HiredN00bs
Member
There are different implementations that could be made. I was merely entertaining the standard Xbox model for custom search.Do you know how server browsers work?
But let's go with a PC style list. So (assuming the system could compile an up-to-date list of active peer-hosted customs in a timely manner) you filter for Ragnorak, lowest ping, and go. Enjoy Swords only at 1000% movement speed. But the description said Team Slayer.
And that assumption I made up there isn't a small one, you're talking about keeping a quickly rolling database across the entirety of Xbox LIVE, or at least a region of it, that would need to be queried by thousands or tens of thousands, and accept hundreds and thousands of maps/gametypes, completely controlled by anyone.
The way to do it would be to list the alterations to standard gametypes, if any, in a submenu per line, but still you're potentially wading thru tons of shit to find something you'll like, and you're sacrificing matchmaking population at the same time. What about Forge maps? I don't think it's impossible, I just think the cons outweigh the pros.