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Halo |OT18| We're Back Baby!

Booshka

Member
I doubt we'll see anything on that Halo TV series this year, if anything, it will be used to build up hype for Halo 5.

Already pumped, can't wait.

I hope Steven Spielberg, while having nearly nothing to do with it announces the next great thing in Halo fiction.
 
Trailer? Has there been any word that they've even started production?
Probably not

I doubt we'll see anything on that Halo TV series this year, if anything, it will be used to build up hype for Halo 5.

Already pumped, can't wait.

I hope Steven Spielberg, while having nearly nothing to do with it announces the next great thing in Halo fiction.
I wonder if its based around the original trilogy OR something like Spartan Ops?
 

Booshka

Member
everyone in this thread that plays on PC add me on Steam

xbl_booshka, dumb account name I made years ago but whatever.

I will be playing on Steam a lot for the time being, and I bought Chivalry so we can play that as well.
 

Fracas

#fuckonami
bought it yesterday morning, wanna play sometime?
Sounds good. Add me, my Steam name is same as my gaf name.
everyone in this thread that plays on PC add me on Steam

xbl_booshka, dumb account name I made years ago but whatever.

I will be playing on Steam a lot for the time being, and I bought Chivalry so we can play that as well.

I'll send an inv. My connection is pretty awful now, so I don't know how much I'll be playing, but in a month I go back to college and dat t5. Chivalry is fantastic when there's no lag.
 

Ken

Member
everyone in this thread that plays on PC add me on Steam

xbl_booshka, dumb account name I made years ago but whatever.

I will be playing on Steam a lot for the time being, and I bought Chivalry so we can play that as well.

i added you

my steam is corgi something

i'll probably just play dota2 when mac support comes out for official client though
 

Booshka

Member
I don't care what you play, the more Friends I have on Steam, the more invested I will be in it. Similar to how XBL is for me now.

Steam is free and gives me super deep discounts, and I have a 1200 dollar PC I need to put to use, so the Math is obvious. Spend more time and money on Steam to reap the rewards of my investment.
 

Omni

Member
Half way through Halo 2's campaign.. again. It's mah final day of holidays so I might as well go through it.

I long for a day where 343i puts all of the original Halo games onto a single blu-ray disc so I can just marathon through them all without having to change platforms. Halo 2 on Xbox 360 is unplayable because of the ghosting.
 
I don't care what you play, the more Friends I have on Steam, the more invested I will be in it. Similar to how XBL is for me now.

Steam is free and gives me super deep discounts, and I have a 1200 dollar PC I need to put to use, so the Math is obvious. Spend more time and money on Steam to reap the rewards of my investment.

Added you and mosterfracas, im pretty sure my steam is the same as my GAF, but it could be ion744 (i was a dumbass when i was little, sue me)

btw same thing as Booshka, if anyone on this thread wants to add me go ahead, i need more reason to use steam.
 

Booshka

Member
added all you peeps.

I just got 25 cents for selling a jpeg image that represents a Trading Card, which I can use to buy video games. I'm a believer as long as ppl keep buying images to help fund my actual video game purchases.

Feels like I sold an image of an achievement that someone else earned for the Xbox 360 language translation.
 

Booshka

Member
Halo 4 sucks yet I can't help but be excited for the next one.

Ugh.

You can help it, be a reasonable individual and look at the past as a sign for things to come. Stop falling for the pre-release nonsensical hype. It almost feels like MS spends as much time and money marketing Halo games as they do actually developing them. Especially when you factor in all the Certain Affinity outsourcing over the years. Ignore the bullshit press releases, interviews and fancy trailers. Wait until you can play a free Beta, or until the game actually comes out and you can see some real impressions from people that know and play Halo.
 

AvalonX

Neo Member
You know what they need to bring back? "X" to party up.

That would help keep people on. Kept me on for hours if I hooked up with a decent crew in H3.
 

DeadNames

Banned
You can help it, be a reasonable individual and look at the past as a sign for things to come. Stop falling for the pre-release nonsensical hype. It almost feels like MS spends as much time and money marketing Halo games as they do actually developing them. Especially when you factor in all the Certain Affinity outsourcing over the years. Ignore the bullshit press releases, interviews and fancy trailers. Wait until you can play a free Beta, or until the game actually comes out and you can see some real impressions from people that know and play Halo.

It's just habit man. This new CoD Halo hybrid still hasn't fully hit me. I love Halo and not being excited for one... I just don't know.
 

Madness

Member
Halo 4 sucks yet I can't help but be excited for the next one.

Ugh.

To be honest, the lacklustre reveal of Legendary Slayer as AR starts and the fact they've been spending time developing new perks, has all but killed any interest I've got for Halo 5. It was the one thing keeping me from going PS4 next gen. Now I don't even care anymore.
 

