I'll never tell...
I loved the original Turok on N64. With the reboot, Disney had the license for the original 1950s comic book series not the video games so we were limited in terms of the content that we could include. For example, we couldn't use the Cerebral Bore.
I am proud of what we achieved as a start-up studio, taking on next-gen development across multiple platforms right out of the gate and delivering our first game. We tried to stay true to the spirit of the original games while building what was in a lot of ways a new IP.
Any idea on when you'll put out something about the beta and how it went?