Genesis Knight
Member
Aight. Got the 4! Enjoy guise
Damn, I missed it? I kept an eye on the thread all night for that. Ah, well.
Edit: Doop! Thanks!
Aight. Got the 4! Enjoy guise
Penny Arcade said:I told you that I would never take a job at 343 Industries, because their task was impossible; it’s all the more startling, then, that they managed to accomplish it.
It’s the best Halo campaign of the series, I don’t think there’s really going to be much of a debate there. Because the human brain is a Goddamned, stupid anachronism and barely up the fucking task, if Halo 4 had simply been as good as the previous games it would have been a failure. It is, in actual fact, a game that will make you give a shit about Halo. I had more narrative buy-in after the first ten minutes than any other game in the series managed to generate by the end.
When Bungie checked one of these things in, their games were “Halo” virtually by definition. That wasn’t the case for this team. They had to earn it. And by God, they did.
@Cyren, I just checked out THC 2.0 - Looks fantastic.
Do you remember the old MLG website which had top threads, and top videos on the front page? I always enjoyed watching the most viewed uploaded clips just for curiosity and interests' sake. I think that would be a great addition to THC 2.0 because everyone loves to see awesome halo clips, and I know I would love somewhere where I can see the community showcasing their talents all in one place. Just an idea when I clicked on the video section. Theres a lot of potential to that site. Awesome job.
I believe it is going to be around 5. But don't quote me.
Taa. I saw it at the end of FuD and thought to snag it before anyone else did.Love your avatar.
Yeah, that was pretty cool. They also have the 'no parties' (voice chat... you know what I mean) playlists I think, which I think H4 could benefit from. So many people are in parties these days. No one to talk to.Another cool feature of recent CoD games is the Mercenary playlists, where only singles can join the matches.
God, FUD was AWESOME. That was seriously rad. And someone got the Cortana avatar already! Damn
You could make one out of these:God, FUD was AWESOME. That was seriously rad. And someone got the Cortana avatar already! Damn
They also have the 'no parties' (voice chat... you know what I mean) playlists I think
Probably not unexpected, but I'm not seeing anything about the encounter design in any of the reviews. They're all talking about the story, grahpics, framerate, storytelling – and so on – but nothing about encounters, at least from what I've seen. Encounters are the bread and butter of the Halo campaigns. They're the most important element for me.Tycho's thoughts on Halo 4 from Penny Arcade (not from Ben's review) are pretty hype-grabbing.
http://penny-arcade.com/2012/11/02/assassins-steed
God, FUD was AWESOME. That was seriously rad. And someone got the Cortana avatar already! Damn
Real people don't care about our nerd intrest. It's about the pixels, bro.Probably not unexpected, but I'm not seeing anything about the encounter design in any of the reviews. They're all talking about the story, grahpics, framerate, storytellin and so on but nothing about encounters, at least from what I've seen. Encounters are the bread and butter of the Halo campaigns. They're the most important element for me.
Direct capture of Halo 4's multiplayer.
http://fleshandfaith.com/2012/11/02/halo-4-multiplayer-footage/
Probably not unexpected, but I'm not seeing anything about the encounter design in any of the reviews. They're all talking about the story, grahpics, framerate, storytelling – and so on – but nothing about encounters, at least from what I've seen. Encounters are the bread and butter of the Halo campaigns. They're the most important element for me.
Real people don't care about our nerd intrest. It's about the pixels, bro.
How are they doing that? Booting you from the playlist if you're in a party? The only thing Dark Souls could do to prevent party chat was boot you from the game to dashboard if you started party chat.
Certainly, the amount of story/narrative presence discussion in reviews is really high, especially for a Halo game.Probably not unexpected, but I'm not seeing anything about the encounter design in any of the reviews. They're all talking about the story, grahpics, framerate, storytelling and so on but nothing about encounters, at least from what I've seen. Encounters are the bread and butter of the Halo campaigns. They're the most important element for me.
You could make one out of these:
can other players see your SR...?
What parts did you think had great scripting?
Direct capture of Halo 4 multiplayer.
http://fleshandfaith.com/2012/11/02/halo-4-multiplayer-footage/
Please, PLEASE stop talking about features that a lot of players are requesting that were present in an earlier entry in the series almost a decade ago. You whiners are RUINING the game for me.
