First off, it doesn't ruin flow. It's changed, it may not be what you expected or what you wanted, however it's not ruined. Movement has finally become a major part of the gameplay. I, and it appears many others, actually really enjoy this new aspect of the gameplay. The skill in the game is no longer just about how well you can aim, how well you can outmaneuver your opponent is a major aspect now, far more than previously (IMO).
The individual skill in the game is also extremely important. This game has one of the highest skill gaps of any Halo. The lower aim assist combined with movement requiring a lot more skill makes the gap very wide. I've played people who I could completely dong on, and then played others who I could barely get a kill from. If you're good enough you can completely steam roll the other team, I have no idea where you're getting this idea that individual skill has disappeared because from all I've played and seen that couldn't be further from the truth. The number of times I've had to carry my team to victory has been more in this beta than in any other Halo I've played.
I actually sat through all of this. His bias seems to seep into every single word. A couple of his points seem reasonable, but the majority screams "This is different and so I don't like it" to me.
This video is ridiculous, the chasing playing is just playing awfully. There were so many opportunities where they could have intercepted the people running away. Also the player can't aim; of course you're not going to kill anyone if they're constantly outmaneuvering you and you can't hit them. Basically, git gud.
Whut? I mean seriously? Not only are you wrong about the importance of individual skill, but you actually believe encouraging team work is a bad thing?
You think requiring teamwork to win in Team Slayer is a bad thing?