If you go 15 kills and 10 deaths your kill difference will be +5, and if you go 5 and 9 would be -4.You mean kill differences in the weapons? I'm not sure what you mean.
If that's what you mean click on game variants and scroll down.
If you go 15 kills and 10 deaths your kill difference will be +5, and if you go 5 and 9 would be -4.You mean kill differences in the weapons? I'm not sure what you mean.
If that's what you mean click on game variants and scroll down.
This is 100% unrelated to what's currently happening here (eh hmm), but why was the minimum age to post lowered? I feel like that may be a contributory factor to what all happens normally in this forum.
Wow SWAT is awful.
Please 343, Instant respawns doesn't work so well with SWAT and on these idiotic spawn points.
That last page literally makes me embarrassed to be here. Some people need to leave.
Isthe final mission of the game?"Midnight"
Thanks.Yes.
Speaking of W/L. My buddy is really good at this game, but I'm ass. When searching for games, if I am the group leader will it match off my shit rank or still take hsi into account?
I think what Tunavi is looking for and what I was talking about was something like this, where on bnet on your recent games it showed at a glance what your spread was that match:
Waypoint only shows this:
No spread or death count. They seem oddly afraid to ever show you your K/D or deaths anywhere. In-game the scoreboard doesn't reflect your deaths (only in post-game), and your in-game Service Record lists your Kills and Deaths, but doesn't give you a ratio. Then Waypoint only shows that above without going in further.
One thing I noticed last night is that assassinations still happen a lot when I'm only trying to tap the melee button for a quick kill. And every time it happens, I usually pay the price and end up getting assassinated immediately after. Grrrr.
I was gonna say something like a Boss battle.I enjoy spartan ops not for it's quality, but just for its pure existence. It boils down the design philosophies of what video games are, games. Throwing shit tons of enemies in an area feels more bonus level than design heavy. I wish they would go in and create some horrifically challenging setups, kind of like Mile High Club, in which gamers could test their might.
The only times it seems to give me the beatdown is when I'm actually going for the assassination.yeah, i never accidentally did animations in reach (or, rarely), but it seems the timing has changed, as now its rare that it doesnt do the assassination animation regardless of how quick i tap the button.
No-one complained when Firefight used Halo Reach campaign locations, but as soon as they borrow some campaign geometry for Spartan Ops that's "lazy" and "re-used"? I don't get that mentality. Spartan Ops surely had a smaller budget than the main Campaign, so it makes sense for it to share some locations.
I'm actually enjoying Spartan Ops so far. If it's any consolation...
Reach made coordinated teamplay more viable than Halo 4 does (for many reasons, not least of which was timed respawns), and -- for better and worse -- made dominating as an individual harder, and scored things more clearly, and didn't have JIP, and had Arena if you were so inclined. It made your win/loss ratio kind of relevant (whereas in Halo 4 it's a lot less meaningful mainly because of JIP), and the presentation of those wins and losses on Bungie.net far more coherent and appealing than they are on Waypoint.
Those things didn't excuse a lot of things that Reach did badly, but they made winning the game matter more. Almost all the incentives in Halo 4 are either deliberately designed to reward individual achievement rather than team accomplishment or unintentionally cause the latter to be less viable.
Why is there no weapon on valhalla CTF capable of countering the Mantis besides the Sniper?
I think what Tunavi is looking for and what I was talking about was something like this, where on bnet on your recent games it showed at a glance what your spread was that match:
Waypoint only shows this:
No spread or death count. They seem oddly afraid to ever show you your K/D or deaths anywhere. In-game the scoreboard doesn't reflect your deaths (only in post-game), and your in-game Service Record lists your Kills and Deaths, but doesn't give you a ratio. Then Waypoint only shows that above without going in further.
i spawn with one - pp. you should do the same.
Why is there no weapon on valhalla CTF capable of countering the Mantis besides the Sniper?
- Sniper Rifle
- Spartan Laser
- Plasma Pistol
- Binary Rifle
- Rocket Launcher
- Sniper Rifle
- Spartan Laser
- Plasma Pistol
- Binary Rifle
- Rocket Launcher
Binary Rifle works?
Binary Rifle works?
it either does or doesn't lol
One thing I noticed last night is that assassinations still happen a lot when I'm only trying to tap the melee button for a quick kill. And every time it happens, I usually pay the price and end up getting assassinated immediately after. Grrrr.
