• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Halo |OT11| Forward Unto Dong

Status
Not open for further replies.

Brolic Gaoler

formerly Alienshogun
Ellis, the TO wink. Some follow up would probably be good about now.

You expect them to come in and say ANYTHING in this mess? This place gets progressively worse the closer we get to launch. If you notice most of the "regulars" aren't posting much at all anymore (thank god we have other places) and it's been a circle jerk of bullshit (aside from SOME valid criticisms). It's just not worth being in this thread anymore until some of the excess weight is shed after launch.
 

Dug

Banned
Wait, what? For realz?

:(

edit:
Mw1PG.png


:(
Pre-order cancelled, house burnt down, called police.
 

LD2k

Neo Member
It's sad to see these features go for long-time fans of the series.

However, I do have faith that 343i will find it's way with Halo 4 and bring MORE to the table with Halo 5. The stuff we've seen is indeed impressive, but some of the features that aren't there can be a bummer towards a number of people - including competitive players and content creators.

That being said, this new ERA of Halo will truly be tested years from now. Even Bungie made some bold moves with Reach who's legacy left a sour taste in a lot of fan's mouth. I think it's fair to criticize a lot of the decisions that went into 4, but at the same time, give 343i credit for truly polishing the core Halo experience.

In the end, I'm very excited for 4 even with some of the changes and disappointing parts. With all that said, the storytelling aspects, novels and other things they are doing to canonize the STORY side of Halo has been extremely rewarding to me as a fan who grew up on this series. I can't wait.
 

Flipyap

Member
I'm sad that the Dongblainer achievement is now called Hanging on the Combat Deck :(
Good. Microsoft needs to leave the memes and internet slang on the forums, where they belong.
They still could to do something about that PWND achievement icon, but this is a step in the right direction. Now about those Fable and Forza achievements...
 

Homeboyd

Member
You expect them to come in and say ANYTHING in this mess? This place gets progressively worse the closer we get to launch. If you notice most of the "regulars" aren't posting much at all anymore (thank god we have other places) and it's been a circle jerk of bullshit (aside from SOME valid criticisms). It's just not worth being in this thread anymore until some of the excess weight is shed after launch.
Yeah because I doubt most of it bothers them. Lots of people still follow the thread, including non-gaffers.

Shift the focus on some super sexy gameplay.
 
Good. Microsoft needs to leave the memes and internet slang on the forums, where they belong.
They still could to do something about that PWND achievement icon, but this is a step in the right direction. Now about those Fable and Forza achievements...

popcorn.gif
 

Arnie

Member
Reposting because I was defeated by 50 posts per page:
Oh I see that. I know 343 is borrowing the best aspects from the top multiplayer games right now (more than just CoD), why is this always a bad thing though? From what I've seen and played 343 has integrated these features in a way that still feel like Halo, and adds depth to the experience. They borrowed in the same way CoD has borrowed. In the same way every damn video game ever made has borrowed from other games. Borrowing features and making them your own is how this industry works.

This argument doesn't wash with me though.

Modern Warfare didn't borrow so blatantly from one game series like Halo 4 is. It carved out something that was completely unique and untested at the time and turned that into a success. Halo 2 did exactly the same. When people read about MW and Halo 2 prior to release, the information was both a little alien, and thus incredibly exciting.

Halo 4 hasn't done this whatsoever. Each and every core change is overtly relatable to a comparable and at times identical feature in not just Call of Duty, but tons of other first person shooters that have subsequently fallen at the wayside trying to chase after Call of Duty's almost monopoly-like stranglehold on the genre. I wouldn't say 'monopoly' because traditionally Halo has (through 3 and Reach) managed to co-exist quite healthily alongside Call of Duty, and Reach suffered because of asinine design decisions that brushed against traditional aspects of Halo.

Halo's always been the tip of the spear when it comes to console multiplayer, the one to set it's flag in the sand and declare a way of playing, a philosophy of playing that was so unique and still incredibly popular. That 343 have taken the keys to the franchise and reneged on this is something I don't enjoy seeing, they can add the BR, crank up the movement speed, but if weapons are dropping randomly, killstreaks are being awarded, I'm unlocking weapon skins and helmets, and earning 15 points for throwing a grenade 100 yards then it kills a lot of the magic.

More importantly, when playing as a team to win is thrown under the bus for personal satisfaction and visual carrots, and player balance is sacrificed for an emphasis on individual growth through unlockable attributes and ability buffs then it just isn't Halo to me.

I accept that all successful videogames contain an element, often times a smattering of borrowed features and philosophies, but rarely, if at all, have I seen such a blatant move from one gaming powerhouse to accede to another close competitor.

