Someone remind me why we need separate playlists for Rumble Pit and Regicide?
Someone remind me why we need separate playlists for Rumble Pit and Regicide?
Even I remember the Halo 3 weekdays population.
Even I remember the Halo 3 weekdays population.
Well they're not the same so I don't think you can combine then in one playlist. I however wouldn't mind seeing Regicide go away.
Wow, I hadn't realized that it fell below 200,000 active users per day by 12/31/2007. The fall off was much faster than I realized in my original post.
You mean the pictures of the numbers?
Wow, I hadn't realized that it fell below 200,000 active users per day by 12/31/2007. The fall off was much faster than I realized in my original post.
Are you a moron? Like, a legitimate drooling moron?
Context matters.
If that screenshot of the Halo 3 population occurred at the game's absolute PEAK, then it means something different than if it were captured on some random weekend.
It means something different if it were captured after the release of a new map pack.
It means something different depending on what competition, if any, it was facing re: COD on the Xbox Live charts.
The notion that you do not understand that context matters when taking a statistical analysis is a damning indictment of the school system you grew up with. I mean my god...
Well they're not the same so I don't think you can combine then in one playlist. I however wouldn't mind seeing Regicide go away.
Why do you think, that so many people played Halo 3? Please explain, what you are even trying to say, because I just don't get it.
I knew I had some files on my Mac hard drive, but I wasn't sure if those files got backed up when it crashed. As I was going through one of my drives tonight, I noticed a folder called "MM stats". I knew exactly what was in them, and it might make this graph seem laughable.
At 4:45 PM on June 15th, 2009, Halo 3 had an estimated population of 165 684 players.
At 11:30 PM on June 19th, 2009, Halo 3 had an estimated population of 201 268 players.
On August 1st, 2009 at 8:35 PM, Social Slayer saw a higher population than Halo 4 saw at any given point yesterday.
Now someone, get me a site that will upload these files. Min.us wasn't letting me do it.Thanks CyReN.
August 2009: http://www.2shared.com/document/oIR1VWEl/August_MM_Stats.html
July 2009: http://www.2shared.com/document/DGkzFOxh/July_MM_Stats.html
June 2009: http://www.2shared.com/document/9nXWkMnI/June_MM_Stats.html
Bro, why are you responding to meaningless, contextless screenshots of populations?
It doesn't even compare that number, to the game at it's peak, vs Halo 2 at it's peak, vs COD4, or MW2, or MW3, or BO, or BO2 at it's peak.
If you want the numbers for June, July, and August 2009:
The 2 shared links are to Excel files containing the populations.
Are you a stupid person?
I ask this honestly.
A date, by nature of representing a specific parcel of time, allows you to inform context.
I mean honestly, do you guys all meet up at the special needs program?
So many people played Halo 3 because at the time it was released, it was a) the biggest brand in console gaming, b) the established brand in the console shooter space, and c) it was a good game (obviously).
However, Halo 3did not have 'so many people' playing it relative to the competition within a SINGLE year of it's release. It took the appearance of ONE strong competitor with new ideas in the marketplace to quickly and significantly overtake Halo 3. People left the game en masse, and the fact that the much-loved 'classic halo' formula was still in place did nothing to dull the enthusiasm for the new game.
My argument is simple: The notion that a newer, prettier, slightly tweaked version of Halo 3 would have performed better than Halo: Reach and Halo 4 is delusion. Simple delusion. It's very easy to say 'The game I liked better would have done better than the game I didn't like', it's much harder to accept the reality that 'the franchise I love isn't that popular anymore, and no matter what they do, it's never reaching that level again'
About an hour or so.
Seems like we have 4 so far
So a tweaked Halo 3 wouldn't have done better than Halo:Reach or Halo 4, games that a ton of members of the fanbase didn't even buy from the get-go because they disliked the change, and quickly abandoned?So many people played Halo 3 because at the time it was released, it was a) the biggest brand in console gaming, b) the established brand in the console shooter space, and c) it was a good game (obviously).
However, Halo 3did not have 'so many people' playing it relative to the competition within a SINGLE year of it's release. It took the appearance of ONE strong competitor with new ideas in the marketplace to quickly and significantly overtake Halo 3. People left the game en masse, and the fact that the much-loved 'classic halo' formula was still in place did nothing to dull the enthusiasm for the new game.
