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Halo |OT18| We're Back Baby!

Booshka

Member
Did anyone ever think this would be really happening? A tournament playing Halo 3, two generation Halo old game, and people asking if anyone wants to play Reach?

Bugs saw it coming all along, the look of utter shock is because it actually happened. Halo got real bad.
 

Fuchsdh

Member
I'm playing a custom Halo CE campaign right now, actually. For fun I turned on 60fps, and figured out how to get my Xbox 360 controller to play nice.

While I definitely appreciate 'dat more cinematic frame rate, it's definitely true that 30fps can be maddening without blur when you have the sensitivity of a mouse. It feels like you're getting screen tearing or something whenever you make a large movement.

Also, I realize I'm garbage these days using a mouse to shoot stuff.
 
Halo 1 multiplayer needs its chance in the XBL spotlight. The gameplay was so fun, accessible and simple with so much depth, but it was missing online functionality. There were no map packs. There were no special skins. There were no updates to better balance the game. There was nothing.

Nothing. The only legs it had was what the community made of it. Mods were created out of love for the game. People flew all over the country to go to LAN parties. Kids learned how to open their computers to install ethernet cards in order to setup XBC. The passion for that game was incredible; a beautiful thing; never given the chance to reach the massively expanded audience of XBL.

It literally gave birth to competitive console gaming.
 

Zoolader

Member
This halo 3 talk made me dig out my h3 funtage dvd, gifs incoming.

10219151714_42a22031c9_o.gif
 

FyreWulff

Member
Shit, you got any more?

Halo 3 free on the 16th, right? GAF gamenight?

Check your PMs.

Also, as Ody found out above, remember that Gold Trials aren't "real" gold and Halo 3 will prevent you from playing ranked playlists if you're on a trial.

Considering the circumstances, it'd be cool if people remember to not be dicks and switch to social playlists if someone's on trials for the Halo 3ening.
 

tj hazuki

Member
Felt so weiiird playing Halo3 for the first time in ages. I am so used to CoD now and sprinting that I keep forgetting H3 has no sprint. Still the game is so much fun to play. I need to relearn all the timing of the weapons and spawns again cause i forgotten them all. I also need to get used to the controls
 

Booshka

Member
Felt so weiiird playing Halo3 for the first time in ages. I am so used to CoD now and sprinting that I keep forgetting H3 has no sprint. Still the game is so much fun to play. I need to relearn all the timing of the weapons and spawns again cause i forgotten them all. I also need to get used to the controls

Halo 4 has Sprint so it feels familiar to CoD, you dont have to worry about weapon timing (ordnance) and player spawns (infinite respawn). Learning the maps, power weapon timing and player spawns is just too hardcore, players might get too good and stomp on noobs.

I love how all the defining attributes of Halo were stripped out for H4 because that shit is just too unique and archaic.
 

Computron

Member
Check your PMs.

Also, as Ody found out above, remember that Gold Trials aren't "real" gold and Halo 3 will prevent you from playing ranked playlists if you're on a trial.

Considering the circumstances, it'd be cool if people remember to not be dicks and switch to social playlists if someone's on trials for the Halo 3ening.

Thanks, check PMs.
 

Madness

Member
Has anyone here who has held/felt controllers for the upcoming consoles decided which one is better? Quite a few threads I've read where some have said they don't really like the new bumpers or dpad on the XbOne controller. I know a few here went to Gamescom, PAX, E3. If you had to choose, which would you say?
 

Plywood

NeoGAF's smiling token!
Here's a taste of sandtrap to whet your appetite, and sorry if I'm bogging down the page this gif isn't that large.

10219571065_4068c1b738_o.gif
You might be led to believe that it was the sticky flying across the gilded grain sands and bonding with the enemy spartan who was aboard his mammalian companion as the magnum opus of this gif, but in truth it was the celebratory t-bagging that solidified and engraved this moment.
 

Computron

Member
I am writing up a post for the gaming side for when the Halo 3ening goes down.

Got Halo 3 .GIFs? Post them and I could add them.

Hopefully short in clip length so they dont lose attention, and small in file size.

Ill post what I got so far on the next page so as to not explode browsers.
 
Has anyone here who has held/felt controllers for the upcoming consoles decided which one is better? Quite a few threads I've read where some have said they don't really like the new bumpers or dpad on the XbOne controller. I know a few here went to Gamescom, PAX, E3. If you had to choose, which would you say?
I played the Xbone today, the placement of the triggers seemed a bit off. I felt like I needed to readjust my grip a bit to press them.
But when I got home and played my 360 again, I actually noticed that I felt similarly about the 360's bumper placement, but I didn't realize it because I was so familiar with the controller.
I'm thinking that in time I'd get used to the One's bumpers too, but it was one of the first things I noticed.

