FUNKNOWN iXi
Member
I don't know whether to laugh or cry..
I don't know whether to laugh or cry..
Just drop H5 mp and have the entire team work on SP and fixing MCC. Make H5 a DLC add on for MCC and make new maps for H2A. Ta-da, MCC is fixed and MP is good.
I like everything except dropping the mp from 5. Sorry but I would like to play h5 mp.
Breakout mode is fun and one or two of the maps are fun.
Sprint clambering, groundpound, scope hovering, and that weird sprint melee are all pretty pointless additions. I could see an argument for thruster.
It seems as though, all of the additions have just been a cover for poor map design. I'd rather play Midship than play a stretched out version of it just so that they can add sprint for the COD crowd.
Hover is one of the best additions to the game. "CoD crowd" ZzZzzZZ.
Not neccessarily the CoD crowd, but the modern shooter crowd. 343i themselves said, that they want to make their games more accessible to a larger crowd, by using familiar mechanics.
Hover is one of the best additions to the game. "CoD crowd" ZzZzzZZ.
Not neccessarily the CoD crowd, but the modern shooter crowd. 343i themselves said, that they want to make their games more accessible to a larger crowd, by using familiar mechanics.
Welcome to AAA game design.
That aside, I think it's pretty ludicrous to claim the core of Halo still isn't there under the new additions.
Core is still there but the key word is right there: under
The core is still there under Reach and under 4 as well. Under implies vertical expansion, a layer on top of what already exists. Good additions to a game series should be horizontal; they should go beside what already exists rather than covering it up.
Poor wording by me, none of the new stuff takes over matches like Jet Packs & Armor Lock did. The game is very much first and foremost about shooting, map control, power weapons, etc.
Ground Pounds and the like are just neat additions that sometimes have benefits, but most of the time just get you in trouble.
It is certainly more prominent than it was in Halo 4.
But ground pounds cover up crouch jumping. Sprint covers up traditional map movement. Etc That is what I am talking about.
I'm not saying I think Halo 5 is bad. I think it is good and miles better than Reach/4. I just think that some of the additions are keep it from being as good as the first three games.
It is certainly more prominent than it was in Halo 4.
But ground pounds cover up crouch jumping. Sprint covers up traditional map movement. Etc That is what I am talking about.
I'm not saying I think Halo 5 is bad. I think it is good and miles better than Reach/4. I just think that some of the additions are keep it from being as good as the first three games.
Reagans BR, did you know you can turn off auto-hover in the settings? Just go to settings and turn off auto-stabilizers. Then to hover you press down the left stick (using the default control scheme)
There is a toggle in the settings tho so who cares if it's on my default? You can just turn it off if you don't like it.Yes I've tried it but I haven't found a controller layout that I like with those settings (That is another story though has evidenced by the many layouts people have posted). It should be like that by default though.
You can actually still crouch jump. You just have to tap it very quickly.
They've already said they're fixing crouch jumps. Sprint isn't going anywhere, that horse is dead, let it rest.
Still some problems with it (bunnyhopping, delayed crouch jumps, prolonged crouch jumps, landing while crouched etc). I think Unknown outlined them a few pages back.
That is by far and a way the worst addition though. Its hard for me to just resign myself to that reality. I don't like settling for good when I could have better and I don't think others do either. Plus, if fans of traditional Halo are ignored on this issue then what else will we be ignored on in the future?
Good point. Admittedly a minor complaint. It's somewhat a matter of principle. For me it goes back to what I was saying about layering on top or adding things beside. Being on by default means it is layered on top of the core by default. It then seems that the mentality at 343 is that layers are ok. Something I'm sure most people will think I'm silly for complaining about. Outward vs. upward augmentation.There is a toggle in the settings tho so who cares if it's on my default? You can just turn it off if you don't like it.
Fair, my opinion is not everyone's. We will see if the game follows Halo 4's population path or not. To me the fact that sprint has to be changed tor preserve the flow of the game is indicative of a greater underlying problem with it. Dual wielding, boarding, and deploying equipment didn't have to be nerfed in order to preserve the flow of the game.I'm a traditional Halo fan, and I'm fine with the way sprint is implemented in 5. You can't speak for everyone. It's an impossible situation for them really, I'm happy with the nerfs they've put on it.
Nice, didn't know this. Did they mention what exactly they'll be doing? Hopefully it's moving GP to another button instead of tweaking some settings.They've already said they're fixing crouch jumps.
Good point. Admittedly a minor complaint. It's somewhat a matter of principle. For me it goes back to what I was saying about layering on top or adding things beside. Being on by default means it is layered on top of the core by default. It then seems that the mentality at 343 is that layers are ok. Something I'm sure most people will think I'm silly for complaining about. Outward vs. upward augmentation.
Fair, my opinion is not everyone's. We will see if the game follows Halo 4's population path or not. To me the fact that sprint has to be changed tor preserve the flow of the game is indicative of a greater underlying problem with it. Dual wielding, boarding, and deploying equipment didn't have to be nerfed in order to preserve the flow of the game.
Nice, didn't know this. Did they mention what exactly they'll be doing? Hopefully it's moving GP to another button instead of tweaking some settings.
Dual wield was awful in 2 & 3 though. Equipment was dropped after one game as well, with most of it removed from MM very early in Halo 3's life. Bungie made just as many questionable decisions in every single game.
Don't think so, it was just a tweet very early in the beta from Holmes, I believe.
I despise focus testing.Except for Halo CE, where the "questionable MP decisions" were mystical and unexplainable. Good thing that Hardy LeBel was able to make important decisions on his own, instead of having an entire team and focus tested publisher bullshit to deal with.
adapt
adapt
It's more interesting watching people search for old games than play new ones.
Amazing.
It's more interesting watching people search for old games than play new ones.
Amazing.
AgreedExcept for Halo CE, where the "questionable MP decisions" were mystical and unexplainable.
See I hoped MCC would satisfy my halo needs this gen but I still can't play with my friends. They will sell the game before 343 can get their act together. Population will be gone before they fix this game.Well hce and thc should satisfy my halo needs this weekend. Thc is fun.
Never understood hate for either mechanic. I loved grabbing a SMG and PR and have a lot of good grav lift on high ground and regen on the pit memories.Dual wield was awful in 2 & 3 though. Equipment was dropped after one game as well, with most of it removed from MM very early in Halo 3's life. Bungie made just as many questionable decisions in every single game.
Halo Facebook said:Want an exclusive Halo reward?
Puzzle out this clue to find its location in Halo: Starscope: http://xbx.lv/1sRyuAA
"Searching For Players"Some are saying it says "Orion Arm", but I don't know what to do after figuring that out.
Some are saying it says "Orion Arm", but I don't know what to do after figuring that out.
Some are saying it says "Orion Arm", but I don't know what to do after figuring that out.
Our upcoming content update is undergoing further testing, and will be available within the next few days.
Lowered the music volume level in multiplayer menus.So it's pushed back even a few more days? Maybe it's having trouble passing certification? They lowered the volume level on the menus, but I hope it's not too low. It only got irritating because 95 percent of our time was stuck on the menus. Otherwise I love the MCC menu music, far more than H5.
Lowered the music volume level in multiplayer menus.
Why not give us an actual music volume slider....