War... never changes...Man, I feel like 2-3 of you have been arguing the same stuff for 2 weeks now, lol.
War... never changes...Man, I feel like 2-3 of you have been arguing the same stuff for 2 weeks now, lol.
There is a certain flow of gameplay and combat when you can't sprint. Loving the old gameplays of Halo 1-3
Would prefer they kept all the mobility things they have in Halo 5 and just remove sprint.
But it aint gonna happen yall
Yeah I haven't seen him around for a while. Wonder what's goin on...Haven't seen Clique post here in awhile so...
Is the Throwdown party still a go at 10pm EST tonight?
EDIT: ALSO THIS...
Yeah I haven't seen him around for a while. Wonder what's goin on...
One thing I always notice when I read all these "sprint destroyz Halo" posts here lately is the fact that these kind of comments are completely ignoring all the 20+ gameplay videos we already have for Halo 5 - and pretty much not a single one of them is showing actual dumb gameplay situations that are related to the sprint mechanic. Especially in the live Halo 5 eSports match you rarely see a single person sprinting at all. The only situation I am seeing in the videos over and over again are people sprinting into battles likes idiots and then simpy getting destoyed by other players. This isn't a "sprint whenever you can" game. Sprinting comes with a cost. Not only the stop at shield recharge, but also the time you need to get your weapon up again after a sprint.
Why aren't people paying attention to this? If one single not-so-good looking gameplay video hits the surface (yes, I am talking about you, dutch dude), everyone freaks out because they saw bad plays by a bad player. But the fact they are obviously doing many of the things communities like this one here demanded gets downplayed so damn fast. I am talking about all these things like equal starts, no weapon unlocks, no weapon attachments, no custom perks, no individual spartan abilities, no kill streaks, no ordnance drops, no grenade indicator, no real ads, competetive focus, small maps, weapon control, stronger team play, descope, a real competetive division tier ranking system, less aim assist ... I could go on with this list for another 10 min. The overall pessimism is something I am really tired from. They are clearly trying out some new things. Maybe I'm too optimistic. Maybe some of you show too much pessimism.
Man, I feel like 2-3 of you have been arguing the same stuff for 2 weeks now, lol.
In the Battlefront games (Star Wars btw) the Tusken Raiders were a neutral NPC team on one side of the map. This was in the Conquest mode (which is capture points like Domination from CoD and Territories from Halo) one of the points was in their base so you had to fight them and the opposing team.
I would want it in a different form. Maybe in Invasion or BTB.
I've said it numerous times, but Breakout looks great. Make it Pistol starts with BRs on the map and its golden. Add an objective too.
As for Crossfire, I still can't tell if those big buildings are forgable. Looking through the beta vidoc, you can see a different variant of the map, but I can't tell if the buildings were moved/deleted. Still, I am happy with the quality of forge pieces this time around. Nice aesthetic and a lot of different shapes, not just different sized cubes.
Wait until the game hits the real world. Anything that can be used for a cheap kill or escape a death will be abused. The vids online are of people that have only played a few games and have not yet learned to use or abuse the new AA's.One thing I always notice when I read all these "sprint destroyz Halo" posts here lately is the fact that these kind of comments are completely ignoring all the 20+ gameplay videos we already have for Halo 5 - and pretty much not a single one of them is showing actual dumb gameplay situations that are related to the sprint mechanic. Especially in the live Halo 5 eSports match you rarely see a single person sprinting at all. The only situation I am seeing in the videos over and over again are people sprinting into battles likes idiots and then simpy getting destoyed by other players. This isn't a "sprint whenever you can" game. Sprinting comes with a cost. Not only the stop at shield recharge, but also the time you need to get your weapon up again after a sprint.
Why aren't people paying attention to this? If one single not-so-good looking gameplay video hits the surface (yes, I am talking about you, dutch dude), everyone freaks out because they saw bad plays by a bad player. But the fact they are obviously doing many of the things communities like this one here demanded gets downplayed so damn fast. I am talking about all these things like equal starts, no weapon unlocks, no weapon attachments, no custom perks, no individual spartan abilities, no kill streaks, no ordnance drops, no grenade indicator, no real ads, competetive focus, small maps, weapon control, stronger team play, descope, a real competetive division tier ranking system, less aim assist ... I could go on with this list for another 10 min. The overall pessimism is something I am really tired from. They are clearly trying out some new things. Maybe I'm too optimistic. Maybe some of you show too much pessimism.