However, the rest of the controller felt really good.
The only game I played was Forza, so I didn't actually use many of the buttons, just triggers and thumb sticks.
I'm going to the Area One event this weekend where there will be more games, so I'll have another chance to try the controller more.
 

Karl2177

Member
I just rewatched Forward Unto Dawn on Netflix for the first time. Man, combining all of the Cortana sequences made each episode flow into each other better, but damn did it take the intensity out of the Cortana sequences. The one that intro'd with "What are you dreaming about in there" with the instant cut to black was soooooooooo good. In the Netflix version, it just doesn't quite have the same punch. Otherwise, having all the episodes back to back made the first two episodes seem a lot better than I remember them being.
 

Computron

Member
I played the Xbone today, the placement of the triggers seemed a bit off. I felt like I needed to readjust my grip a bit to press them.
But when I got home and played my 360 again, I actually noticed that I felt similarly about the 360's bumper placement, but I didn't realize it because I was so familiar with the controller.
I'm thinking that in time I'd get used to the One's bumpers too, but it was one of the first things I noticed.

However, the rest of the controller felt really good.
The only game I played was Forza, so I didn't actually use many of the buttons, just triggers and thumb sticks.
I'm going to the Area One event this weekend where there will be more games, so I'll have another chance to try the controller more.

How were the trigger rumble motors?
 
How were the trigger rumble motors?
In Forza, the trigger rumble allowed you to feel the tires skidding, which felt really cool, and I imagine would be useful info to know in a racing sim.
The intensity of the rumble fluctuated contextually, it was a really interesting sensation.
 

Computron

Member
In Forza, the trigger rumble allowed you to feel the tires skidding, which felt really cool, and I imagine would be useful info to know in a racing sim.
The intensity of the rumble fluctuated contextually, it was a really interesting sensation.

I wonder what the steam controller could do in that regard?
 

Madness

Member
I played the Xbone today, the placement of the triggers seemed a bit off. I felt like I needed to readjust my grip a bit to press them.
But when I got home and played my 360 again, I actually noticed that I felt similarly about the 360's bumper placement, but I didn't realize it because I was so familiar with the controller.
I'm thinking that in time I'd get used to the One's bumpers too, but it was one of the first things I noticed.

However, the rest of the controller felt really good.
The only game I played was Forza, so I didn't actually use many of the buttons, just triggers and thumb sticks.
I'm going to the Area One event this weekend where there will be more games, so I'll have another chance to try the controller more.

Oh that's good. We're the analog sticks better? In terms of turning, build, texture? And the overall feel, does it have that 'like a glove' type feeling of the current x360?

But yeah, that's primarily a reason why i want XbOne, is the controller.
 
I wonder what the steam controller could do in that regard?
Yeah it'll be interesting to see.
What stood out most to me about the rumble triggers is how subtle of a sensation you could feel on the fingertips, and it's not really something controllers have taken advantage of before.
The Steam Controller can certainly do through the trackpads, and Xbone thru the triggers.
 
Fuck, you ruined it Massacre.

:-D

I was waiting for that top post.

Son of a bitch, my bad man xD.

Just played some H3 1 v 1's on my shitty university internet (no sarcasm, it's got great upload and great download, but since it's so spread out it's laggy as fuck) with my brother...

Guys, I forgot how much fun Halo was. Had a blast, laughed basically the entire time, was good. This Halo 3 revival thing might actually really work out!!

Anyway, like I was saying, someone else might have to post it if I gotta work that day, ill miss all the fun...

Yeah, that's the day of one of my midterms =/. My awful math/date tracking made me think it was on Tuesday which I had off, but not so much.
 
Hnnng those GIFs.. I lied.. Spotty netcode or not, I'm playing some Halo 3 this week.

Oh that's good. We're the analog sticks better? In terms of turning, build, texture? And the overall feel, does it have that 'like a glove' type feeling of the current x360?

But yeah, that's primarily a reason why i want XbOne, is the controller.
The analog sticks are much smoother, they don't have much resistance when you control them.
I thought that aspect felt really nice, but I know there are others who prefer the resistance.
I personally think it would make precision aiming easier, but I only played Forza, and I'm not sure there is an FPS at the Area One event :(

The sticks were kind of indented at the top which I noticed helped me grip the sticks better when I pushed/pulled them to the extreme angles.

I thought the outside texture of the sticks felt really nice, not sure how long it'll last, but it felt great :p

The sticks seemed just slightly smaller, but it didn't affect me at all.

Gosh, the controller felt so good when I picked it up.
I read reactions that described it as feeling much more solid, and I didn't really understand that, until I held it.
The weight felt good. It fit in my hands so well, the handles provided a grip that felt really natural.

