HaloGAF's slow migration to MLG continues.
Now I just need there to always be a competent group to play with.
HaloGAF's slow migration to MLG continues.
Should be back. Seriously people need to know what they are playing right now.
Can you justify removing Infection? So many play it every day, it's one of the most popular playlists, for better or for worse.
I completely agree though, playlists badly need a trimming.
Doesn't necessarily mean the population is smaller, perhaps in the U.S., but I find that super doubtful.Seems when I sign on these days I'm getting more and more games with people outside of the US.
Apologies, missed that.Infection is part of the community list, the community stuff can get splintered off if necessary but it really should be under an umbrella that is "community."
Also, some gametype info should be available when pulling up the scoreboard as well. At the very least display the current round or amount of kills needed to win like Halo 3 did.
My guess would be a growing international userbase.Doesn't necessarily mean the population is smaller, perhaps in the U.S., but I find that super doubtful.
Could it have been a change since 343I took over?
While it makes me weep for the younger generation, it very clearly deserves to be.
*faints*I look at Reach and I just not only see terrible playlist management but honestly? Honestly? The UI looks like something someone would do if they weren't really interested in multiplayer and just wanted the bare minimum info. How is this acceptable?
Eh, That's a broad stroke.I look at Reach and I just not only see terrible playlist management but honestly? Honestly? The UI looks like something someone would do if they weren't really interested in multiplayer and just wanted the bare minimum info. How is this acceptable?
In the past month (when Reach went from 8th to 5th)? I'd consider that highly doubtful.My guess would be a growing international userbase.
It's one of the prettiest UIs I've seen and it's pretty quick and smooth, but I agree that it's lacking when it comes to conveying basic info. And the generic Forge World thumbnail for custom maps is a huge oversight. We can't be expected to remember the names of every single Forge map, especially since most of them aren't representative of the map at all (Think Twice? What the hell is that?). Not being able to customize that thumbnail pretty much makes voting for those maps a crap shoot if you can't remember every single name.I look at Reach and I just not only see terrible playlist management but honestly? Honestly? The UI looks like something someone would do if they weren't really interested in multiplayer and just wanted the bare minimum info. How is this acceptable?
I look at Reach and I just not only see terrible playlist management but honestly? Honestly? The UI looks like something someone would do if they weren't really interested in multiplayer and just wanted the bare minimum info. How is this acceptable?
If they do Snipers, they have to do three things: no infinite ammo (promotes camping), no radar, and no secondary unless it is a Beam Rifle or some new Forerunner Sniper type weapon.I'd just do away with Team Snipers completely. Every match I've had in that playlist is just pixel hunting on Coagulation.
Halo 2 pretty much laid the proper foundation, why even stray all that much from it:
Rumble Pit
Double Team
Team Slayer
Team Skirmish <- objective
Team Training <- guests go here
Team Snipers <- stop putting team snipers in other lists and keep it confined to this one
Team Hardcore <- mlg
Big Team Battle <- guests go here too, as much as people don't want dumbass guests in BTB the population would plummet without them
Team SWAT <- people like to play this might as well keep it in
H2 Challenge <- make this community bullshit, griffball/zombies
Honestly Team Doubles could just go the fuck away if they're not going to make decent maps for 2v2. We need anything else?
This makes sense, since it's not exactly competitive. Unless you're using the loosest definition of the word.I'd be okay with Living Dead having its own list if it was hidden behind a "Community" grouping like Action Sack, MLG, and Griffball currently are.
That's a bit of a broad stroke.
The Active Roster (a large part of said UI) is a fantastic addition.
But yes, I agree that the removal of info was a poor decision. I guess they felt that people who care enough will go the website? Either way, it was the wrong choice to make.
I have migrated.HaloGAF's slow migration to MLG continues.
Rumble Pit
Double Team
Team Slayer
Team Skirmish <- objective
Team Training <- guests go here
Team Snipers <- stop putting team snipers in other lists and keep it confined to this one
Team Hardcore <- mlg
Big Team Battle <- guests go here too, as much as people don't want dumbass guests in BTB the population would plummet without them
Team SWAT <- people like to play this might as well keep it in
H2 Challenge <- make this community bullshit, griffball/zombies
If they do Snipers, they have to do three things: no infinite ammo (promotes camping), no radar, and no secondary unless it is a Beam Rifle or some new Forerunner Sniper type weapon.
That sounds stupid but I think 343i should beta test their play lists for Halo 4. What I mean with "beta test their playlists" is: Releasing a Multiplayer demo a month before release. Collect community impressions, analyse them etc.
Like I said it sounds stupid, so yeah scrap that.
Yeah. I criticize that already:I think when they come out with playlists they need to come out swinging. Define what a playlist really means. Make titles that actually speak to what people are playing. None of this half-assed "Slayer", then we have how many fucking versions of said "slayer"? Squad? Team? Super? Premium? What does this shit even mean? The average player isn't going to get it. Stop being cute and start telling people what they need to know.
Seriously 343i? Seriously? First calling the TU playlist Super Slayer? WTF. People don't give a fuck about TU setting or normal. The TS playlist is so popular because it is called Team Slayer. I bet with you about that.(Or I think they do because bsangel wrote in the bulletin: "A significant portion of Halo: Reach players enjoy the Title Update settings." So I'm assuming that more than 1500people voted for TU settings) Why should they play a playlist which is called Super Slayer? That sounds stupid. If I hear Super Slayer, I think about gametypes with overpowered Spartans.
