Go play a Team Slayer game of Isolation and see how stupidly fast Regen spawns, and tell everybody how fun it is.Regen wasn't awful in Halo 3, at least IMO. I imagine it should work something like that, though it will be interesting to see how it will play out with non limited use.
Regen wasn't awful in Halo 3, at least IMO. I imagine it should work something like that, though it will be interesting to see how it will play out with non limited use.
I just realized how often people are going to be have full teams of hardlight shields, and just run around the map...
fuck
Sounds sweet. Hopefully Frank's watching and can organise some way in which you lot could tweak things for launch.That depends on MLG, since the game isn't on the circuit then the settings are at a standstill. Since Killa KC runs it and is paid to do games on the circuit it won't continue. This isn't a knock on him btw, it makes sense. So with that APK (a pretty known Forger) contacted him to see if we could do testing if it does come back for MLG Raleigh so it isn't a scramble to find settings like they did with Columbus.
A bunch of us are going to be working on settings at the launch of Halo 4 to get something the community likes for competitive players, we don't want to become MLG v2/we aren't doing tourneys, we just want whats best at heart for our respective community with passion, care, and feedback as a whole.
Also, this environment looks pretty awesome.
I was just shitting around, making a jab at Reach more than anything. Even with sprint and AAs and perks and killcams and attack dog killstreaks and prestige, I'm not gonna think about Halo 4 MP in a critical fashion until it releases. If it ends up being bad, oh well, I'll just go back to TF2. There are a lot of little things that I can't make calls on until I've actually played it, even little things like how the weapons feel when shot and how satisfying it is to land kills.Reach is just as much a full-experience "flagship" title as Halo 1, 2 and 3. I consider the gameplay additions in Reach to have added considerably to the enjoyment of the game. To simply ignore Reach and base the progression of the gameplay from Halo 3 would be (IMO) a needless step backwards.
I don't understand, Frank said that the modifications weren't really perks in the traditional sense, these things sound exactly like perks.
That looks more Campaign than multi. I thought that the internal beta was just 'War Games'? If that's campaign then wtf is a build like that doing out in the wild?
I'm already feeling a little intimidated at the sheer volume of perks, specialisations, AA's and whatever else I have to consider before I enter battle. Halo's beauty was in its simplification of the FPS genre. The endless accoutrements applied before the games even started reminds me of a over-wrought PC shooter from the 90's. The exact sort of shooter Halo killed off.
On the side you see two team split icon for scores.That looks more Campaign than multi. I thought that the internal beta was just 'War Games'? If that's campaign then wtf is a build like that doing out in the wild?
It's a fact that people will be able to spawn with AAs (and perks) is it not?Ahahahahaha oh you.
It was fine. Seeing as how I've been playing Halo 3 Team Slayer very recently (not in the past month mind you, but for much of first half of this year), I can safely say it wasn't a problem. Isolation hardly popped up and when it did I don't remember anything game breaking about the regenerator. Isolation is a bad map I don't know how any can have "fun" on it but it wasn't made worse by the regenerator.Go play a Team Slayer game of Isolation and see how stupidly fast Regen spawns, and tell everybody how fun it is.
By now I'm convinced. 343 is making base traits and features as close to classic Halo as possible to placate the purist crowd, while adding every modern shooter convention under the sun on top of it to pull in non-fans and "casuals". You can turn off all the "non-Halo" additions and play Halo 2 HD if you wish while there will be a plethora of options available to customize your gametype with all the new stuff.
I'm looking forward to some new vehicles.
That looks more Campaign than multi. I thought that the internal beta was just 'War Games'? If that's campaign then wtf is a build like that doing out in the wild?
I'm already feeling a little intimidated at the sheer volume of perks, specialisations, AA's and whatever else I have to consider before I enter battle. Halo's beauty was in its simplification of the FPS genre. The endless accoutrements applied before the games even started reminds me of a over-wrought PC shooter from the 90's. The exact sort of shooter Halo killed off.
I'm glad you're convinced.
I'm not.
higherlevel said:