Again, my only complaint was that I felt like I needed to readjust my grip to reach the bumpers, but I think that's just because I wasn't really familiar with the controller.
I also read some complaints about the trigger and bumper sitting flush to each other, I honestly wasn't bothered by that at all, didn't even notice it at the event.
 

daedalius

Member
Awesome gifs. Makes me want to play again.

Would be great if a bunch of people started playing again since the networking is so dodgy.

Now if we could just do something about that FOV...
 

blamite

Member
Has anyone here who has held/felt controllers for the upcoming consoles decided which one is better? Quite a few threads I've read where some have said they don't really like the new bumpers or dpad on the XbOne controller. I know a few here went to Gamescom, PAX, E3. If you had to choose, which would you say?

I haven't used the PS4 controller at all but I tried the Xbone a hile ago and rote up some impressions mostlua bout the controller. tldr it's really good except the bumpers are kind of weird, the d-pad feels like it's good but it may actually not be, and the rumble triggers are super rad.
 

Tashi

343i Lead Esports Producer
Gran Turismo 6 >

Late gen racing games are always packed with content and amazing.

I was a GT whore until 5. They lost me after that.

Computron are you doing the Halo 3 revival OT? I was going to take it but if you've already got significant work done then just do it up. All I ask is that you take the banner for the old school Official Halo 3 thread and use it as a footer. <3

edit: Oh I see your OT now. You need more info than that bro. I'll take care of it. Dun wery.
 

Duji

Member
Computron is and always will be the master of Halo GIFs.

and someone give this man a medal:
When 343 took over, there was, I think, a very conscious effort on their part to communicate in the developer-community bonhomie style which Bungie had become cherished by so many for. The "We're just getting started <3" and "Thanks for playing our game, you're awesome" platitudes are pure Bungie echolalia and an attempt at personable warmth at a sprawling mass market. All fine when the transition was occurring and people didn't know what to expect. Now it seems as though they forward face the community with a forced smile while an MS exec presses a tazer to the back of their neck. The game has changed and I don't think 343 can pull off the matey Bungie atmosphere when it's so nakedly corporate on so many issues.

Why is updating playlists a zero-sum game? If they update Halo 3 they can't do 4? Halo 4's playlists have probably seen more updates in eleven months than Halo 3 did in three years. To be candid, Halo 4 is a rapidly sinking ship in terms of the total amount of folks remaining compared to how many purchased it; Halo 3 is going to shoot into the top ten of the xbl charts by virtue of being a free game. Now would be the time to let a single Halo 4 playlist update slide in favour of updating an admittedly old Halo game, but one which will bring fresh exposure to the franchise as a whole. It should be seen as an opportunity to secure new business for the future. You think kids won't put up with no sprint in your focus tests? Wait until they're playing Team Rockets on a map as vast as Valhalla, getting a kill every three minutes or spawning with a weapon that has an effective range of 10 feet on Last Resort. Or playing Duels. That shit should've been tidied up to have given a better representation of the Halo brand to newcomers.

A Halo 3/Reach update wouldn't have even occurred to people had Frankie not promised them, which is fine, Frankie's heart was no doubt in the right place when he said that. But it has made people consider the fact that 343 was created to serve a single franchise. A whole studio with a singular focus. It just would've been really nice if they could have done these updates despite the fact they aren't of immediate capital profit. It's those sorts of gestures that really show a community love and justify the <3's.

But the rules have changed. Frankie said that he's "Old and farty and remember how excited and optimistic folks used to be about this hobby" (http://neogaf.com/forum/showpost.php?p=45592516&postcount=8852). Well, equally, Halo fans are old and farty and remember when a player didn't have an advantage over another just because they paid more money to your studio at launch. They are old and farty and remember when legacy features of the game like campaign theatre and firefight weren't just hacked off like a dead limb in favour of, respectively, nothing at all and a mode which one had to be a member of MS's premium subscription service to even access. They remember when they could customise whether they could sprint in the game or not. Most importantly, they remember when this hobby was this hobby: Halo. Not a template upon which to layer current market trending gameplay tropes in a broad swipe at an even bigger pie than the one you've already got. Don't misunderstand; I remember when Turok 64 was 70 quid in Toys R Us and offered a piffling amount of content in comparison to most games now which retail for less. I know production costs are higher now than they've ever been. In many ways, all the pre-release and pre-order DLC shit for Halo 4 was justifiable. But when it starts to affect the base game; when rocket launchers fall at your feet out of luck; when you can stare through walls; when you put our super soldier in a wheelchair because accessibility means easier, easier means more people can play it and when more people can play it, more people give you money, you sacrifice what made the game so special in the first place. Halogaf may have become more sneering and suspicious but it's a mirror reflection of an industry turned cynical staring right back at them.
 
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