Booshka

Member
It's just habit man. This new CoD Halo hybrid still hasn't fully hit me. I love Halo and not being excited for one... I just don't know.

I was super fucking blind idiot hyped for Halo 2, back when the concept of a sequel being way worse than its predecessor didn't really exist to me. Then Halo 2 came out and I played it; I was crushed, disappointed, confused, how does something so good miss horribly on the core tenets of what made its predecessor amazing? My overly optimistic and feeble brain couldn't handle it.

I was slowly molded into the bitter, pessimistic and hardened chunk of coal of a Halo fan that I am today. Halo has been in a constant down spiral for a long time, how one could still get hyped for the series is lost to me. The series jumped ship as a shark a long time ago.

You know this, yet you are still hyped cuz of fancy trailers and delusions of grandeur. C'mon son.
 

DeadNames

Banned
To be honest, the lacklustre reveal of Legendary Slayer as AR starts and the fact they've been spending time developing new perks, has all but killed any interest I've got for Halo 5. It was the one thing keeping me from going PS4 next gen. Now I don't even care anymore.

Part of me wants to just give 343 a mulligan with Halo 4. I think I'm gonna wait next gen out, as my laptop is providing me with some good amount of fun. The perk thing is unacceptable though. People don't play Halo for perks. And 343 can't be serious when they say they were fine tuning Social Slayer for Halo 4, I just can't believe it.

I'm too naive for this.

I was super fucking blind idiot hyped for Halo 2, back when the concept of a sequel being way worse than its predecessor didn't really exist to me. Then Halo 2 came out and I played it; I was crushed, disappointed, confused, how does something so good miss horribly on the core tenets of what made its predecessor amazing? My overly optimistic and feeble brain couldn't handle it.

I was slowly molded into the bitter, pessimistic and hardened chunk of coal of a Halo fan that I am today. Halo has been in a constant down spiral for a long time, how one could still get hyped for the series is lost to me. The series jumped ship as a shark a long time ago.

You know this, yet you are still hyped cuz of fancy trailers and delusions of grandeur. C'mon son.

TBH a lot of me is excited just for campaign haha. Halo 4 has wicked good gunplay and the grenades are nice, it's just muddled down by shit like loadouts.
 

nillapuddin

Member
I guess my thing is, as much as I love them, the classic main-line Halo formula as a "game" is getting stale

It really seems to me, that with Bungie leaving Halo, they will end up making the best "Halo" they ever could, because they got to drop all preconceived notions.

Destiny is still sci-fi, still a FPS, still competitive and cooperative modes, still huge story, but they were able to create a game for the future.

I love the Halo campaigns, I truly do, but they need a refresher to stay exciting for another decade, 8 missions and you're done simply will not be good enough at a certain point.

As for Multiplayer, I truly believe that Guns-Grenade-Melee can work as it always has,
But.. the world around Halo has changed significantly, and (Armor Abilities) were a needed addition
(sans fucking jetpack)
, just to keep up with the competition in terms of feature-sets if nothing else.

Halo with more than 4 players needs to remember that it is at its best during Objective play, I have a play group of 6 players, and its gotten really boring for the past 9 months to only play BTB Slayer, or Dominion.

Smaller team sizes should be focused on competitive play with tight restrictions, and Larger team sizes should be focused on cooperative play with player choice being prevalent.

Are Spartan Ops and Firefight truly as far as it goes for Co-op experiences?
I hope not.

I love Halo, the games, the books, the crazy fans, hell, one of my biggest passions has been forging old maps into the new games, but when I think about being nearly 30 or whatever and waiting for (Halo 6) I really don't want it to be a prettier Halo 3, it needs more.
 

Booshka

Member
I guess my thing is, as much as I love them, the classic main-line Halo formula as a "game" is getting stale

It really seems to me, that with Bungie leaving Halo, they will end up making the best "Halo" they ever could, because they got to drop all preconceived notions.

Destiny is still sci-fi, still a FPS, still competitive and cooperative modes, still huge story, but they were able to create a game for the future.

I love the Halo campaigns, I truly do, but they need a refresher to stay exciting for another decade, 8 missions and you're done simply will not be good enough at a certain point.

As for Multiplayer, I truly believe that Guns-Grenade-Melee can work as it always has,
But.. the world around Halo has changed significantly, and (Armor Abilities) were a needed addition
(sans fucking jetpack)
, just to keep up with the competition in terms of feature-sets if nothing else.

Halo with more than 4 players needs to remember that it is at its best during Objective play, I have a play group of 6 players, and its gotten really boring for the past 9 months to only play BTB Slayer, or Dominion.

