I don't really see how luck plays that much of a role. I mean, does the sticky detonator operate on luck? Because pulse grenades are very much like a dumbed down version of the sticky det.
NOPE
edit: beaten by karl. again.
I don't really see how luck plays that much of a role. I mean, does the sticky detonator operate on luck? Because pulse grenades are very much like a dumbed down version of the sticky det.
kill two spartans with one splaser
Why does that even matter for you?
Why are you on a gaming forum?
So no legitimate reason, got it. Thanks.
Why are you on a gaming forum?
I have a strong feeling Halo 5 will save Halo.
It will never happen. Halo 4 can be the worst game in the franchise but legal obligations mean you can't talk bad about your baby because then you'll be killing any shred of hope your audience has. As much as people want to say "but admitting they have a problem is the first step!" it's a slippery slope that's impossible to keep both sides happy. Things will change, fixes will be made, and some things will be ignored.
I can confidently say that by the end of Halo 4's lifetime, it will finally be the game it should have been when it shipped. I know that's not the best answer for everyone but it's all we can work with right now. It was their first major game and we have to respect that. With some proper refinement, community opinion, creative direction and improved working conditions due to the generational leap, Halo 5 could just as well save Halo. Will it? We have no idea.
But I'm willing to be patient if it means they might turn everything around for their next game.
I have a strong feeling Halo 5 will save Halo.
The more I think about that achievement, the chances of me having a hemorrhage goes up. Who came up with that one?
I have a strong feeling Halo 5 will save Halo.
I have a strong feeling Halo 5 will save Halo.
I have a strong feeling Halo 5 will save Halo.
If it's made by a different developer on a different system then you may be right.
Sick of her already?I have a strong feeling Halo 5 will save Halo.
You got hired?
EDIT: shit...beaten by a Russian porn addict.
lolSick of her already?
Yeah, in the bulletinare there patch notes for the TU
I have a strong feeling Halo 5 will save Halo.
are there patch notes for the TU
That achievement still Haunts me in my dreams, a 5 point achievement mind you, here are my highlight:
-had to derank bellow 30 Because players,well, they just killed me too much.
-i actually got 3 other players in the party to boost the achievement, when it was my turn to get the achievement, for some reason the laser killed just one guy while it left the second one no shields.
-had to delete all map packs and use original Halo 3 CD to have a bigger chance to get or high ground or construct.
-After I was almost demoralized trying to get this achievement, my nephew, someone who only had play a couple of Halo games in MM pulls off this achievement....
I just gave up, now i have that beautiful 1745 points in Halo 3
Two for One was easy I think I ended up getting it on like six accounts still MP achievements should always be like Win 100 games Win 1000 games. Kill 10000 enemies. These allow you to grind for something that really doesnt mean anything and really doesnt change up your gameplay. In fact its a motivator to do well and play correctly. These also tell people keep playing our game. It doesnt effect gameplay though, its all whether or not people care about the achievements.
Second of all call Siggy up when youre about done campaign, and be like hey come test our campaign and figure out a good achievable but challenging time for our campaign levels, and when you get every levels speedrun time achievement you get the overall Siggy Certified achievement. You have all these great communities like HSH, give them a throwback instead of shitting on them by removing features they sort of need.
Give in to online streaming like livestreaming in game if the next Xbox doesnt have livestreaming by default. Halos Twitch community is practically dead except for when Ninja streams. Theres something crazy like 23 million UU's on Twitch every week or maybe it was month I forgot the stat. Anyways what this means is if Halo is up on top 10 people are going to wander in and check the game out. Its like free advertising and strenghtens the community.
In the bulletin, and also separately here.are there patch notes for the TU
Yeah - in MM friendly fire is off, but EMPs still affected friendly vehicles leading to excessive EMP griefing with no recourse beyond splattering. Now friendly EMP is controlled by the same FF toggle.So are they disabling the ability to EMP friendly vehicles? The wording of it confuses me.
So are they disabling the ability to EMP friendly vehicles? The wording of it confuses me.
