when others cant get their nose outta the dev ass to see what could be wrong with the new elements, then repeated arguments will happen.
Posts like this are just as bad as blind faith in 343 though.
when others cant get their nose outta the dev ass to see what could be wrong with the new elements, then repeated arguments will happen.
Posts like this are just as bad as blind faith in 343 though.
This is some seriously buggy shit.. Is there any way to know how this works or is it just an inconsistent mess? Losing shields/health off of jumps that shouldn't take any away is extremely frustrating.
Guess that doesn't count for Twitter.
Ryn, i like you. but if you look objectively at your posts, they are A) believing PR speak, and B) sounds like your typical Waypoint slurper.
I'd certainly agree. Having at least 10 maps would be really good for H2A's multiplayer. It looks really fun but it doesn't have enough maps to support it. I'm sure the new and improved forge will certainly help to alleviate this but it's still an issue.I actually think it's in 343's best interest to add on to the map count of H2A somehow and quickly, whether it's commissioning another set of maps from CA or getting their designers to build faithful Forge recreations. And with how this game launched, they might as well start planning a PC release as well. That way MCC and the classic games and H2A have a wider Halo audience to appeal to. There are a lot of Halo fans that have held out on MCC/XbOne and have a PC. Don't think they're gonna get the console anytime soon now as well.
This this and this. This some more. This again. This is where I'm at as well.Halo 5 looks infinitely better than Halo 2 Anniversary plays IMO. Faster kill times? Faster, more fluid movement in general? A weapon sandbox that has more range and consistency than we've seen before without the heavy reliance on aim assist (pending for full judgment on aim assist)? AR/Magnum starts with worthy automatics, precision weapons that are precise, 5sk Magnum off spawn and a quick-killing AR means the weapons you pick up have to be legit, Power-ups returning, maps look more fun than anything in Reach and every small map in Halo 4, an art style that isn't gritty, etc. etc.
In my opinion, those going crazy right now when the Beta is so close and the full game is a year away should wait for the shitstorms until they play it. If this was a case where the game would be releasing a month after the Beta then sure, shitstorm away.. but it's too soon right now and unnecessary. All we're doing is going in circles (Halo fans love circles) and throwing poo at each other.
I've said this before, but I don't want another slow-walking, long kill time, 3 weapon sandbox like Halo 2, Halo 3 and H2A when there are so many weapons that exist. The way I see it is Halo 5 should have been what Halo 3 released as after years of fans wanting faster movement/sprint since Halo 2 and the POWER we seem to be getting from Halo 5's sandbox. Watch me love the Beta only for them to pull the typical nerfs for launch where we look back and say, "Too bad we don't have the Beta Carbine or the Beta Dolphin Gun." That's the one thing I hate about Betas.
Good to see you're alive. How was your Thanksgiving bro?Hope everyone had a great Thanksgiving! Just wanted to remind everyone that tonight is the MCC Throwdown.
Heading back to a classic this week! If you would like to play in this week's match send me a PM with your GT (if I don't have it already) so I can add you to the list.
If you want to know what the MCC Throwdown is all about then take peek at this.
See you on the battlefield!
Lord Zedd found an Unused name location marker so pretty much we could have customized call outs in Reach but it wasn't finished, obviously.
Good to see you're alive. How was your Thanksgiving bro?
This is some seriously buggy shit.. Is there any way to know how this works or is it just an inconsistent mess? Losing shields/health off of jumps that shouldn't take any away is extremely frustrating.
I'd certainly agree. Having at least 10 maps would be really good for H2A's multiplayer. It looks really fun but it doesn't have enough maps to support it. I'm sure the new and improved forge will certainly help to alleviate this but it's still an issue.
yep, it was said before launch that custom map callouts and map thumbnails were planned but didn't make it for retail
I wonder if this is fixable or if we're doomed to live with it. Probably doomed.I am guessing it has to do with the PC port and the Halo CE engine being pushed to 60 FPS. None of that goofiness happens on 30 FPS. Fall damage, crouch landings, and anything related to jumping are consistent at 30 FPS. 60 FPS and latency issues make for some fascinating glitches with jumping and fall damage it seems.
Reach's first Classic playlist with Forge maps and Zero Bloom was pretty fun. They should put some Forge maps in for H2A and allow people to spawn with Carbines as an alternate weapon set.It'd be really, really nice to get 4 more maps into the hopper for H2A from CA, but I'm not holding my breath.