Is the Railgun not capable to damage the Mantis? I know Tashi missed that shot but hey, it does not mean that the Mantis has a force field which diverts the trajectory of the Railgun projectile.
- Sniper Rifle
- Spartan Laser
- Plasma Pistol
- Binary Rifle
- Rocket Launcher
I was gonna say something like a Boss battle.
Halo doesnt really do traditional bosses. But you know taking down a scarab in one area with vehicles jetpacks etc. Or even just some beefed up knights with a ton of health.
When i see the motion tracker fill up with watchers and crawlers it just makes me sad cuz I'm probably gonna get killed a few times.
Is the Railgun not capable to damage the Mantis? I know Tashi missed that shot but hey, it does not mean that the Mantis has a force field which diverts the trajectory of the Railgun projectile.
It doesn't work that way. Even in real life.
Do you see Green Berets in charge of regular infantry companies? Nope.
I just wanted to make a "Tashi missed the Mantis with the Railgun" joke. haha.Of course, I was just listing weapons from the top of my head. Forgot about the (glorious) Railgun.
If you like the artworks 343i has released so far and the art direction of Halo 4, then Awakening: The Art Of Halo 4 is a must buy.so guys wife is asking me what I want for xmas, and so far I know I'm asking for Cryptum. Was curious if anyone had any opinions on the following:
Halo Encyclopedia
Halo The Essential Visual Guide
Building Better Worlds: The Art of Halo
Awakening: The Art of Halo 4
Just reading reviews, the opinion on the encyclopedia and the visual guide is either hate one and love the other
Didn't a spartan 2 lead the Spartan 3's
Yeah I'm not going to devote one of my loadouts to countering a terribly OP vehicle. That thing gives way too much power to s single player.
I'll only comment on this last thing, because either I'm not articulating my points effectively enough or you're just not understanding them. It kind of seems like you're arguing just to argue. Also, it's kind of pointless for me to say stuff about campaign when I haven't fully articulated my own reasoning for disliking it, and that helps no one. So until that time I'll keep my mouth shut about it.The Grunts (in Halo 3) certainly go kamikaze if their leaders die, very predictable.
Seriously. It's very easy to get mad at abstractions and ideas over the internet. As I said yesterday:Can we refrain from singling out and attacking individuals, even if we are disappointed?
I'd bet anything that the people here are most vocal to the individuals at 343 who put themselves in the community would be far more tamed in their criticism if they had a chance to say it in person.I think you're being unfair here. If you got to talking to some of the fine folks at 343 you'll realize they're just people who want to work on Halo. With Halo 4 they set out to develop what they think makes for a good Halo game. If you disagree with that, then, well, what are you gonna do? It's their franchise to do with what they want, and it's their game.
Before I go any further, know that I, too, from time to time say "no one" when I really mean "very few people."No-one complained when Firefight used Halo Reach campaign locations, but as soon as they borrow some campaign geometry for Spartan Ops that's "lazy" and "re-used"? I don't get that mentality. Spartan Ops surely had a smaller budget than the main Campaign, so it makes sense for it to share some locations.
Yeah I'm not going to devote one of my loadouts to countering a terribly OP vehicle. That thing gives way too much power to s single player.
Probably been posted, but if you have the xbox smartphone app running, when you go edit the name of a map or replay, the text input keyboard will pop up on your phone's screen and you can type in from there. Very handy and comfy.
It's considerably less OP than the Scorpion tanks you've been dealing with online since 2004. Just be aware of where it's positioned and stay the hell away from it. You can team-shoot it with DMR/BR from across the map and cripple it pretty quickly. It's weapons aren't good at long range.
I've been killed much more often by Banshee on Ragnarok than I have Mantis.
shrug, no more then a wraith or scorpian really. whatevs.
The N of NolandAre there ANY completely new missions in Spartan Ops?
It has the power of a scorpion and a warthog taped together, a relatively large degree of agility, and an area of effect defense mechanic to fend off anyone who didn't choose the right loadout as they go in to board it, as it hides behinds rocks and hits players from across the map. That's all fine and dandy and I'd be ok with it if there was a direct way to counter it that didn't rely on the chance of an ordinance drop or being forced to use some abject loadout.