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Halo |OT16| Oh Bungie, Where Art Thou?

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Nebula

Member
Wait til you guys play the Forge Island playlist. Maps are guuuuuuuuuuuuud.

Forge Playlists are fast becoming my all time favourites in the Halo franchise. I love seeing what people create with forge and how they work around the limitations it has.
 

Mix

Member
4v4. Gametypes are in the bulletin. Mix of Slayer and Objective. Had to pull the gametypes straight from MM which is kind of a bummer but that's the way it goes. *shrug*



Yes.



You just gotta play it bro. Onyx is based on Midship and is quickly becoming a competitive fan favorite. That will probably be your favorite out of the bunch.
Me, Fracas, Squidhands, and Ice all played it a few days back and it was absolutely glorious. We played with no sprint and faster movement and oh my lord Halo 4 was great for a while. Absolutely excited to see it making its way into MM
 

Tashi

343i Lead Esports Producer
So there are no plans to implement the "balanced" infinity settings, aka no rockets etc in ordnance?

In CTF personal ordnance?

Why didn't Sanctuary make the cut Tashi?

Can't go into detail right now because I'm rushing to get ready to make sure I catch my flight. Basically it's because it didn't fit with the whole and the other maps in the pool. Haven't forgotten about it though.
 

willow ve

Member
How good? If I was being completely honest if say they probably are passable but ultimately not good.

Just like almost all forge maps maybe besides onslaught n amplified which were rare cases

Also you've been testing with 4v4 right so I assume that's the playlist size?
Simplex bro. Try it. Best map in 4.

And please, someone fix CTF.
 

IHaveIce

Banned
In CTF personal ordnance?



Can't go into detail right now because I'm rushing to get ready to make sure I catch my flight. Basically it's because it didn't fit with the whole and the other maps in the pool. Haven't forgotten about it though.
Ah ok understandable. Have fun in Seattle and try your best. :)
Simplex bro. Try it. Best map in 4.

It was. Onyx is now the King.


Eyo Mixmasterchief, later Halo and customs?
 

Tawpgun

Member
In CTF personal ordnance?



Can't go into detail right now because I'm rushing to get ready to make sure I catch my flight. Basically it's because it didn't fit with the whole and the other maps in the pool. Haven't forgotten about it though.
Like the one where you can only get things like
Rail, needles, sticky det etc, no getting binary rifles or snipes or any kind of "big" power weapon. We were testing maps with it.

Anyway, have a good time in Seattle, make sure you save halo!
 

G17

Member
Since the Forge maps have been added to matchmaking, I've rarely been getting the dlc maps. Hope that is fixed in the Monday update.
 

IHaveIce

Banned
Since the Forge maps have been added to matchmaking, I've rarely been getting the dlc maps. Hope that is fixed in the Monday update.

I don't think this is in any relation, if all people have the dlc it is almost granted that at least one map is a dlc map.

Because Sanctuary is terribad. I'd rather have a Pit remake in. Or Foundation.

I would also be fine with these 2, but Sanctuary is gud.

Don't say such things. 1v1 Onyx Promod Classic Settings!
 

Tashi

343i Lead Esports Producer
Like the one where you can only get things like
Rail, needles, sticky det etc, no getting binary rifles or snipes or any kind of "big" power weapon. We were testing maps with it.

Anyway, have a good time in Seattle, make sure you save halo!

Theres a non heavy version in MM. It's in Doubles and Infinity Slayer I believe. That one we played is what I made. I don't think it made it in 1:1 but it's close.
 
Simplex bro. Try it. Best map in 4.

And please, someone fix CTF.

Not a huge simplex fan. Rather play a warlock remake.

I think of it like this if you are going to remake an arena map of basic symmetry shapes within a circle why not do some fan service at the same time n remake a proven to work map of shapeage?

Something players will be very familiar with.
 
