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Halo |OT| HaloGAF Evolved

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Beta focus rifle >>>>>> beam rifle
What's the difference between the actual focus rifle and the beta focus rifle? I watched a few Reach beta videos and the focus rifle didn't look change at all.

Otherwise it's a piece of junk. If you consider it as the covenant equal to the Human sniper. The human sniper can be a one-shot weapon, but with the focus rifle you have to aim a few seconds to get the kill. The focus rifle user is a easy target in that time. The beam rifle was the perfect covenant version of the sniper. It has its disadvantage(overheating, less ammo), but some advantage, too.(Fast RoF etc).
 
It sure as hell wasn't a long-range facemelter in the beta.

facemelt.gif


Looks like TLN will be hosting a 64 team online tournament where 1st place gets in to the first Pro LAN and $800. Sounded good till I saw the $40 price tag.
 
What's the difference between the actual focus rifle and the beta focus rifle? I watched a few Reach beta videos and the focus rifle didn't look change at all.

Otherwise it's a piece of junk. If you consider it as the covenant equal to the Human sniper. The human sniper can be a one-shot weapon, but with the focus rifle you have to aim a few seconds to get the kill. The focus rifle user is a easy target in that time. The beam rifle was the perfect covenant version of the sniper. It has its disadvantage(overheating, less ammo), but some advantage, too.(Fast RoF etc).

I remember pushing warthogs away with that thing, it was crazy!
 

CyReN

Member
Profit as in for TLN, you guys only get 31% of the total, seems very low to me. A lot different than lan tourneys I've seen.
 
Beta focus rifle >>>>>> beam rifle

Beta focus rifle all over my face. sogood.gif
"No Bloom No Sprint No Evade" - Killa KC (MLG Gametype Tester)

He'd be an idiot to say anything else lol.

Hopefully they consider some CEA maps. Even if they were in the playlist, it would be pretty cool. I know Tak talked about A9 as a possibility as just a playlist map because it couldn't be on the circuit.

Oh, and a year+ later, time to get a Sanctuary in there that is good.
 

feel

Member
for the iphone folk
Ship Just Got Real

Obviously we’ve been working on the game in earnest for a long time, but it’s all starting to feel pretty real to me now. Campaign is playable from start to finish (not to be confused with complete or polished) and multiplayer has been running for a while. It’s amazing to see changes big and small have a dramatic effect on making the game smoother, more playable and more enjoyable in almost every session.

Personally I have been traveling a fair amount in support of the impending year-long launch activity. Visiting with our partners and colleagues in Europe to talk (and walk) them through the game, the features, the U.S. marketing plans and the sheer scale of the project. We certainly surprised some folks with the ambition and concrete realization of where we’re at, but it was kind of cool to see genuine excitement and enthusiasm for the game.

Our show and tell was pretty BIG, since the European partners (marketing, retail guys, etc.) need as much information as is available to make their plans and start building the path to launch abroad. So they went from knowing practically nothing about the game, to knowing practically everything about it. Which is a weird feeling when you expend so much effort and energy on security and secrecy. It’s amazing how much detail you need to go into. It’s not good enough to simply list off the changes and additions and improvements, you have to contextualize them. It’s been almost five years since Halo 3 and a LOT of stuff has happened between then and now: ODST, Reach, multiple map packs, loads of story and a whole swathe of technical and gameplay changes.

Creating material to explain those changes, walking people through the game features – showing them a lot of this stuff in action, it’s fun, but it’s nerve-wracking. In a way it’s a preview of our public showings, where we get a feel for which changes, which additions, which refinements are going to get people excited. It’s also a chance to get a feel for which new features are complicated and how to distill the explanations to capture the essence of what we’re making. Training wheels, as it were, for showing you guys.

Launching a game is a massive undertaking, with literally hundreds of people all over the world preparing and planning to make sure that every aspect, from the box art to the matchmaking, is executed flawlessly. And if it seems slow, ponderous, even, then remember that there’s a plan and a process, and that you’ll see Halo 4 soon enough. And we can’t wait to share it with you.

Frankie
 
Even though nothing about the actual game was said in Frankie's section of the Bulletin, I couldn't help but get really excited. I hope the hype and marketing for Halo 4 is huge, I'll be disappointed if it isn't on the same level as Halo 2 and 3.
 

Ramirez

Member
Amazing what a different person can achieve with their words. What Frankie said there has me more hyped for Halo than I've been in the past 2 years, and he didn't even really say anything, lol.
 
Frankie's way with words is wonderful. He, and Ellis, would have come from journalism backgrounds right? Really shines through if that is the case. Hitmonchan is on that path it seems which is pretty sweet too.

I really got to meet 343 or Bungie at some point. Being stuck on this island sucks as I can't help but feel more disconnected from Europe/UK. PAX would no doubt be an awesome experience.

Gah, my love of Halo and the community attached to it was caught off guard by that bulletin... Hype get.
 
Thanks for the updates, Frankie. That was some excellent word-mincing. I miss your updates... and your Mister Chiefses. This is still the best (sadly, the only) work of art anyone has ever drawn for me:



<3
 

Fuchsdh

Member
Excellent. I'm really interested in seeing what Sotaro Tojima is doing with the music. It would be sacrilege to not use the Halo theme to some degree, but I have an open mind about hearing new and different stuff in Halo too.

Whatever was in Halo CEA that definitely was not old music (or at least was freshened up beyond all recognition) was pretty awesome listening on the soundtrack.
 

GhaleonEB

Member
Sorry you didn't win, Tashi.

Saw this on HBO:

- http://thetipofthesphere.com/2012/01/30/design-by-numbers-simultaneous-perception/

Its pretty amazing what those guys think about when it comes to designing games, and its one of the reasons Bungie are so damn good. Other people wouldn't even know to consider this stuff.
The most interesting tidbit, for me, came in Jamie's reply to a comment:

But even with that, you do have to worry about image processing latency. Which is why game designers hate rendering methods that add delays. (And why Halo 3 didn’t have high-quality anti-aliasing, because it would have cost us a frame for the post-processing.)​
New to me.

for the iphone folk
Thanks, and excite get. You can feel the momentum starting to build; having been through so many Halo releases here on GAF, I've learned to savor their cadence. The announcement and flood of excitement and speculation. The long march through the desert of silence that follows. The slow build toward the big reveal. I'll be a fun year for HaloGAF. This year has that extra layer of interest since it's 343 taking the baton. In a way it's soothing to have Frankie's prose to help the transition along.

I do miss reading more of Frankie's writing, he has a way of getting me worked up without actually disclosing anything that no one else has matched. Well, except my wife, but that's different.
 
I am not enjoying the 5 minutes it is taking for my anniversary BTB game to start...and then kick me out.

great FRANKIE bulletin though.
 

feel

Member
Thanks, and excite get. You can feel the momentum starting to build; having been through so many Halo releases here on GAF, I've learned to savor their cadence. The announcement and flood of excitement and speculation. The long march through the desert of silence that follows. The slow build toward the big reveal. I'll be a fun year for HaloGAF. This year has that extra layer of interest since it's 343 taking the baton. In a way it's soothing to have Frankie's prose to help the transition along.

I do miss reading more of Frankie's writing, he has a way of getting me worked up without actually disclosing anything that no one else has matched. Well, except my wife, but that's different.
Great post. :)
 
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