Would honestly be overjoyed if they out-Bungied Bungie and began to include community made maps from H2A forge into the rotations.
Oh, and brought back the veto system instead of voting.
I like what I see from Halo 5 so far, with the panning view over the map before the game starts. I hope that is something we can do for forge maps.
edit: Actually I feel stupid because Crossfire is a forge map so we pretty much can do it. Just hopeful we can control the movement of the pan.
I just finished my first LASO level. Not being able to pick up any covenant weapons or grenades really sucks.
This is some seriously buggy shit.. Is there any way to know how this works or is it just an inconsistent mess? Losing shields/health off of jumps that shouldn't take any away is extremely frustrating.
Nice dude. I just ate Mac n' Cheese. It was delicious.Thanksgiving was great! Food, Family, Friends, and Fun! I have some hilarious videos of my wasted friends. It's nice to be back home though. Ready to get back into the normal routine.
If they got 4 more maps (2 more large and 1 small and 1 medium) that'd be radical and would be great for the game. Add on the sexy ass forge maps and we've got a solid game.It'd be really, really nice to get 4 more maps into the hopper for H2A from CA, but I'm not holding my breath.
Would honestly be overjoyed if they out-Bungied Bungie and began to include community made maps from H2A forge into the rotations.
Oh, and brought back the veto system instead of voting.
That's something I noticed actually. It seems you can set up your own spartan chatter call outs.I like what I see from Halo 5 so far, with the panning view over the map before the game starts. I hope that is something we can do for forge maps.
edit: Actually I feel stupid because Crossfire is a forge map so we pretty much can do it. Just hopeful we can control the movement of the pan.
I wonder if this is fixable or if we're doomed to live with it. Probably doomed.
Reach's first Classic playlist with Forge maps and Zero Bloom was pretty fun. They should put some Forge maps in for H2A and allow people to spawn with Carbines as an alternate weapon set.
Nice, stepping up your capture equipment eh? I heard that's pretty good, but what I use is an AVerMedia ExtremeCap U3. Works pretty well, plugs into a USB 3.0 so it feels pretty good to play off OBS, but I bought an HDMI splitter for direct goodness.Hey guys wanted to get your thoughts on this. I just ordered it and hope it will be good for some Throwdown capturing action!
Ryn and jem are the top posters. No wonder it's so slurpy in here.
No disrespect intended, but every post you two make is pretty 343 centric.
Nothing wrong with that, your opinions are your opinions. Maybe just chill with the constant posting a little. Feels like the topics are getting stale already.
Zoojoo and wahrer all over again
Nice, stepping up your capture equipment eh? I heard that's pretty good, but what I use is an AVerMedia ExtremeCap U3. Works pretty well, plugs into a USB 3.0 so it feels pretty good to play off OBS, but I bought an HDMI splitter for direct goodness.
I might be around tonight, so if anything I'll try to join you guys if there's space. We should do one of those splitscreen/dual streams one of these days.
For sure! I'm planning on streaming a lot more once I get this card. I may even buy another Xbox One just to hook up to my PC and use as a capture station. With trade in of a 360 and the great price cuts on the One now is the best time to buy one.
That's something I noticed actually. It seems you can set up your own spartan chatter call outs.
The call outs seem to be cross map. I heard the call out "Taking fire in the pit" on both Empire and Crossfire.
Will you have a setup to capture comm audio?
Oh, hi! Been a while since I've seen you around :bAnyway. Long time since I've been around. I'm yet to dive into the whole MCC stuff, as I haven't got a month's worth of rent to slap down on buying a console, but from what I've read the past 5-6 pages it's all sounding a little ugh.
Yupppp, NBNS Reach was pretty good for sure. ZB DMR is the true DMR we deserve, not the one with a lot of aim assist and bloom.MLG NBNS Reach is actually pretty good, moves faster, good jump, and a precision, single shot weapon. The no bloom aspect ironically made it easier to miss shots, because the giant full Bloom reticule would gift you shots so long as you just spammed to the body. Having the tighter reticule with a more strict bullet trajectory, made the shooting actually pretty skilled.
Ask Over, he grinded Reach MLG for a while. Only problem was all the gray Forge maps.