And outright butchering of other features to be ripped and rolled into your own sandbox isn't a guarantee of success, see: Resident Evil 6.
 

dmg04

#DEADWRONG
This argument doesn't wash with me though.

With Halo 4, Though, They're attempting to do this while maintaining the feel of Halo.
They're trying to take what they have, add something new (maybe it originated with other games, but hey, it's new to halo), and keep Progressing. (edit- they're taking what they have and sadly cutting a ton of it, too :\)

With COD, I feel like I've been playing the same game since COD4.

Blops was the only game to really change it up by adding Player Customization (Halo) and doing the Gambling System. MW1,2,3 have been overly similar. I haven't done much research on Blops2, but i Do know they switched up the Perk System (and it really is slipping my brain what it's relatable to), and they've added a kickass spectator system for MLG/Tournys.

We'll have to wait until Halo 4 comes out to say it has failed or it has succeeded, but really. For all we know it will still maintain the Halo identity while being inspired by other successes.
 

Sai-kun

Banned
Good. Microsoft needs to leave the memes and internet slang on the forums, where they belong.
They still could to do something about that PWND achievement icon, but this is a step in the right direction. Now about those Fable and Forza achievements...

Yeah because achievements are so serious!
 

IHaveIce

Banned
Good. Microsoft needs to leave the memes and internet slang on the forums, where they belong.
They still could to do something about that PWND achievement icon, but this is a step in the right direction. Now about those Fable and Forza achievements...

I think those stuff is perfect for achievements, aslong as it isn't in the game.
 
It's sad to see these features go for long-time fans of the series.
However, I do have faith that 343i will find it's way with Halo 4 and bring MORE to the table with Halo 5. The stuff we've seen is indeed impressive, but some of the features that aren't there can be a bummer towards a number of people - including competitive players and content creators.


Taking 3 steps back and 1 forward doesn't help this situation. They should have set out from the get go to make this the definitive Halo. Silence doubters by going above and beyond what Bungie did before them. Set a tempo that the rest of the industry will have a hard time keeping up with. Don't play it safe. With the amount of talent at 343, Halo 4 should be setting new industry standards, not retreading old paths.
 
You expect them to come in and say ANYTHING in this mess? This place gets progressively worse the closer we get to launch. If you notice most of the "regulars" aren't posting much at all anymore (thank god we have other places) and it's been a circle jerk of bullshit (aside from SOME valid criticisms). It's just not worth being in this thread anymore until some of the excess weight is shed after launch.

I can't wait to read this thread a couple weeks after release. I can't picture what the mood will be like though.

Will Team SLRP prevail or will HaloGaf dissolve into a salty mess?
 

FyreWulff

Member
Taking 3 steps back and 1 forward doesn't help this situation. They should have set out from the get go to make this the definitive Halo. Silence doubters by going above and beyond what Bungie did before them. Set a tempo that the rest of the industry will have a hard time keeping up with. Don't play it safe. With the amount of talent at 343, Halo 4 should be setting new industry standards, not retreading old paths.

The Definitive Halo From the Studio That Brought You Their Logo On Halo 1
 

Ken

Member
The Dongblainer is an achievement in Halo 4.[1] It is obtained by winning 20 War Games matchmaking matches.

Trivia
This may be a refernece to a doppleganger, which is a spirit that takes the same form as you, and if you see it you die.

lolwat
 
Good. Microsoft needs to leave the memes and internet slang on the forums, where they belong.
They still could to do something about that PWND achievement icon, but this is a step in the right direction. Now about those Fable and Forza achievements...

OMG BFF FTW
UPxRt6w=.jpg
 

.shin

Banned
Good. Microsoft needs to leave the memes and internet slang on the forums, where they belong.
They still could to do something about that PWND achievement icon, but this is a step in the right direction. Now about those Fable and Forza achievements...

Didn't know achievement names can ruin one's gaming experience.
 

TCKaos

Member
I'm sad that the Dongblainer achievement is now called Hanging on the Combat Deck :(

I mean, we have kinda' been shitting on 343 for two OTs. Non-stahp.

I'm thinking it was due to having the word "dong" in it. Once the executives found out that dongblaining involves dongs they probably decided that it should be something not related to dongs.

Or, alternatively, FUCK 343 WHAT ARE YOU DOING RUINING HALO #OCCUPYSEATTLE
 
K

kittens

Unconfirmed Member
I'm thinking it was due to having the word "dong" in it. Once the executives found out that dongblaining involves dongs they probably decided that it should be something not related to dongs.
RATED M FOR MATURE

BLOOD
VIOLENCE
DONG
 

Flipyap

Member
Yeah because achievements are so serious!
Didn't know achievement names can ruin one's gaming experience.
They're not and they don't, but they don't have to be embarrassing.

k5jVB.png


Oh yeah. Ew. All that non-canon canon in my game. Better get mad!
Using the trollface and the picture that was simply stolen from the internet, complete with a blacked-out phone number wasn't "non-canon", it was fucking stupid.
 
