I really hope that 343i has some good post launch support. If there's any area where they really need to prove themselves, its that. There are alot of small tweaks that could make this game amazing, and it definitely has more potential than Reach ever had.
Potential is nice but Reach is still the better total package at this point. TUs better start dropping. Especially for Forge.
Haven codes
MY9DK-FPYGD-H2FPG-6JKP6-G7W2Z
2FCDF-FMCH7-PGCKH-2PMK3-CP9YZ
9G3K9-4XXHQ-TF27D-7M2Y9-3JJQZ
PXQXK-7YXQT-MR7F2-9GM63-KHYCZ
JFKKK-C34RC-GJWXX-GD2MX-WRWTZ
KY9JD-2XWD9-CYHKH-C6QDC-4V76Z
JKG4J-MP977-2RVVT-76766-7FJGZ
MRWC7-76XDH-TQ6XY-J67PV-Y7PMZ
KD4PC-6TG3T-G6379-WT3FK-JK4DZ
X7MKC-4WWT7-WJW7T-27JXD-MHFJZ
246VX-4QY3W-3G6QT-6W63Q-7XR3Z
CK67D-4CDH7-D9F42-WCDKF-CC2PZ
After all this time fiddling, I've found out that Certain Affinity had forge tutorials on youtube. WTF.
One feature for forge that is needed is game-type lock. When I make a layout in basic editing, there should be no game-type lock. In any other game mode, let's say forging dominoin, there should be spawn for gametype on every new object spawned. It would make forging a lot faster
I think that has to do with how Reach and 4 load gametypes. In Halo 3 you could switch between gametypes in-game because they were all hardcoded into the engine.