Call Of Duty Ghosts executive producer Mark Rubin has spoken about the series progression, saying the studio is, a little bit more conservative, in terms of, jump[ing] onto the tech bandwagon. He also compared the franchise to a sport adding, you cant change the rules too much.
Rubin on COD: You cant change the rules
Speaking about the possibilities of next-gen tech and the potential changes it could bring beyond graphics he replied: Part of that is going to be a wait and see obviously, I think. To be honest the first launch of next gen titles is sort of like that awkward first date you know its sort of not really sure where it is going to go. As far as Infinity Wards take on what PS4 could bring, Rubin outlined a cautious approach to new ideas and technology. So you know, as a company in general, we dont want to jump onto the tech bandwagon too early. Were a little bit more conservative with that kind of thing. There is some cool new tech, but some of it we cant talk about because we are not talking multiplayer yet.
While the studio is looking at new ideas and technology Rubin admits, some of it we are looking at and might include in this version of the game, we may hold off on it until it has matured more for future titles. Of the series in general he also added I dont think we have been hindered by tech.
When it comes to broader changes to the series gameplay or other mechanics Rubin likened Call Of Duty to a sport: You watch sports every year, but if you changed the rules dramatically of a sport every year who would watch that? I dont think you would have as many people watching the sport. Like if soccer/football were all the sudden to switch from OK you cant use your feet, you have to use your hands Whod watch that really?
You cant change the rules too much
you have to sort of live within the
boundaries that you created
You cant change the rules too much, you have to sort of live within the boundaries that you created for yourself, he explains. Other games can do that. They can do and go try out other new features and thats totally cool because as a gamer I like to play a lot of games. So Ill go out and play that open-ended open-world type game and I love it. For COD, in the time being, Rubin says, I think we sort of stay with what we have perfected that sort of cinematic immersive experience. We are going to stick with that.