Please, PLEASE stop talking about features that a lot of players are requesting that were present in an earlier entry in the series almost a decade ago. You whiners are RUINING the game for me.
Is anyone looking forward to seeing the Classic Matchups?!
Classic TD (I didn't even know SK still played) VS Classic Str8.
I almost can't stand to watch Oddball videos given how much Steitzer talks. :/Direct capture of Halo 4 multiplayer
http://fleshandfaith.com/2012/11/02/halo-4-multiplayer-footage/
Loved those two parts.The sequence with the camouflaged Elite before Chief shows up in Episode 4.
The end sequence when the Covenant arrive in Episode 3.
Hills with direct cover in them, it's Bungie all over again. I hope that map doesn't actually show up in the KotH playlist, David. I doubt a map as segmented as Adrift will play well with that gametype.Halo 4 KOTH Adrift Gameplay - http://youtu.be/2r3cJEoytjY
I almost can't stand to watch Oddball videos given how much Steitzer talks. :/
Loved those two parts.
Not really, Halo 4 is already packed to the limit as far as I'm concerned, and to me being able to retrieve the data using my phone or laptop is far simpler than navigating through an in game screen, especially if I want to check a new opponents KD or win loss ratio in the middle of the game. Stop being lazy
How old is Master Chief during forward unto dawn?
Oddball seems like a poor choice on that map (Solace). What did you guys think of Extraction? Seems a bit weird that a new gametype isn't available at launch for MP.Direct capture of Halo 4 multiplayer
http://fleshandfaith.com/2012/11/02/halo-4-multiplayer-footage/
So much unnecessary dialog. Seriously. I heard the gurgling noise here too, so it must not be map related (not talking about the shield recharge modem noise). It's the last noise you hear in the match.Halo 4 KOTH Adrift Gameplay - http://youtu.be/2r3cJEoytjY
I don't really see an issue with hill placement on Adrift. *shrug*Hills with direct cover in them, it's Bungie all over again. I hope that map doesn't actually show up in the KotH playlist, David. I doubt a map as segmented as Adrift will play well with that gametype.
The only viable place that it looks decent on is Haven, and that's with two comparable teams. Not feeling these two gametypes on maps far larger than previous games. You see Oddball thrive on maps like Warlock and Midship, not on Sanctuary. King is another. I suppose it won't matter a whole lot as those playlists will be dead within months.Oddball seems like a poor choice on that map (Solace).
I agree with you guys to a point. Story is something I've been wanting more and more though. Each Halo game has good to great encounters, so I was less worried about that. Tycho's mention of there being more story hooks in the first 10 minutes of Halo 4 than in the whole other games is what grabs me. I've always liked the games' stories but they always felt super shallow. I love the books and extended fiction, so I am very glad Halo 4 has much more depth within the game itself.
Never have I hated or loved something so much at this time, my gift to you everyone in this great community. I love you all.
http://www.halocouncil.com/
Agreed. Seems like Relay is the best choice for Oddball, and unfortunately it's not even in the hoppers.The only viable place that it looks decent on is Haven, and that's with two comparable teams. Not feeling these two gametypes on maps far larger than previous games. You see Oddball thrive on maps like Warlock and Midship, not on Sanctuary. King is another. I suppose it won't matter a whole lot as those playlists will be dead within months.
+15
HILL OFFENSE
jesus christ
Oddball seems like a poor choice on that map (Solace). What did you guys think of Extraction? Seems a bit weird that a new gametype isn't available at launch for MP.
...and what the hell is that weird gurgling noise on Solace? I thought it was originally part of Flood mode, but I've heard it several times now outside of the gametype.
So much unnecessary dialog. Seriously. I heard the gurgling noise here too, so it must not be map related (not talking about the shield recharge modem noise). It's the last noise you hear in the match.
I don't really see an issue with hill placement on Adrift. *shrug*
Remind me again why we can't lower the Steitzer chatter to about half?
I just don't understand why 343 thought this was something that needed to be changed.
Yeah Relay is smaller, might be okay. But it's not going to be fun having to rely on forge maps for objective modes.Agreed. Seems like Relay is the best choice for Oddball, and unfortunately it's not even in the hoppers.