Orochinagis
Member
...I was thinking when I played on Vertigo, that what if that giant storm you saw brewing in the distance actually came over half way or 70% into the game and made it all stormy and foggy and lightning-y to change up the gamestyle.
I know it's too complicated to add in Halo![]()
Gears of wars already did it and it was awesome, too bad they cut off the interactive switch to move that box and defend the upper section.
I just got an idea for an interactive map element. What if there was a key power weapon or two (think bottom mid Rockets or maybe one Sniper per base) that operated on a consistent timer / resupply rate, but there was a button somewhere on the map to actually modify the ordnance? That is, a switch in a neutral location on the map that would use space magic to modify your (in-universe) ordnance commands and send down a different weapon? You'd still have to wait however long for the ordnance to return, but if you went up to the button and activated it you'd spawn, say, a Gravity Hammer instead of a Brute Shot or a Grenade Launcher instead of a Beam Rifle.
