It's honestly shocking to me how bad Halo 3 MP is to me now. It's just so much worse than all the other offerings (although I'm having a hard time enjoying CE at this point, but I think I just need to learn it more). I still like it, but I'd rather play anything else.
Yeah, I have a similar train of thought. I have a hard time with Halo 4 sometimes, but that's mostly because of post traumatic bad game disorder. The stripped down version of Halo 4 in the MCC is pretty great.I'd honestly almost rather play Halo 4 than Halo 3. Halo 4 is at least different in a few ways and feels like it's own experience. 3 is just a crappy version of 2. Why bother when 2 and 2A are on the same disk? There are a couple good maps, but that's about it.
I'd just like to get into a game consistently. I had an Orbital match, but that's hardly representative of Halo 3 MP. I did the campaign, which oddly enough made me appreciate the smaller encounters in ODST a lot more. I've had a couple of CE matches which were alright. I've had a handful of Halo 2 matches which varied between my teammates not having thumbs to my opponents not having eyes.It's honestly shocking to me how bad Halo 3 MP is to me now. It's just so much worse than all the other offerings (although I'm having a hard time enjoying CE at this point, but I think I just need to learn it more). I still like it, but I'd rather play anything else.
It's honestly shocking to me how bad Halo 3 MP is to me now. It's just so much worse than all the other offerings (although I'm having a hard time enjoying CE at this point, but I think I just need to learn it more). I still like it, but I'd rather play anything else.
I'd honestly almost rather play Halo 4 than Halo 3. Halo 4 is at least different in a few ways and feels like it's own experience. 3 is just a crappy version of 2. Why bother when 2 and 2A are on the same disk? There are a couple good maps, but that's about it.
I haven't touched the Halo 3 campaign yet, but I'm looking forward to it. Halo 2 Classic has been great so far, but I stopped playing the game pretty early when it first came out, so I have to learn all the DLC maps, and I'm getting destroyed in the mean time, lol. I had a pretty embarrassing match on Gemini last night.I'd just like to get into a game consistently. I had an Orbital match, but that's hardly representative of Halo 3 MP. I did the campaign, which oddly enough made me appreciate the smaller encounters in ODST a lot more. I've had a couple of CE matches which were alright. I've had a handful of Halo 2 matches which varied between my teammates not having thumbs to my opponents not having eyes.
Halo 2's aim assist is gross, love the fact you have to lead shots in 3. It's not perfect, but I vastly prefer it to 2's lame ass off host BR.
It's honestly shocking to me how bad Halo 3 MP is to me now. It's just so much worse than all the other offerings (although I'm having a hard time enjoying CE at this point, but I think I just need to learn it more). I still like it, but I'd rather play anything else.
I'm really surprised by all the love Halo 3 MP gets. The FOV is so awful I want to throw away my controller when I see it on my screen. And I don't even want to talk about that Battle Rifle model ... It just looks so ... ARGH. It's so freaking ugly! It sounds ugly. It feels ugly. It is ugly.
What is FOV exactly, and why should I hate Halo 3 because of it? (i had that same curiosity with crushed blacks and Xbox one, I honestly havent noticed this)
What is FOV exactly, and why should I hate Halo 3 because of it? (i had that same curiosity with crushed blacks and Xbox one, I honestly havent noticed this)
What is FOV exactly, and why should I hate Halo 3 because of it? (i had that same curiosity with crushed blacks and Xbox one, I honestly havent noticed this)
Both those metaphors are amazing, lol.Are you saying you don't love looking through a cardboard tube for your fov and having an anchor strapped to your crosshairs?
Yeah, I really like Halo 3 over LAN with the movement speed bumped up. That makes a world of difference.It plays pretty well and dedicated servers / 60 frames / 1080p uprez solve a large amount of the gameplay problems, e.g. battle rifle being non-hitscan.
FOV= Field of view
Halo 3 is my favourite Halo game and they should have used the split-screen FOV of Halo 3 at least. So much better. And while we are at it. A little more movement speed doesn't hurt.
So base on that Image, what is Halo 3 FOV exactly,? to me eyes all Halos have the same FoV.
Yeah I remember going from CE to Halo 2. I already get motion sickness pretty easily from playing certain games. Halo 2 campaign made me sick quite often until i finally got used to the narrower FoV.You should read this: http://forums.bungie.org/halo/archive38.pl?read=1138638
Thank you, so if there any reason why it allways been like this? (I mean the difference between the others is 8 degrees or so)You should read this: http://forums.bungie.org/halo/archive38.pl?read=1138638
Also, Halo 4's values are the same as the Reach ones. I haven't bothered measuring H2A's FoV yet.You should read this: http://forums.bungie.org/halo/archive38.pl?read=1138638
Thank you, so if there any reason why it allways been like this? (I mean the difference between the others is 8 degrees or so)
Also, Halo 4's values are the same as the Reach ones. I haven't bothered measuring H2A's FoV yet.