Webcam, green screen, anything else you plan on buying? If so and you need links, I could set you up with some stuff.For sure! I'm planning on streaming a lot more once I get this card. I may even buy another Xbox One just to hook up to my PC and use as a capture station. With trade in of a 360 and the great price cuts on the One now is the best time to buy one.
Will you have a setup to capture comm audio?
Webcam, green screen, anything else you plan on buying? If so and you need links, I could set you up with some stuff.
As for another Bone, what's the need? You can buy an HDMI splitter and send one feed to the streaming program (OBS) while sending the other directly to your monitor/TV so nothing you add on your stream obstructs your screen.
The solution, clearly, is 360-degree FoV.I don't really give a crap about a nuanced argument in favour of something that looks like ADS. I've consistently been against this mechanic in FPS games since I began playing thirteen years ago, as the level of distraction & obstruction they create within a limited FoV has always categorically outweighed any argument in their favour.
I'm more thinking of the call-outs above the radar. That Reach video showed that you could only choose from a list. Personally, I'd want to be able to name the stuff whatever I want. That problem wouldn't fit too well with Spartan chatter, but personally I don't care much for chatter anyway.
Reach MLG was amazing toward the end once they got rid of sprint and bloom. Zero bloom DMR > BR any time for me.If only Halo CE engine was actually redone to run at 60 FPS and with a proper netcode, none of this Gamespy 56K bullshit.
MLG NBNS Reach is actually pretty good, moves faster, good jump, and a precision, single shot weapon. The no bloom aspect ironically made it easier to miss shots, because the giant full Bloom reticule would gift you shots so long as you just spammed to the body. Having the tighter reticule with a more strict bullet trajectory, made the shooting actually pretty skilled.
Ask Over, he grinded Reach MLG for a while. Only problem was all the gray Forge maps.
Unfortunately, the only fix for this is through enabling your Kinect for chat so voices come through the speakers. In this case, your friends will hear you through the Kinect while people on the stream will hear you through your PC mic, but at least your friends and others will be heard as well.Will you have a setup to capture comm audio?
Ahh, yeah I hear ya.Yeah I may go all out but right now just baby steps. As for the additional One, I need it because I have my PC in another room. I like playing Halo on a couch ya know?
.Reach MLG was amazing toward the end once they got rid of sprint and bloom. Zero bloom DMR > BR any time for me.
Well he did like his coffee... wait a minute...wait, wahrer was slrpy? this is news to me
Hope everyone had a great Thanksgiving! Just wanted to remind everyone that tonight is the MCC Throwdown.
Heading back to a classic this week! If you would like to play in this week's match send me a PM with your GT (if I don't have it already) so I can add you to the list.
If you want to know what the MCC Throwdown is all about then take peek at this.
See you on the battlefield!
That's a Microsoft issue, the Voice through Speakers was how people got Voice chat to play through to their streams. That isn't working with the Xbone, so it's almost impossible to get game chat through to your stream, unless you are all in a Skype call.
I'll try. I would love to capture our audio in game. Would make it so much more exciting!
Unfortunately, the only fix for this is through enabling your Kinect for chat so voices come through the speakers. In this case, your friends will hear you through the Kinect while people on the stream will hear you through your PC mic, but at least your friends and others will be heard as well.
Reach MLG was amazing toward the end once they got rid of sprint and bloom. Zero bloom DMR > BR any time for me.
The last version of MLG was godlike, as included beaver creek and danmation, thus helping the game with the grayish look it had.Reach MLG was amazing toward the end once they got rid of sprint and bloom. Zero bloom DMR > BR any time for me.
Which game?
I saw Mr Monopoli playing LASO Halo CE with his buddy earlier today and they stopped after the 2nd mission. Seems way too hard and annoying.
He also said that Halo 2 LASO actually might be impossible, due to the skulls and some small bugs. Looking at the skull list for Halo 2 I think he's right.
This is too true and tugs at the heart strings.If only Reach was designed to play like NBNS MLG from Day One, game would have been amazing. I imagine there would have been much better maps made to suit the gameplay as well. Combined with its very solid netcode and excellent UI, could have been a great MM experience.
If only has been the case for Halo for a long time now.
That's what happens if you leave the bridge really fast. If you hang back from the exit hallway until you get a checkpoint, things spawn as normal.It was weird because sometimes Keyes would give you the pistol, but you don't actually get it and the few grunts in front of the door never spawned.