My argument is simple: The notion that a newer, prettier, slightly tweaked version of Halo 3 would have performed better than Halo: Reach and Halo 4 is delusion. Simple delusion. It's very easy to say 'The game I liked better would have done better than the game I didn't like', it's much harder to accept the reality that 'the franchise I love isn't that popular anymore, and no matter what they do, it's never reaching that level again'
Are you a stupid person?
I ask this honestly.
A date, by nature of representing a specific parcel of time, allows you to inform context, since we all have basic knowledge of what was happening at that time (ie, Halo 3 and COD4 had both just launched, one of which with a massive ad campaign and the benefit of being the established brand, the other a hopeful challenge without anywhere near the same market presence).
I mean honestly, do you guys all meet up at the special needs program?
First, Halo 3 was a hot piece of garbage.. Can we please stop talking about it as if it was the greatest game in the franchise?
As much as you guys are pointing out multiple factors that led to Halo's decline, there are just as many reasons why so many people played Halo 3.
----------
Halo is a franchise with some of the most dedicated communities that have been left disappointed and feeling ignored release after release....
...YET...
...we all keep coming back for more. When will this cycle end?
Are you a stupid person?
I ask this honestly.
A date, by nature of representing a specific parcel of time, allows you to inform context, since we all have basic knowledge of what was happening at that time (ie, Halo 3 and COD4 had both just launched, one of which with a massive ad campaign and the benefit of being the established brand, the other a hopeful challenge without anywhere near the same market presence).
I mean honestly, do you guys all meet up at the same special needs program?
The numbers of COD on Xbox 360 alone were enough to beat Halo 3. I don't understand what being multiplatform has to do with it in the case of Xbox Live playlist population numbers?
I agree that most Halo fans did not like Halo: Reach and Halo 4.
My point is that if Bungie made a game like Halo 3 AGAIN, and Halo fans luuuuuuuurved it, it would have still got shit-kicked on the Xbox 360 alone, because a lot of Halo fans were just fans of the latest, greatest shooter fad. They moved on to new, more popular ideas in the COD games.
So Bungie and 343i could choose to insulate and keep an audience of, let's say, 200,000 die-hard Halo fans happy on the same formula, or they could try and experiment with new ideas in hopes of winning people back. I'm sure they knew the risk that they could piss off some of those 200,000 people. And 200,000 users would still be impotent in the face of COD.
I enjoyed Bungie's attempt more than 343i's attempt to bring people back with new ideas, but that's just my take. I think Halo 4 is pretty terrible multiplayer-wise, much worse than Reach was.
How would it have gotten shit kicked on the xbox 360 if over 7+ million people have bought Halo 4, over 11.8 million played the game and yet less than 35k is the peak daily limit of users, putting it behind games like minecraft, fifa and two call of duty games?
You honestly don't see how multiplatform affects exclusive games? Simple, more people playing the same game, increasing word of mouth and familiarity. Even friends with different systems can talk about and play the same game.
gonna need 12 if you want a full party for boosting since they updated the playlist
I remember freshman year in high school when Halo 3 came out. Midnight release, played until school started the next day. There wasn't a friend of mine who wasn't talking about that game. Everyone was playing it, everyone was loving it. Then ODST came out, my friends kinda were confused. Some returned when they learned it was just Halo 3 MP. Then Reach came out, I was in college, I had no friends.
Are you a moron? Like, a legitimate drooling moron?
Context matters.
If that screenshot of the Halo 3 population occurred at the game's absolute PEAK, then it means something different than if it were captured on some random weekend.
It means something different if it were captured after the release of a new map pack.
It means something different depending on what competition, if any, it was facing re: COD on the Xbox Live charts.
The notion that you do not understand that context matters when taking a statistical analysis is a damning indictment of the school system you grew up with. I mean my god...
Man, does anyone really think this? From a mechanics and "fun factor" (admittedly relative) standpoint, I can't possibly imagine ever feeling that way. Someone was saying in another thread that Halo hasn't been a good enough reason to buy an Xbox since 4. I would argue that goes all the way back to Halo 3, even though I enjoyed the game.