One thing I always notice when I read all these "sprint destroyz Halo" posts here lately is the fact that these kind of comments are completely ignoring all the 20+ gameplay videos we already have for Halo 5 - and pretty much not a single one of them is showing actual dumb gameplay situations that are related to the sprint mechanic. Especially in the live Halo 5 eSports match you rarely see a single person sprinting at all. The only situation I am seeing in the videos over and over again are people sprinting into battles likes idiots and then simpy getting destoyed by other players. This isn't a "sprint whenever you can" game. Sprinting comes with a cost. Not only the stop at shield recharge, but also the time you need to get your weapon up again after a sprint.
Why aren't people paying attention to this? If one single not-so-good looking gameplay video hits the surface (yes, I am talking about you, dutch dude), everyone freaks out because they saw bad plays by a bad player. But the fact they are obviously doing many of the things communities like this one here demanded gets downplayed so damn fast. I am talking about all these things like equal starts, no weapon unlocks, no weapon attachments, no custom perks, no individual spartan abilities, no kill streaks, no ordnance drops, no grenade indicator, no real ads, competetive focus, small maps, weapon control, stronger team play, descope, a real competetive division tier ranking system, less aim assist ... I could go on with this list for another 10 min. The overall pessimism is something I am really tired from. They are clearly trying out some new things. Maybe I'm too optimistic. Maybe some of you show too much pessimism.
This is what I meant by my previous post. If you watch the most recent gameplay sprint is hardly used at all.
One thing I always notice when I read all these "sprint destroyz Halo" posts here lately is the fact that these kind of comments are completely ignoring all the 20+ gameplay videos we already have for Halo 5 - and pretty much not a single one of them is showing actual dumb gameplay situations that are related to the sprint mechanic. Especially in the live Halo 5 eSports match you rarely see a single person sprinting at all. The only situation I am seeing in the videos over and over again are people sprinting into battles likes idiots and then simpy getting destoyed by other players. This isn't a "sprint whenever you can" game. Sprinting comes with a cost. Not only the stop at shield recharge, but also the time you need to get your weapon up again after a sprint.
Why aren't people paying attention to this? If one single not-so-good looking gameplay video hits the surface (yes, I am talking about you, dutch dude), everyone freaks out because they saw bad plays by a bad player. But the fact they are obviously doing many of the things communities like this one here demanded gets downplayed so damn fast. I am talking about all these things like equal starts, no weapon unlocks, no weapon attachments, no custom perks, no individual spartan abilities, no kill streaks, no ordnance drops, no grenade indicator, no real ads, competetive focus, small maps, weapon control, stronger team play, descope, a real competetive division tier ranking system, less aim assist ... I could go on with this list for another 10 min. The overall pessimism is something I am really tired from. They are clearly trying out some new things. Maybe I'm too optimistic. Maybe some of you show too much pessimism.
You guys are sorta oblivious to see the big picture.This is what I meant by my previous post. If you watch the most recent gameplay sprint is hardly used at all.
Wait until the game hits the real world. Anything that can be used for a cheap kill or escape a death will be abused. The vids online are of people have only played a few games and have no yet learned to use or abuse the new AA's.
Show it to me ...? Again - and I don't know about you - but I can only judge on the things I see. Everything you say is understandable, but it currently does not reflect anything that really happens in Halo 5. I mean, you are even saying NOW ALREADY what they should nerf and what they should buff ... I say this with all my respect, but ... What the fuck? You haven't touched the game for a second.You guys are sorta oblivious to see the big picture.
The real problem is sprint and large maps to fill in the gap for solving movement.
Simply nerf sprint (or remove it) and minimize maps.
You'll have a more stable flow.
"But X amount of ppl don't really use sprint in those gameplay vids"
That doesn't mean it neglects the possibilities that "? Spartan Abilities" can damage and/or break the flow of the map and control.
Guess that doesn't count for Twitter.The repetition is why I often don't even post.
Can't wait for the beta and the discussion. Once people abuse everything and play like jerks, you'll understand.
Man, I feel like 2-3 of you have been arguing the same stuff for 2 weeks now, lol.