Also, some gametype info should be available when pulling up the scoreboard as well. At the very least display the current round or amount of kills needed to win like Halo 3 did.
Otherwise with 4, they should not try to please everyone. It's okay for Reach because Bungie started it and it's a train wreck for months.
Seriously 343i? Seriously? First calling the TU playlist Super Slayer? WTF. People don't give a fuck about TU setting or normal. The TS playlist is so popular because it is called Team Slayer. I bet with you about that.(Or I think they do because bsangel wrote in the bulletin: "A significant portion of Halo: Reach players enjoy the Title Update settings." So I'm assuming that more than 1500people voted for TU settings) Why should they play a playlist which is called Super Slayer? That sounds stupid. If I hear Super Slayer, I think about gametypes with overpowered Spartans. Squad Slayer was such a great playlist for a) TU settings and b) no fucking Armor lock. Now I have to play with AL again. C'mon. And do we get bleedthrough back? I had a 1vs1, weakened him with DMR and punched him. With bleedthrough he would have been dead, but no he punched me too, my shields were gone and we killed each other.
Edit.: 343i should just say "God damned it. Lets start from the scratch and re think the playlists".
I'm hoping the depiction of the start button next to the game type in the Halo 4 screens implies you can get game type details from there while in game. It's long over due.
Walsh just said his dream is to get hired at 343. C'mon Frank, if you guys can afford to bring Shisqo back on board, give Papa Walsh a shot.
Since they aren't going to be making more DLC, they should bundle Noble/Defiant together and sell it discounted, then later on lump CEA together with the DLC and sell that. It's annoying that DLC remains full-price even after the games can be bought new (or used) at substantial discounts.
Then, sure, if you're selling DLC for less than $10, require it and provide a handy link to where they can find it.
They should actually make an attempt to appeal to the core Halo community with their playlists. I always felt that Bungie either a) did whatever the hell they wanted and b) avoided updating playlists and settings too much so the average idiot gamer wouldn't be confused. There are some exceptions of course but there were many occasions where they simply didn't listen to community feedback..
The TU should just be made global at this point. The only difference now is bloom ratios. Unless 343 thinks Vanilla is actually still available in a meaningful way.
Global TU, delete Anniversary FFA and Anniversary BTB, throw Anniversary requirement on BTB, delete Super Slayer, bring back Squad, delete Squad DLC, delete TU ZB Slayer put ZB gametypes in other lists as a third voting option.
Also is there a reason this was done away with:
Imagine how useful this would be in regular mm too?
The more I look at Halo 2 I realize how many steps back the multiplayer took.
Funny thing is people got confused anyway. Since 2 they've been squandering away information regarding what people are playing. Maybe I'm just pissy this week but you design around information you know you need to display, you don't come up with a design then ax whatever the fuck isn't convenient in your "sleek UI." That's the very definition of cheating in design.
Can't do that, sadly.
That would be good, but actually tell us what the Starting & Secondary weapons are, not just "Map Default".
There would be an HBO meltdown if TU went global.The TU should just be made global at this point. The only difference now is bloom ratios. Unless 343 thinks Vanilla is actually still available in a meaningful way.
Global TU, delete Anniversary FFA and Anniversary BTB, throw Anniversary requirement on BTB, delete Super Slayer, bring back Squad, delete Squad DLC, delete TU ZB Slayer put ZB gametypes in other lists as a third voting option.
Never gonna happen. Halo 3 still full price. The suits at MS obviously doesn't give a shit about their customers.
That would be good, but actually tell us what the Starting & Secondary weapons are, not just "Map Default".
There would be an HBO meltdown if TU went global.
"Please redeem the included Anniversary Map Pack code that came with your copy of Halo: Anniversary for use in the full Halo: Reach, available via Games on Demand and your local retailers. The demo period for these playlists has ended. You can still enjoy Anniversary Classic"
There would be an HBO meltdown if TU went global.
You wouldn't know, you wouldn't know...HBO is filled with BKs. Let them scream.
They say 85% bloom breaks the sandbox and makes automatic rifles too weak and precision rifles too powerful.It's not like TU is any different than vanilla at this point with bleedthrough gone.
It's not like TU is any different than vanilla at this point with bleedthrough gone.
"Please redeem the included Anniversary Map Pack code that came with your copy of Halo: Anniversary for use in the full Halo: Reach, available via Games on Demand and your local retailers. The demo period for these playlists has ended. You can still enjoy Anniversary Classic"
No they cannot do that.
We will always be stuck with those Anniversary playlists.
So you're forcing them into Damnation, Prisoner, Beaver Creek, and Hang 'em High? No. That's alienating the consumer too much. I've thought it over many times, but the lowest you can get the Anniversary playlists to is 3 lists. BTB, Firefight, and 4v4. You could throw in another for FFA, but it isn't entirely necessary.
Plus, you're just pulling a EA/Bioware and saying buy more shit to get the best experience.
There really isn't shit 343i can do that's going to make us content or HBO content or the vast majority of players content because Reach is a mish mash of several different ideas and philosophies that contradict each other and the Halo we came to know and love. As much as I loathe some of the playlists in Classic I prefer it to any of the bloom DMR/AA bullshit in others. And I much prefer the ZB game types (although seriously armor abilities with that too? why?). Without 343 these wouldn't even exist and I might stop playing altogether. But still I really have to do wonder why Squad Slayer of all things had to take a dive when everything but classic/mlg now has certain armor abilities (correct me if I'm wrong?).