Smaller team sizes should be focused on competitive play with tight restrictions, and Larger team sizes should be focused on cooperative play with player choice being prevalent.

Are Spartan Ops and Firefight truly as far as it goes for Co-op experiences?
I hope not.

I love Halo, the games, the books, the crazy fans, hell, one of my biggest passions has been forging old maps into the new games, but when I think about being nearly 30 or whatever and waiting for (Halo 6) I really don't want it to be a prettier Halo 3, it needs more.

Play Shadowrun, it's pretty much a Halo game that doesn't have to adhere to any of the Halo lineage. Plays like Halo, yet is very different in tons of amazing ways.
 

Madness

Member
I refuse to believe Halo required at will superpowers to stay relevant in FPS. Can you imagine what Call if Duty would play like if you could go invisible any time you wanted? Or take flight? Or completely see through walls?

Keeping up with feature sets for the sake of keeping up is the wrong approach.

My point is, were Halo fans, not gamers in general or games journalists actually asking for perks, loadouts, sprint?

If the fans don't really want it and are vehemently opposed, why add it then? They may as well add ADS then, forget what Halo fanbase says, we need to broaden appeal to wide selection of gamers.
 

nillapuddin

Member
Play Shadowrun, it's pretty much a Halo game that doesn't have to adhere to any of the Halo lineage. Plays like Halo, yet is very different in tons of amazing ways.

Yeah a friend bought it for me, very fun, but without the campaign to get me hooked from a story perspective it was hard to play consistently, demo was incredibly fun

Part of me wants to go back to a hub-world-esque thing. Maybe flying around in a ship? Not sure.

*Destiny

I refuse to believe Halo required at will superpowers to stay relevant in FPS. Can you imagine what Call if Duty would play like if you could go invisible any time you wanted? Or take flight? Or completely see through walls?

Keeping up with feature sets for the sake of keeping up is the wrong approach.

My point is, were Halo fans, not gamers in general or games journalists actually asking for perks, loadouts, sprint?

If the fans don't really want it and are vehemently opposed, why add it then? They may as well add ADS then, forget what Halo fanbase says, we need to broaden appeal to wide selection of gamers.

Nooooooooo.

Go back to Halo. Fuck reviewers, fuck executives, fuck shitty gamers.

END OF THE STORY.

Well then fuck the world in it's stupid ass for insisting itself upon Halo.

I will not disagree with you guys, I dont want to strap on a Jetpack and look down my sights any more than yall do, Im just saying, I see why they did it.

Was it wrong? In a lot of peoples eyes yes.
But as much as we think sometimes, I know board meetings at 343i dont involve the higher ups shitting into their hands and throwing it at the walls to see what sticks, and as much shit as 343 gets now, Bungie brought Jetpacks into our lives, even they, the creators of Halo Multiplayer, were trying to shake things up.

From a Gameplay perspective:
Halo 3 -> Reach, fucking gigantic leap in the "wrong direction"

Reach -> Halo 4, I would say mostly positives
 

ZeNy

Neo Member
Part of me wants to go back to a hub-world-esque thing. Maybe flying around in a ship? Not sure.

I would like to see a Halo game like Metroid Prime in fact. Part Open World with narrative missions and a lot of exploration. The Janus's Key is a perfect opportunity to see something like that happen in the serie.

Also, I was in vacation for a few weeks, what happened to Halo Council?
 
Oh man Halo 3, first game in years for me and I can't aim for shit, so much dead zone on the stick it's hard not to over shoot your target.

Also Halo 3 lag, I never missed you.

After 2 matches I can't stand this game, it's really aged and with an AR start you are SoD if someone has a BR in your face.
 
That George Zimmerman thread is shocking,

Cannot understand why people defend him.

I found those fellas in WoW like if was something to celebrate, shocking indeed.

I refuse to believe Halo required at will superpowers to stay relevant in FPS. Can you imagine what Call if Duty would play like if you could go invisible any time you wanted? Or take flight? Or completely see through walls?

Keeping up with feature sets for the sake of keeping up is the wrong approach.

My point is, were Halo fans, not gamers in general or games journalists actually asking for perks, loadouts, sprint?

If the fans don't really want it and are vehemently opposed, why add it then? They may as well add ADS then, forget what Halo fanbase says, we need to broaden appeal to wide selection of gamers.


They actually doing this since MW2 and more notable with Black Ops 2 where you can use Invisible camo indefinitely in some missions, and its great because it breaks the monotony of shoot everything you see but makes the missions really easy.

But I believe Halo potencial is more in exploration and exclusive skills in campaign like running at super speed, a more natural evasion against nature, special enemies affected by alien artifacts or explore Covenant homeworlds, that could be great.
 
