Zeouterlimits
Member
With the Bulletin pictures, I feel I can safely say I really like the look of the new BR. Feels a lot closer to its in my opinion, FAMAS roots.
One of the senior designer Robogabo at 343 posted some intresting info:
He also posts pics daily @ conceptart.org.
The website is awesome, great talent post there.
Registration is free btwcan you post the pics?
Registration is free btw
It's too much, like 120 pages.
hahahah halo 3 is so bad
Fyrewulf, did one of your maps get in matchmaking recently? A spire variant with a Gauss-Hog' near the cliff edge on red spawn?
I just played a game where within 10 seconds of it spawning, it was driven off a cliff by a disgruntled troll who didn't make in time to the gunner seat. NOT ONE TIME, BUT EVERY TIME it spawned.
Good times.
But I did end up catching this gem on rendered film because of it:
A busted-up flaming worthog that's missing 3 wheels, the turret and an engine but still drives.
Cyren I honestly don't now how you have managed to stay as a moderator at the mlg forums. I use to be a frequent lurker there but I took a break from it after reach came out. I recently went back there and it was the equivalent to the bungie.net forums. Their posts on information we don't even have yet made me feel sick to my stomach and the arguments for certain weapons because they sound good just made me never want to set foot in their again. /rant
I never understood peoples' hard-on for the 1-50 ranking system in Halo 3. It didn't tell you much. I prefer how it is in Reach where you can see the kills/deaths and such across modes.
There's no reason you can't have 1-50 and more detailed stats. Reach doesn't separate K/D across playlists in game anyways...See people all the time who have 100k+ kills and a K/D of like 3.0, but yet they're terrible. Griffball boosting I guess.
One of the senior designer Robogabo at 343 posted some intresting info:
He also posts pics daily @ conceptart.org.
The website is awesome, great talent post there.
I don't really give a shit about stats, I care about accurate rankings and good matchmaking. That's the most important to me.
How else would you (or the game) determine ranking than to use statistics?
I don't really give a shit about stats, I care about accurate rankings and good matchmaking. That's the most important to me.
BPRHow else would you (or the game) determine ranking than to use statistics?
Wins and losses would be good.
Wins and losses would be good.
Trey, what are you even arguing?
KD modifier = Kills + (Assists/2) / Deaths;
Loss rate = Losses / Games played;
rank value = KD modifier * Loss rate;
I have no idea what his/her real name is :3the fuck?
Code:KD modifier = Kills + (Assists/2) / Deaths; Loss rate = Losses / Games played; rank value = KD modifier * Loss rate;
That's just something I cam up with real quick. A mathematician an come in and find what's wrong with it, but for now (until I can put more into it) it works.
By themselves? Nah.
Also, wins and losses are a statistic.
Terrible way to gauge for solo players...The Henery is a good example here...
How do we know you're good at Halo aside from beating the other opponent? I'm just talking about the gameplay. What are the things that I do with my spartan that shitty players do not?
I never understood peoples' hard-on for the 1-50 ranking system in Halo 3. It didn't tell you much. I prefer how it is in Reach where you can see the kills/deaths and such across modes.
Weapon accuracy, average health/time alive/overall damage taken, damage inflicted per grenade, weapon preferences and time holding them, objective time held. K/D at certain ranges. They each tell you different things in their own niche way.
Those alone won't work. For those stats to be accurate you need to know how good the opponents were. They're dependent.
Mentioned this a few weeks ago. Unfortunately there are no vehicles allowed on the smaller maps. You can't even forge race tracks on them.Put Heavies in Anni BTB and on Hang 'em High for lulz please.
Bad cameras at these events or is Frankie actually a Chromatophore?
Bahhahahahahhahahahahaha.
Thankfully, yes!Is BTB 2P local?
That Microsoft Stud pic is pretty great.
And holy shit @ possible new Cortana... in human form? Naw, there's no way they'd put Cortana in an actual, blood + flesh human body. And maybe Jen Tayler will still do the voice acting?
It's more than just K/D, assists and headshots. Because there are 10's of thousands of players with better, "stats" than me, but I'll shit on them all day in MLG.
Cyren I honestly don't now how you have managed to stay as a moderator at the mlg forums.
The only way to do that is to track and individual's statistics relative to all the players they faced, and derive a value from that. That's almost inherently done in K/D and win-loss, but any substantial statistic would need to be more particular.
@thee: I could do the same summary as you within the parameters of Reach's system. Agree to disagree.
Fixed.
Doesn't reflect ability accurately in objective games. Simple enough to work in slayer game types. Isn't this basically what Reach does?
Why? When I was playing it about a month ago I thought it was pretty awesome. Felt like someone had taken the shackles off my feet!
Reach 100% bloom is so slow it's not even funny.-Sloppy BR that has terrible spread, undependable weaponry
-Terrible playlist management and maps
-Terrible netcode
-Terrible framerate
-Slow gameplay.
Put a video of H3 up next to Reach and you'll see how much faster paced Reach even with all the ranting of "OMG AA's MAKE THIS SO SLOW". Those statements are simply not true Reach is fast as fuck.
Reach 100% bloom is so slow it's not even funny.
That Microsoft Stud pic is pretty great.
And holy shit @ possible new Cortana... in human form? Naw, there's no way they'd put Cortana in an actual, blood + flesh human body. And maybe Jen Tayler will still do the voice acting?
Where are you getting that?
I just assumed the guy and gal from the vidoc were voicing new characters.
-Sloppy BR that has terrible spread, undependable weaponry
-Terrible playlist management and maps
-Terrible netcode
-Terrible framerate
-Slow gameplay.
Put a video of H3 up next to Reach and you'll see how much faster paced Reach even with all the ranting of "OMG AA's MAKE THIS SO SLOW". Those statements are simply not true Reach is fast as fuck.
-Sloppy BR that has terrible spread, undependable weaponry
-Terrible playlist management and maps
-Terrible netcode
-Terrible framerate
-Slow gameplay.
Put a video of H3 up next to Reach and you'll see how much faster paced Reach even with all the ranting of "OMG AA's MAKE THIS SO SLOW". Those statements are simply not true Reach is fast as fuck.
Preach it.The only one of those that doesn't apply to Reach is terrible netcode, lol. Reach is not "fast as fuck", seriously? The only mode in Reach that actually feels fast is ZB and all you do is cry when you play it, lulz.
The only one of those that doesn't apply to Reach is terrible netcode, lol. Reach is not "fast as fuck", seriously? The only mode in Reach that actually feels fast is ZB and all you do is cry when you play it, lulz.