Really disappointing that it's Halo PC that got ported over. Even more disappointing that they've flat out ignored all of our questions about what versions the games were based off of. Same thing with all the questions on the netcode, etc.
I remember a while back I asked if 343i had investigated the impact of the Azure platform on the netcode and if they'd adjusted the netcode accordingly, a question which Frankie deemed "unintentionally hilarious."
Its a perfectly reasonable question but the bolded is unintentionally hilarious. I mean, even if it ended up terribad, do you honestly thinkwe wouldn't have considered it?
We'll talk more about it later in development.
Both the game and the patch are completed and in the hands of reviewers and there's still nothing. What happened to talking more about it?
Same thing regarding questions about other technical aspects of the game like performance, rendering techniques, post-processing, what features from H2 Vista made it over, etc. When asked what the chances were of these details being given to us, Frankie's response was:
So much for that, either. I feel like it's not asking all that much to know some key details about the game before we buy it.
I hate to/don't mean to single Frankie out specifically, but it's kind of an unfortunate side effect of the fact that he's the only one who seems at all involved with the community on the development process. It's unfortunate that Waypoint isn't like how bungie.net used to be with more in-depth updates about the game and its development. That way we'd have a better resource for information than just forming conjecture off of what little details we get here and there through a forum post or IGN update that turns out to be an old build.