This argument doesn't wash with me though.

Modern Warfare didn't borrow so blatantly from one game series like Halo 4 is. It carved out something that was completely unique and untested at the time and turned that into a success. Halo 2 did exactly the same. When people read about MW and Halo 2 prior to release, the information was both a little alien, and thus incredibly exciting.

Halo 4 hasn't done this whatsoever. Each and every core change is overtly relatable to a comparable and at times identical feature in not just Call of Duty, but tons of other first person shooters that have subsequently fallen at the wayside trying to chase after Call of Duty's almost monopoly-like stranglehold on the genre. I wouldn't say 'monopoly' because traditionally Halo has (through 3 and Reach) managed to co-exist quite healthily alongside Call of Duty, and Reach suffered because of asinine design decisions that brushed against traditional aspects of Halo.

Halo's always been the tip of the spear when it comes to console multiplayer, the one to set it's flag in the sand and declare a way of playing, a philosophy of playing that was so unique and still incredibly popular. That 343 have taken the keys to the franchise and reneged on this is something I don't enjoy seeing, they can add the BR, crank up the movement speed, but if weapons are dropping randomly, killstreaks are being awarded, I'm unlocking weapon skins and helmets, and earning 15 points for throwing a grenade 100 yards then it kills a lot of the magic.

More importantly, when playing as a team to win is thrown under the bus for personal satisfaction and visual carrots, and player balance is sacrificed for an emphasis on individual growth through unlockable attributes and ability buffs then it just isn't Halo to me.

I accept that all successful videogames contain an element, often times a smattering of borrowed features and philosophies, but rarely, if at all, have I seen such a blatant move from one gaming powerhouse to accede to another close competitor.

And outright butchering of other features to be ripped and rolled into your own sandbox isn't a guarantee of success, see: Resident Evil 6.

Again, I think 343i is just to many new people all with an opinion on what Halo should be. The thing is Halo already is. When they talk about evolving, it is a little weird when they have had such a long dev time that the biggest changes are copied from its top competitor. For all we know MS directed them to do so. Anyone think of that?

I mean look, the first time 343i got a hold of Reach with the TU they turned the playlists on its head. When they streamlined it recently how many people were happy with that?

Its been proven 100 times over, if you are really concerned with the "Core" players you have a beta, you have a thread on Halo waypoint and you adjust the game. They didn't do that. Why? They knew you guys once you saw some of these decisions you would lose your shit. The others, who sat out of Reach because it moved away from "Halo" would not be coming back.

Instead we are ALL buying it day 1 because we have not played it. If this game wasn't pirated we wouldn't know a lot of this.
 
They're not and they don't, but they don't have to be embarrassing.

k5jVB.png



Using the trollface and the picture that was simply stolen from the internet, complete with a blacked-out phone number wasn't "non-canon", it was fucking stupid.

And that's actually embarassing you? I mean, do you just hate every easter egg or just the ones that don't tickle your fnny bone?
 
K

kittens

Unconfirmed Member
YES. I'm quite hyped for the gameplay trailer.

It feels weird to be on the slurpy side of things today. I can't muster up the disappointment yall are feeling, though I definitely see why you're not happy.
 

Swarmerr

Member
I've already expressed on Twitter how I feel. It sucks there isn't theatre for campaign. I don't know of anyone who would want that gone but I'm sure there is a reason.

I'm on my phone so ill have to make it brief but the rhetoric in here is incredible. Calling people who make the game assholes and idiots is terrible. These people are more than friendly and have extended more time, money, and effort to be inclusive to me at events and online than any other company, so I feel compelled to say that criticism is fine, in fact I encourage it, but at least in a respectful discourse.

"Oh god Heck is such a slurper," fine. But I consider these folks as close to friends as I could. If your friend at home made something, like seriously made something that took years, would you call them a fucking idiot because they didn't include your vision in what they were making for you? Probably not. You'd voice your opinion and so forth but this is on a much larger scale.

Again, I agree it sucks that there is no theatre for campaign. I only used it a handful of times but having the option would've been nice.

See how easy it is to say without being a complete jag?

Now fire away at your criticisms of me, I deserve it.

I understand that we should not be namecalling, being nasty, etc.

However, a close friend probably wouldn't be charging us an arm and a leg for something that they voluntarily made for us. 343 loves halo of course but they do make a living off producing this game.

Regardless, your point still stands.
 
Status
Not open for further replies.
Top Bottom