I found those fellas in WoW like if was something to celebrate, shocking indeed.




They actually doing this since MW2 and more notable with Black Ops 2 where you can use Invisible camo indefinitely in some missions, and its great because it breaks the monotony of shoot everything you see but makes the missions really easy.

But I believe Halo potencial is more in exploration and exclusive skills in campaign like running at super speed, a more natural evasion against nature, special enemies affected by alien artifacts or explore Covenant homeworlds, that could be great.

My initial Halo 4 playthrough was actually a little entertaining because it felt like 2 + Reach in the sense that you could either have long missions by taking your time and fighting everything, or cheese it by driving away from encounters and using sequence breaks. Forerunner and Reclaimer are probably the most notable examples considering Forerunner's only mandatory combat is the first Knight fight and Reclaimer can be done by clipping through shields, instakilling the Lich on arrival etc.
 

Fuchsdh

Member
Wasn't he found innocent? That's reason enough isn't it?

People on the internet like playing judge and jury, and "justice" is only served if the side you like wins. That's why I hate that the media plays up trials like this.


My initial Halo 4 playthrough was actually a little entertaining because it felt like 2 + Reach in the sense that you could either have long missions by taking your time and fighting everything, or cheese it by driving away from encounters and using sequence breaks. Forerunner and Reclaimer are probably the most notable examples considering Forerunner's only mandatory combat is the first Knight fight and Reclaimer can be done by clipping through shields, instakilling the Lich on arrival etc.

As someone who hates Legendary in all games except Halo 1, I appreciate the ability to skip combat. It was something I sorely missed in Bioshock Infinite, and I thought was pretty stupid since Master Chief shouldn't be more subtle than DeWitt in application of force...
 
People on the internet like playing judge and jury, and "justice" is only served if the side you like wins. That's why I hate that the media plays up trials like this.




As someone who hates Legendary in all games except Halo 1, I appreciate the ability to skip combat. It was something I sorely missed in Bioshock Infinite, and I thought was pretty stupid since Master Chief shouldn't be more subtle than DeWitt in application of force...

I hope they give us some additional options in the next Campaign though, especially if Chief will be exploring somewhere as vast as the Ark again. Maybe give us three potential options per mission.

Shoot your way out: Muscle your way through a linear set of objectives featuring abundant enemy types with creative approaches to threatening encounters.

Survive: Traverse levels exchanging firepower for mobility, going off the beaten path to use your stealth expertise to minimize collateral damage and dispatch sentries whenever necessary.

Explore: Ditch heavily-fortified Remnant and Forerunner blockades in favor of maintenance pathways and alien corridors, learning the lore of these mysterious worlds to hack systems, find artifacts, and destroy relics too far gone to better prepare you for your next mission.
 
Does anyone know why it took Dlc Map Packs so long for BUNGiE to deliver for Halo 3 (And perhaps Reach but excluding Defiant & Anniversary Dlc)? Were they using that time in between to better polish/tuning the Multiplayer until delivering them was ready?

Did 343 Industries & Certain Affinity pushed those Map Packs Too Soon Rather Using The Time & Resources To Better Polish Halo 4 Multiplayer???

I wonder.
 

Fuchsdh

Member
I hope they give us some additional options in the next Campaign though, especially if Chief will be exploring somewhere as vast as the Ark again. Maybe give us three potential options per mission.

Shoot your way out: Muscle your way through a linear set of objectives featuring abundant enemy types with creative approaches to threatening encounters.

Survive: Traverse levels exchanging firepower for mobility, going off the beaten path to use your stealth expertise to minimize collateral damage and dispatch sentries whenever necessary.

Explore: Ditch heavily-fortified Remnant and Forerunner blockades in favor of maintenance pathways and alien corridors, learning the lore of these mysterious worlds to hack systems, find artifacts, and destroy relics too far gone to better prepare you for your next mission.

You might be interested in this post by Postmortem at FUD then: http://assembly.forwarduntodawn.com/index.php?topic=426.0
 
Does anyone know why it took Dlc Map Packs so long for BUNGiE to deliver for Halo 3 (And perhaps Reach but excluding Defiant & Anniversary Dlc)? Were they using that time in between to better polish/tuning the Multiplayer until delivering them was ready?


Did 343 Industries & Certain Affinity pushed those Map Packs Too Soon Rather Using The Time & Resources To Better Polish Halo 4 Multiplayer???

I wonder.

Yup and not planified DLC content before the game were released.

You might be interested in this post by Postmortem at FUD then: http://assembly.forwarduntodawn.com/index.php?topic=426.0

They could add that mecanic in Halo 5 perfectly since he lost Cortana and have to figure out everything by himself
 
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