Orochinagis
Member
...I was thinking when I played on Vertigo, that what if that giant storm you saw brewing in the distance actually came over half way or 70% into the game and made it all stormy and foggy and lightning-y to change up the gamestyle.
I know it's too complicated to add in Halo
Gears of wars already did it and it was awesome, too bad they cut off the interactive switch to move that box and defend the upper section.
I just got an idea for an interactive map element. What if there was a key power weapon or two (think bottom mid Rockets or maybe one Sniper per base) that operated on a consistent timer / resupply rate, but there was a button somewhere on the map to actually modify the ordnance? That is, a switch in a neutral location on the map that would use space magic to modify your (in-universe) ordnance commands and send down a different weapon? You'd still have to wait however long for the ordnance to return, but if you went up to the button and activated it you'd spawn, say, a Gravity Hammer instead of a Brute Shot or a Grenade Launcher instead of a Beam Rifle.