To be fair, its annoying when peoples first defense is they are kissing the dev's ass to deflect an argument. Its as bad as those who do kiss the dev's ass.when others cant get their nose outta the dev ass to see what could be wrong with the new elements, then repeated arguments will happen.
Can't wait for the beta and the discussion. Once people abuse everything and play like jerks, you'll understand.
I can't wait to see the constant bitching regardless of what they do.Agreed. I also cant wait for the out cry of things to be removed fall on deaf ears. I feel like we are back in the pre Halo 4 days. History keeps repeating its self.
Can we circle-jerk then?
Nah guys, we're all a bunch of argumentative fundamentalist Halo puritans. It's not like the last 4 years have any bearing on what we say. Halo 5 will be different, Greenskull hardly used sprint in his exclusive videos, the gameplay needs to evolve (you've played enough CE/2/3, but apparently evolved gameplay attempts of Reach and 4 don't count), the new mechanics are interesting and needed.
This happened to my brother and I too! It was so frustrating, we seemed to be put into different instances of the mission during the loading zone in the first tunnel. It took so long to sort out.Hahahahah.
That's it. loool.
I hope you are right bro.
Really looking forward to it
When of the craziest glitches I had in H2A is on Quarantine Zone level.
I was playing legendary co with my brother over live, And we got separated on the first tunnel. Each time. And when I say separated I don't mean from each other Physically, I mean separated in time. Like I was driving the ghost and was almost done with the level, but my player was still beside my brother also driving but crashing and falling. So when my player with my brothers dies, I also die and vice versa. So my brother kept telling me what am I doing? Why are you falling of cliffs and like that, I say am not, Am in the second tunnel now. And boom, am dead.
We got separated. To parallel universes.
What my brother had on his screen wasn't on mine, Even though the player were physically together, But they weren't. Sort of... Crazy
What would the even be the point of kissing a devs ass?To be fair, its annoying when peoples first defense is they are kissing the dev's ass to deflect an argument. Its as bad as those who do kiss the dev's ass.
So if they made Halo 5 just like you wanted and it still failed what then?Nah guys, we're all a bunch of argumentative fundamentalist Halo puritans. It's not like the last 4 years have any bearing on what we say. Halo 5 will be different, Greenskull hardly used sprint in his exclusive videos, the gameplay needs to evolve (you've played enough CE/2/3, but apparently evolved gameplay attempts of Reach and 4 don't count), the new mechanics are interesting and needed.
I can't wait to see the constant bitching regardless of what they do.
To be fair, its annoying when peoples first defense is they are kissing the dev's ass to deflect an argument. Its as bad as those who do kiss the dev's ass.
In greenskulls newest vid he was spiriting like 80% of the time. Not one time did the sprint shield nerf come into play. Basically sprint to you death rinse repeat just like H4
It would never happen but would be cool for the beta to give us a non sprint version to try out.
What would the even be the point of kissing a devs ass?
There is literally no benefit to it.
So if they made Halo 5 just like you wanted and it still failed what then?
Can't wait for the beta and the discussion. Once people abuse everything and play like jerks, you'll understand.
Agreed. I also cant wait for the out cry of things to be removed fall on deaf ears. I feel like we are back in the pre Halo 4 days. History keeps repeating its self.
when others cant get their nose outta the dev ass to see what could be wrong with the new elements, then repeated arguments will happen.
Nah guys, we're all a bunch of argumentative fundamentalist Halo puritans. It's not like the last 4 years have any bearing on what we say. Halo 5 will be different, Greenskull hardly used sprint in his exclusive videos, the gameplay needs to evolve (you've played enough CE/2/3, but apparently evolved gameplay attempts of Reach and 4 don't count), the new mechanics are interesting and needed.
All I said was that some of the concerns you guys keep posting for 100 pages are not verifiable. In fact, exactly the opposite is happening in the material we have so far. So basically, all you have as a reaction to that is ... "But, but ... Halo 4, ehm ..., History and ... uhm ... I just want another Halo 2 map pack."
Your glass is half-empty, mine is half-full. That's the story here. Nothing else.
This happened to my brother and I too! It was so frustrating, we seemed to be put into different instances of the mission during the loading zone in the first tunnel. It took so long to sort out.
