Yeah it was.
Orbital is awful though
lmao I forgot about that GIFYou'll be in my thoughts <3
Why can't we have multiple utility weapons? Actually, why can't every weapon be effective at their given range? In previous Halos a BR was almost always the preferred weapon, no matter the range. Unless you had a power weapon it was always the BR. That's quite boring
I'd rather have it where most of the time close up an AR wins against a BR. A skilled player should obviously still be able to outplay a lesser skilled player. However adding that layer of strategy involved in having the right weapon for the job would make the game much more interesting IMO. It would force people to consider their movements far more based upon the weapons their holding.
I can get behind this, it's not that I dislike the BR it's just I've had enough of it dominating game play over Halo 2, 3 & 4. 4's Turbo update especially. I hope more of the weapons sandbox can come out and play in Halo 5.
I would temper that. I am getting games and others are, but just like the last patch (which really helped me btw) it doesn't help others. It seems like 50/50 to me.
Yea I'm not a big fan. Didn't help that one of my teammates was AFK haha.
Latest patch brought Frankie and Tashi back I see. #topmen #"improvements"
Lets see here...
Slay Faster Than Pistol
Rockets
Sniper
Melee
Shotgun
Slay Slower Than Pistol
PR
PP
Needler
AR
Wow, it almost looks like the starting utility weapon, that "overpowered" pistol, sits squarely in the middle in terms of slaying power. Almost like it's a nice blend between power and utility, where its rarely the preferred weapon in any situation, but it gives the user the ability to excel in any situation with skill.
Almost like it's perfectly balanced.
Why can't we have multiple utility weapons? Actually, why can't every weapon be effective at their given range? In previous Halos a BR was almost always the preferred weapon, no matter the range. Unless you had a power weapon it was always the BR. That's quite boring
I'd rather have it where most of the time close up an AR wins against a BR. A skilled player should obviously still be able to outplay a lesser skilled player. However adding that layer of strategy involved in having the right weapon for the job would make the game much more interesting IMO. It would force people to consider their movements far more based upon the weapons their holding.
Just got connection to host has failed twice after resetting. Still totally broken. I am depressed.
I got a perfection first game back, obviously the game is working as intended.
Sounds like a bug, I've alerted the team.
Thanks for all your hard work Frank.Lol nope but I will have a turkey sub
Just ran into a 25 in matchmaking... wtf.
Has this always been a thing in Halo? Never knew about this
#rektSounds like a bug, I've alerted the team.
Well you could rank up in custom games soooJust ran into a 25 in matchmaking... wtf.
must be that, one of my friends saw a 39.Well you could rank up in custom games sooo
I would have been your daddy, but I can't get the damn skull to spawn. Gonna play Geometry Wars after over an hour of trying
Someone betrayed me for the sniper. Twice. What a douche.
#webackSomeone betrayed me for the sniper. Twice. What a douche.
#weback
Someone betrayed me for the sniper. Twice. What a douche.
For some reasons it seems people play a lot more selfishly in MCC
Do not despair. It took me about an hour too but I finally got it.
I've learned that he's still in high school and just did it for the lols. Explains 90% of it. I'm drilling him for the other 10% now. No random douchebag betrays me twice in a row and gets away with it.
Back in the day I had an okay working relationship with Lockout. These days I just straight up don't like it.
Back in the day I had an okay working relationship with Lockout. These days I just straight up don't like it.
I guess I'm just not a huge fan of maps that are built around holding one or two points and exchanging potshots with the other team (like Ascension ).My favorite map of all time. I usually do very well on it.
I wonder if scrolling options (hold RT/RB to scroll) will ever be added to the UI