Anybody feel like doing me a big favor and pasting the last few TU patch notes here, along with the upcoming changes as well? Gaming sites are blocked at work :(
 

Tunavi

Banned
Anybody feel like doing me a big favor and pasting the last few TU patch notes here, along with the upcoming changes as well? Gaming sites are blocked at work :(

Current State of Weapon Tuning
Let’s talk a bit more about what’s going on with weapon tuning. While we’re certainly nearing the final build, we’re also looking forward to receiving feedback from our community guests as well as those watching the live stream from home: you! This feedback will undoubtedly provide valuable insight because Friday’s live stream will be the world premiere of our sandbox tuning. Additionally, we’ll continue updating you with our progress in each Bulletin. For now, I sat down with Quinn to grab some details about the vehicle weapon tuning, as it seems some of you are particularly interested in this area.

Vehicle Weapon Tuning Details

We’ve mentioned that we’ve been looking at the overall state of game types with vehicular combat and attempting to find a balance with vehicle weapons that makes them the perfect mix of deadly, viable, and, of course, balanced. As of right now, both the Warthog and Mantis chain guns have received a 35% damage increase. In current testing, this increase provides a deadly method for objective play and Slayer domination for players who utilize vehicle play.

Also, we’ve noticed a ton of questions about the schedule of our weapon tuning, so I sat down with several members of the Matchmaking Systems Team to get some insight into what tweaking sandbox settings requires (and what can go wrong):
The biggest difficulty in tuning the Halo 4 sandbox is that we support so many different modes (at a high level, we have Campaign, Spartan Ops, and Multiplayer). But each of those gets broken down even further: co-op (1-4 players), difficulty levels, Skulls, Forge, saved films, and a plethora of different multiplayer modes, some of which have different traits that further modify sandbox elements. From that perspective, just fully vetting and testing everything can be an incredibly complex and challenging problem. What might seem like a relatively simple change can quickly turn into a logistical nightmare for our testing team. Start changing multiple things at the same time, and it gets even harder! And that’s just looking at things from a high level and ignoring the impact of loadouts and the fact that our low-level moment-to-moment gameplay provides players with so many tactical choices and interplay (golden triangle of guns/melee/grenades + Armor Abilities, vehicles, and regenerating health/shields + headshots, and so on).

-Matchmaking Systems Team
As you can begin to see, we have to be very delicate with sandbox tuning not only due to how each change affects the entire sandbox, but also due to technical concerns. These include verifying that all animations, audio effects, and more function correctly as we tweak the firing rate, reload speed, and other values. As a result, our weeks of testing and tweaking will ensure that the final changes, when delivered on June 3, will provide the most optimal multiplayer experiences.
Matchmaking Playlist Update
This coming Monday, we have some new stuff coming to Matchmaking. As usual, I’m excited, and I want to tell you about it. In Spartan Ops, we’ll be featuring an encore of episode 7, and in War Games, we'll be adding a playlist and updating several others.

Premiering this coming week is the Community Forge Island playlist, which brings with it 6 new community-made maps on Forge Island, and will be available until the June 3rd Matchmaking Playlist Update. If you haven’t yet downloaded the free Forge Island canvas, head here to download to your Xbox 360.

Please remember to head to the War Games Feedback section and give us your thoughts on the maps and playlist overall. The Community Cartographers and Forgers will review the feedback prior to selecting which of these fine maps will potentially make their way into Halo 4’s official playlists in future updates.

In addition, Big Team Infinity Slayer and Infinity Slayer have some updates as well.

Big Team Infinity Slayer:
Slayer Pro added to voting options.
Complex added to map rotation.
Voting options reorganized to provide increased variety.
Infinity Slayer:
Slayer Pro added to voting options.
Complex removed from map rotation.
Voting options reorganized to provide increased variety.
If there’s no Matchmaking Update next week, it’s because I am practicing my arm wrestling strategies.
 

Striker

Member
I'll take Narrows before Sanctuary. kthx
r4NSWjx.gif
 

Nebula

Member
Spiritual successors are fine, if done right (Guardian, Avalanche).

Avalanche was good but the hog felt a bit useless thanks to the cliffs. Not a fan of BTB maps that introduce massive vertically and make it hard to access or use a vehicle on that area. (Stickies spawned on the ones connecting to middle cave and rockets on the turret ones.) Not bad outside of hog use though.
 
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