*Facedesk*I don't really see how luck plays that much of a role. I mean, does the sticky detonator operate on luck? Because pulse grenades are very much like a dumbed down version of the sticky det.
That achievement still Haunts me in my dreams, a 5 point achievement mind you, here are my highlight:
-had to derank bellow 30 Because players,well, they just killed me too much.
-i actually got 3 other players in the party to boost the achievement, when it was my turn to get the achievement, for some reason the laser killed just one guy while it left the second one no shields.
-had to delete all map packs and use original Halo 3 CD to have a bigger chance to get or high ground or construct.
-After I was almost demoralized trying to get this achievement, my nephew, someone who only had play a couple of Halo games in MM pulls off this achievement....
I just gave up, now i have that beautiful 1745 points in Halo 3
In the bulletin, and also separately here.
No?So.....
By the time the TU is released this game will be just shy of 4 months post-launch.
Does 343 really think that the only bit of sandbox balancing that needed to be done was a distance nerf on the boltshot?
Like, for reals?
At least, not openly.The 2.21.13 Halo 4 Title Update is live. While this update tackles a significant amount of bugs, glitches and issues we’re now happy to call resolved, there’s more balancing to be done and more matters of contention to address, and we are actively working with the Halo 4 game team to investigate the feasibility of additional fixes. For now, here is a breakdown of what is included in this particular title update.
No argument there - I think a lot of achievements are stupid. In fact, I think the concept, or at least MS's implementation, of achievements is pretty dumb.You realize that requiring someone to get a double kill with a sticky detonator would be nearly as stupid as their Pulse Grenade and Spartan Laser achievements, right? For different reasons (placing an artificial importance on a weapon leading to betrayals and the construction of a secondary, team-detrimental goal for players), but still totally dumb. But also no, the sticky detonator does instantaneous damage, the Pulse Grenade's damage is largely DOT outside of the final blast, which no player in their right mind would stick around for.
The point is that situational achievements are moronic. The odds that you're going to get two people standing there or assassinating each other long enough for you to get the throw off, have the pulse occur, and get both kills? Not zero, but miniscule. That's what makes it luck based - not necessarily the mechanics of the weapon, but the situational requirements that can only be set up for you by other players' behavior.
They don't, but they do stick to surfaces. So you can stick one on the ceiling. Because that's cool..If Pulse grenades stuck to people they'd be so much better.
I hope they don't actually do because that'd show how little I use them
You realize that requiring someone to get a double kill with a sticky detonator would be nearly as stupid as their Pulse Grenade and Spartan Laser achievements, right? For different reasons (placing an artificial importance on a weapon leading to betrayals and the construction of a secondary, team-detrimental goal for players), but still totally dumb. But also no, the sticky detonator does instantaneous damage, while the Pulse Grenade's damage is largely DOT outside of the final blast, which no player in their right mind would stick around for.I don't really see how luck plays that much of a role. I mean, does the sticky detonator operate on luck? Because pulse grenades are very much like a dumbed down version of the sticky det.
Wordhe's streaming right now son www.twitch.tv/siglemic
If Pulse grenades stuck to people they'd be so much better.
I hope they don't actually do because that'd show how little I use them
Boom
so beautiful.
"WhackyGordon" - it's on my profile. And if you're wondering it's autogen'd. My old [pre-Halo] tag got jacked, and this was originally a free 3-month lolGordon, whats your gamertag out of curiosity.
Blueprint, Forgehub, Gearbox forums, and here.Why does that GT ring bells? What communities do you circle, if you don't mind me asking?
"WhackyGordon" - it's on my profile. And if you're wondering it's autogen'd. My old [pre-Halo] tag got jacked, and this was originally a free 3-month lol
WhackyGordon
Right hereAnyone got a link to that destiny HUD?
"WhackyGordon" - it's on my profile. And if you're wondering it's autogen'd. My old [pre-Halo] tag got jacked, and this was originally a free 3-month lol
According to the TU (haven't gotten to test it myself yet), they're fixed in King of the Hill and Custom Games.Do kill cams actually work now?