I don't have Destiny on a machine that can output a 4:3 image, but its 16:9 FoV is ~72, both the first-person view and the Tower third-person view.
Do they have a hard date for the patch or is it still "later this week"?
Oh gotcha. I just wanted to clarify.I'm not saying it will or won't be, but it's not something I really recall it being all that prominent or integral in MP.
Well the reason I asked was because you said universally when there are clearly plenty of people who do enjoy sprint. I know as I have talked to them, both hardcore long time Halo fans and casual "pick up and go" gamers. I don't think sprint is necessarily needed for Halo to stay relevant, but I do think it can add to it (at least within certain contexts).Why would I be joking? Just look on here, the competitive community forums, and Halowaypoint. The only ones that are for it are basically saying that the game needs to evolve or that it's needed for new players, yet both aren't true. The last two Halos have had it and both have failed (not saying sprint is the sole reason because it's very clearly not).
Halo fans union rep? Is that a Waypoint thing or...?With the "neogaf.gif" shit he surely makes it seem like he's making people out to be unreasonable. Coulda done without that.
Take a glance over at the waypoint forums to see unreasonable.
Jesus, halo fans are embarrassing "halo fans union rep" hahaha fuck off.
This is something I've been hoping will happen. For once I'd like to see a hero like Chief just be able to have a decent ending as opposed to dying in some blaze of glory or whatever. Let the guy have a break. He's saved humanity multiple times and hasn't ever had a normal life. I'd say he's earned his happy ending (or bittersweet at the least).That being said, I honestly kinda hope they let Chief settle down at some point.
It's like walking in on a slash fic forum...
HaloGaf is better than school"Field of View." While in real life we have two visual points that generate a cohesive image, games only have one (the camera - much like films, TV, etc.) and as a result it doesn't allow for as optimal viewing in some cases. Much like resolution (720p, 1080p, etc), FOV is a leading proponent in affecting game performance, because it can affect how much you're seeing onscreen at once. For example, Halo 3 ODST had an extremely wide field of view because it wasn't really pushing the hardware as much since it was running off an even further-optimized version of the Halo 3 engine a ways into the 360's lifespan. Reach and 4, however, use a smaller FOV to compensate for the techniques they're using and to avoid pushing the graphical hardware too much.
Field of View is measured in degrees, with roughly 90-120 degrees typically being "acceptable" ranges from both consumer and hardware standpoints. 90-100 or so is a good FOV for a console Halo title as far as we've experienced. 100-120 and higher degrees of FOV will generally only show up where there's a lot of extra hardware to push, for example high-end gaming PCs.
Halo 3's was extremely narrow compared to other entries in the franchise, and as a result the effect can resemble "tunnel vision" to some people. There's also a direct, albeit minor correlation between vision issues (near / far-sightedness, etc.) and your vision in-game, meaning people with specialized eyesights or that require glasses and whatnot may notice these visual field-of-view discrepancies more often than people with average or above-average eyesight.
For some reason I can't really get into Halo 3 AND Halo 2 again in MP, they both feel really weird.
Halo CE feels the best atm.
And I'm on the edge of insanity because of the Halo 2 Campaign. I really hate the brutes on the higher difficulties
For some reason I can't really get into Halo 3 AND Halo 2 again in MP, they both feel really weird.
Halo CE feels the best atm.
And I'm on the edge of insanity because of the Halo 2 Campaign. I really hate the brutes on the higher difficulties
That and the fact that all these button glitches are in Halo 2 and people think it's a legitimate skill gap.
I also love how my bullets appear to be hitting my enemy, but in actuality are doing nothing.
Dedi's will save us. Oh wait.
Nice kills dude.
Halo 3 AR/Pistol starts (effective range of 5 feet). Motion tracker. Moving through molasses. Unfortunate settings for Halo 3's playlist when that game plays better with 110% speed and no motion tracker. If we're going to be walking so damn slow, why do we need motion tracker on top of it? How don't devs see this already?
I have had some decent games in Halo 3, but I don't feel anywhere near as engaged as I am in the other games. I want to enjoy Halo 3 and sometimes I do, but with the current settings I don't see myself playing that game much. Going back to Halo 4 though has been fun and I'm excited for the playlist to return. Once again though, motion tracker and poor settings ruin what could be a better experience IMO.
Heh, seen on reddit.
Will be interesting to see what they have addressed with the patch. I'm waiting for another gaf meltdown if they don't fix everything in one go lol.
I can see light at the end of the tunnel.
Sure will be nice to see what's going on over there. I can't wait to see Frankie's post mortem.
That's not a mongoose
In fact you killed someone trying to get on a mongoose
What's happened to you?
I've been saying Halo 3 sucks for a long time.
Glad to see people are finally starting to realise that.
60fps makes it slightly more bearable, but it's still halo 3