Do you actually believe what you are writing? These videos are NO represantation of how people will play this game. Do you really think, that because one guy is not using sprint nobody will? Not verifiable my ass. lol
Tell that to the other gaffers that gave a similar opinion like mine about Halo 4 before it came out. They were right the whole time.
And it's not rocket science to think of the possible outcomes how the Beta will be like and how the final game could be if such feedback isn't taken into account. 343 did say there's plenty of time to make changes. Well they need to really take our opinions to consideration bcuz what we've seen so far isn't impressive enough to get Halo out of the what Halo 4 had already failed to do. Right now it's a big improvement, but little things like Sprint, Large Maps, "?" other S-abilities needs more tuning. Little things like adding Ground Pound but not realizing it negates crouch jumping is sad to see ahead of time based on what Ghostyame tweeted.
Do you actually believe what you are writing? These videos are NO represantation of how people will play this game. Do you really think, that because one guy is not using sprint nobody will? Not verifiable my ass. lol
Tell that to the other gaffers that gave a similar opinion like mine about Halo 4 before it came out. They were right the whole time.Show it to me ...? Again - and I don't know about you - but I can only judge on the things I see. Everything you say is understandable, but it currently does not reflect anything that really happens in Halo 5. I mean, you are even saying NOW ALREADY what they should nerf and what they should buff ... I say this with all my respect, but ... What the fuck? You haven't touched the game for a second.
Sounds Halo Wars-y.
All I said was that some of the concerns you guys keep posting for 100 pages are not verifiable. In fact, exactly the opposite is happening in the material we have so far. So basically, all you have as a reaction to that is ... "But, but ... Halo 4, ehm ..., History and ... uhm ... I just want another Halo 2 map pack .[/I]"
I'm not saying Halo 5 will be good. And I'm not saying new things will work. But I also don't take the right to say the opposite. Your glass is half-empty, mine is half-full. That's the story here. Nothing else.
For the sprint nerf to happen you have to be running away. It won't recharge during sprint, example here and here.In greenskulls newest vid he was spiriting like 80% of the time. Not one time did the sprint shield nerf come into play. Basically sprint to you death rinse repeat just like H4
It would never happen but would be cool for the beta to give us a non sprint version to try out.
So your assumption that everyone will use sprint everywhere and it will be awful is based on what exactly?
At least there's some evidence indicating that sprint might not be that big of a problem.
This is getting really foolish now. Stop responding if you don't even read. Where did I state that people will not use sprint? Read my sentences in regards to sprint again ...
I can respect that dude.Apparently some are in the belief that because others have been hired from this community, they can be hired too.
Ryn they won't make Halo 5 the way I want it. I'd ultimately believe, based on the past four years, the more they stick to CE/2/3 style gameplay, the more successful they will be with the majority of the fanbase, but that's too be seen. Halo 2 Anniversary was an attempt at giving modern but classic Halo gameplay. There are things I'm sure fans of CE like Funknown and BigShow would change about H2A, or fans of Halo 2 would change about it. But with the utter failure that has been the MCC launch, the fact we only got 6 maps, we can't even see how successful it would have been overall. If H2A launched day one, full suite of maps, with problems. I'd really liked to have seen if people would prefer H5 over it.
It's all a wait and see game now and 343 is brave enough to give us a 3 week beta 11 months in advance. Sure I'm more pessimistic than optimistic, but I'll give Halo 5 an honest shot. 3 weeks to play the hell out of it.
I apologize if I come off as kissing ass or whatever. I really don't mean it that way and I wouldn't say something if I didn't genuinely believe it.Ryn and jem are the top posters. No wonder it's so slurpy in here.
No disrespect intended, but every post you two make is pretty 343 centric.
Nothing wrong with that, your opinions are your opinions. Maybe just chill with the constant posting a little. Feels like the topics are getting stale already.
Zoojoo and wahrer all over again
Fo shizzleI just hope they listen to the community and implement an armor-lock feature that automatically activates after ground-pound finishes.
I've noticed that the AR and SMG seem to be based off Halo 4's post-turbo SAW. The rate of fire looks to be the same. Or maybe I'm just crazy.
I knew I wasn't cray cray. Hold me, Grizz.They do seem to handle very similarly.
I knew I wasn't cray cray. Hold me, Grizz.