back up to the coordinated stage once that's complete.What happens to the flood if they nuke Gravemind?
Which would have far less freedom story wise probably.Without it, they'd just be a bunch of Space Zombies.
I actually have something positive to say about H2A medals! It's good to see the hail mary medal is coming back. That's one of the few new ones from Halo 4 that I really liked.
If any Halo game needs a Hail Mary medal it's Halo CE. You could chuck nades like a champ in CE.
Cross-map 'nade spam on Hang 'em High all day, 'ere day!
Also, CE was the only Halo (I believe) that had an "Infinite Grenades" custom option.
Cross-map 'nade spam on Hang 'em High all day, 'ere day!
Also, CE was the only Halo (I believe) that had an "Infinite Grenades" custom option.
Maybe now it'll ascend to something greater than the "die after throwing a grenade" medal.I actually have something positive to say about H2A medals! It's good to see the hail mary medal is coming back. That's one of the few new ones from Halo 4 that I really liked.
I think part of the reason I don't like the Gravemind is because it reminds me an awful lot of this.
The Borg from Star Trek share a lot of similarities to The Flood. And The Borg started to lose their scary/cool factor after they introduced a central intelligence that controlled the entire collective. But I guess I should have seen The Gravemind coming. Given how Star Trek First Contact and Halo both borrow heavily from Aliens, I should have figured they'd both borrow the "Alien Queen" idea.
Weren't flood explained in Greg bear novels as originated from something to do with forerunner pets or precursors or something
Grenades after CE were sawft, especially throwing them. Spartans in CE were throwing BULLETS, not based on momentum, and their fuse times were longer, allowing for POWER. Strafe was better too, so reacting to grenades being that strong wasn't a problem. The problem was allowing 4 of each lol
That's not what it's for, though. It's for getting a long distance grenade kill.Maybe now it'll ascend to something greater than the "die after throwing a grenade" medal.
I'm fully aware of the intent. But all it did was check the distance between the exploded guy and the character that threw the grenade. Which meant that it was frequently awarded after people threw a grenade, died, and instant-respawned across the map.That's not what it's for, though. It's for getting a long distance grenade kill.
Arbiter is so badass. He better come back to H5. And by coming back I mean more than one random cutscene.
Ohh, gotcha. Yeah, I'm pretty sure that happened to me once or twice. I remember getting some multikill medals after killing one person, dying, and then getting a few more kills on the respawn.I'm fully aware of the intent. But all it did was check the distance between the exploded guy and the character that threw the grenade. Which meant that it was frequently awarded after people threw a grenade, died, and instant-respawned across the map.
I actually have something positive to say about H2A medals! It's good to see the hail mary medal is coming back. That's one of the few new ones from Halo 4 that I really liked.
Grenades after CE were sawft, especially throwing them. Spartans in CE were throwing BULLETS, not based on momentum, and their fuse times were longer, allowing for POWER. Strafe was better too, so reacting to grenades being that strong wasn't a problem. The problem was allowing 4 of each lol
This is how I felt throwing grenades in Halo 2&3:
Hail Mary was such a good medal to get.
Two options:EDIT: Really wish I could .gif some of my saved films because I had some fantastic long-distance sticks from Halo 3/Reach era. Does anyone know a way to do something like this?
Watching the trailer for the Halo 2 Documentary releasing soon, I still find it hard to believe that Halo was once bigger than Grand Theft Auto in the Mainstream Media.
Good choice there.Mindy maine is my guess
2-Doable by yourself with a USB stick: frame-by-frame screenshot the clip in replay mode and extract the images. The upshot is that you get downsampled-from-4K 1080p (albeit jpeg'd) (and no motion blur) footage of the games, the downside is that it's a pain in the ass.
Wait why was nobles post deleted.