I cannae' help you. I can give you the original PSDs if you want, but I know nothing about Android theming and don't have anything to test on
I cannae' help you. I can give you the original PSDs if you want, but I know nothing about Android theming and don't have anything to test on
On the subject of SpOps 10,could you imagine if Halsey did defect? She could start a Spartan program for Elites, Grunts with Mjolnir and just imagine what she could do with regards outfitting Storm's ships with Forerunner tech. The future looks pretty bleak if she truly has defected..
Could you care to explain why the extraction placement are garbage or why extraction itself is garbage?
Hands down extraction is the best objective in Halo 4, and extraction Haven the best gametype in this playlist.
People will complain about anything, but yours dont seem justifiable.
Now that would truly be the point of no return.
Play with a team problem solve.Quitters are making team throwdown unplayable for me. Every damn game.
Nothing I said was incorrect, and I didn't realize you were so sensitive.First off, look at the population. If the game was intrinsically better or catered to more players, then the numbers would be better than they are. Hell they'd be better than what Reach's were in the first 6 months.
Second, don't say "something something something.... at the end of the month" as a counter to my argument. It only further proves my point.
Third, the majority population is in those gimmicky playlists because the people they want to play the game quit.
If you're going to be an asshole, at least be correct.
What's the news nerds? Away from my Xbox how is throwdown?
Is there someplace I can just watch all the Spartan Ops cut scenes? HBO must have them archived somewhere right?
Never mind it is on their front page....yikes.
Ugh. Throwdown is Throwup. The Extraction placements are hot garbage. Actually, Extraction itself is hot garbage. I understand that they want to remain close to the core Halo 4 settings as much as possible, but just like Reach the core settings aren't good for competitive play. Get rid of personal ordnance, give me at least a pistol, and amp up the damage settings a bit more. I can live with Sprint, I'd prefer to not have it, but whatever.
Doubles Pro was good. It could use a few slight tweaks, but otherwise it was a fairly good gametype. Why not modify that and place in the competitive playlist?
Pretty short time to build a map to be honest. I'll still give it a go nonetheless.For you Forgers out there:
http://blogs.halowaypoint.com/Headl...unity-Cartographers-Halo-4-Forge-Contest.aspx
Nothing I said was incorrect, and I didn't realize you were so sensitive.
I think 343 should do something similar to league of legends where when you quit out you can't join another game until the game you quit out of ended, and if you do search while that game is going on you get put back in the game you left.
I think it's a good compromise for join in progress.
Play with a team problem solve.
Really? I don't think that's really a good solution. Mostly because almost none of my friends play Halo 4 anymore....
I remember back in Reach and Halo 3, y'all would be complaining about the quit penalties. "Quitters will always exist so punishing them is futile" was a common argument. This is why JIP is a good thing which is not to suggest that there should be no penalties for quitting.
Introduce some kind of quit ban or disable the ability to quit so easily AND still have JIP for the times when someone accepts their fate and quits anyway.
I watched Tashi's stream earlier... The amount of lopsided games was pretty sad.
You got this my man!Pretty short time to build a map to be honest. I'll still give it a go nonetheless.
Oh and by the way, what is the player count for FFA? I couldn't seem to find it in the guidelines.
To me, it seems really simple. Include JiP for social playlists, turn that off or require it to be incredibly strict TrueSkill in order to join for ranked lists. In social, have no quitting penalties. Ranked would have harsher penalties like the quit ban. In Reach, unless you were in Arena, the system couldn't have known whether the player was getting on to shoot the shit or whether they were actively trying to play competitively. Same goes for Halo 4. It's why the social/ranked split is a fairly ideal solution.
Extraction placement on Haven is bad because Red team has a disadvantage.
The little ball thingy spawns on the blue side of the hexagon wall.
So, instead of killing some people and taking advantage of the respawn delay to safely convert or whatever, you and your "idiot teammates" (which is likely why you enjoyed it less) just kept running in 1 at a time going for objective? OK, got it.The B placement has no cover whatsoever. It went contested for what seemed like 3 minutes before I stopped attacking the non-objective enemies and just sat back watching my idiot teammates run right into Railgun and Sniper fire.
This is also incorrect. It seems you need to play the gametype earnestly instead of just joining the complain train this time.When a player goes to capture a point, they are stuck in that arming animation until they die or they capture it.
It has to be fun attacking the objective, defending the objective, and most importantly having the objective. In Extraction, similar to Territories, the attacking and defending of the objective is simply slaying the other team. But when using the objective, Territories allows the player to move and defend themselves.
Quitters are making team throwdown unplayable for me. Every damn game.
Play with a team problem solve.
Don't go in alone.
Yeah, 'cause the thing Halo has always needed was more Slayer-only playlists.They need to just get that objective shit out of Team Throwdown. Extraction is nothing but one team camping on a single extraction. If it was like territories it might be better. PO is shit, it still introduces crap like the hardlight shield. If you must have PO why not it let it be regen or something that contributes to teams?
Alright, I'll bite. Extraction placement on Haven is bad because Red team has a disadvantage. The little ball thingy spawns on the blue side of the hexagon wall. The B placement has no cover whatsoever. It went contested for what seemed like 3 minutes before I stopped attacking the non-objective enemies and just sat back watching my idiot teammates run right into Railgun and Sniper fire.
As for Extraction itself, I have like 3 games of it and no times did I think this was fun. The Throwback one I had bad teammates, and the other two I had Sai Kun and zerofire or the Elzar squad. It tries to be Assault and it tries to be Territories, but it's successful at neither. When a player goes to capture a point, they are stuck in that arming animation until they die or they capture it. This sucks as a player, because the player mindset becomes one that they have to position themselves just perfectly or else it was completely worthless to have started "extracting".
It has to be fun attacking the objective, defending the objective, and most importantly having the objective. In Extraction, similar to Territories, the attacking and defending of the objective is simply slaying the other team. But when using the objective, Territories allows the player to move and defend themselves. In Assault, you could drop the bomb, or maybe attempt the melee. Extraction means you're still crouching pressing X hoping that they are awful at shooting a motionless target. Of course, you could stop extracting, but that means you're back at square one, assuming you survive.
I am out like trout. Wake me when the team of monkeys hands the keys to Halo to someone else.
Yeah - because the other team quitting isn't equally frustrating.
I am out like trout. Wake me when the team of monkeys hands the keys to Halo to someone else.
I am out like trout. Wake me when the team of monkeys hands the keys to Halo to someone else.
First, the top mid extraction point can be extracted from either point in top mid, if you armed on red side, then you need to make a set up in red side to protect that point, but you can do the extraction eithrr on blue or red side.
Second, the point of extraction B is pure set up beforeand aftet extracting, having a person watching on top red, bottom red and if possible top mawkawk.
Extraction requieres the most teamwork as you need to know exactly when to extract, if you go and extract blindly, your experience is going to be awful.
You don't just leave HaloGAF.
Unless you get banned or something.
I think I got matched up with Booties earlier in Throwdown. Fun playlist so far.
Not leaving GAF, Halo lol. Spartan Ops shitty conclusion, still can't get into MP, it doesn't matter how good these new maps are if the gameplay still doesn't appeal to me.
I am out like trout. Wake me when the team of monkeys hands the keys to Halo to someone else.
See you next week for another episode of "I thought I was done playing but I wanted to see if 343 could bring me back".
You don't just leave HaloGAF.
Unless you get banned or something.