Am I alone in suspecting the 360 featured backwards compatibility mainly so people could keep playing Halo 2 until 3 released?
Are you a stupid person?
I ask this honestly.
A date, by nature of representing a specific parcel of time, allows you to inform context, since we all have basic knowledge of what was happening at that time (ie, Halo 3 and COD4 had both just launched, one of which with a massive ad campaign and the benefit of being the established brand, the other a hopeful challenge without anywhere near the same market presence ).
I mean honestly, do you guys all meet up at the same special needs program?
He's gone dude.
It probably is because Halo 3 was my first Halo game, but Halo 2 just didn't feel very nice after playing Halo 3, I just couldn't get into Halo 2 while me and all my friends were rolling in Matchmaking and playing fun Customs. Halo 3 was just much superior in customization and gameplay (in my opinion, aside from how awkward aiming vertically felt sometimes). Forge <3
QFT.
Source material: ESL Classics: Rapha vs. Cooller
I lumped them in with their earlier titles, but yeah. <3
False alarm.Not sure what's happening.
We were playing customs and the safe/kill volumes are messed up on forge maps. We loaded a map/game i played last night, and some mm maps from temp history, and everyone dies at spawn.
Then i played in a local game and it was fine.
Are you a stupid person?
I ask this honestly.
A date, by nature of representing a specific parcel of time, allows you to inform context, since we all have basic knowledge of what was happening at that time (ie, Halo 3 and COD4 had both just launched, one of which with a massive ad campaign and the benefit of being the established brand, the other a hopeful challenge without anywhere near the same market presence).
I mean honestly, do you guys all meet up at the same special needs program?
So many people played Halo 3 because at the time it was released, it was a) the biggest brand in console gaming, b) the established brand in the console shooter space, and c) it was a good game (obviously).
However, Halo 3did not have 'so many people' playing it relative to the competition within a SINGLE year of it's release. It took the appearance of ONE strong competitor with new ideas in the marketplace to quickly and significantly overtake Halo 3. People left the game en masse, and the fact that the much-loved 'classic halo' formula was still in place did nothing to dull the enthusiasm for the new game.
My argument is simple: The notion that a newer, prettier, slightly tweaked version of Halo 3 would have performed better than Halo: Reach and Halo 4 is delusion. Simple delusion. It's very easy to say 'The game I liked better would have done better than the game I didn't like', it's much harder to accept the reality that 'the franchise I love isn't that popular anymore, and no matter what they do, it's never reaching that level again'
Word. Forge was a killer addition, especially for eSports functionality.
Have you ever gotten to play Combat Evolved? How does that compare for you?
The numbers of COD on Xbox 360 alone were enough to beat Halo 3. I don't understand what being multiplatform has to do with it in the case of Xbox Live playlist population numbers?
Are you a stupid person?
I ask this honestly.
A date, by nature of representing a specific parcel of time, allows you to inform context, since we all have basic knowledge of what was happening at that time (ie, Halo 3 and COD4 had both just launched, one of which with a massive ad campaign and the benefit of being the established brand, the other a hopeful challenge without anywhere near the same market presence).
I mean honestly, do you guys all meet up at the same special needs program?
It probably is because Halo 3 was my first Halo game, but Halo 2 just didn't feel very nice after playing Halo 3, I just couldn't get into Halo 2 while me and all my friends were rolling in Matchmaking and playing fun Customs. Halo 3 was just much superior in customization and gameplay (in my opinion, aside from how awkward aiming vertically felt sometimes). Forge <3
Word. Forge was a killer addition, especially for eSports functionality.
Have you ever gotten to play Combat Evolved? How does that compare for you?
2007 - http://majornelson.com/2008/01/04/top-xbox-live-games-of-2007/
2008 - http://majornelson.com/2009/01/04/the-top-20-live-games-of-2008/
2009 - http://kotaku.com/5445031/2009s-most-popular-xbox-live-titles
Are you done being wrong yet?
Hell I don't even understand what he was getting so mad about.
Hell I don't even understand what he was getting so mad about.
What disappoints me to no end is that Halo 1, a game truly deserving of XBL Multiplayer, gets remade without XBL Multiplayer.
What disappoints me to no end is that Halo 1, a game truly deserving of XBL Multiplayer, gets remade without XBL Multiplayer.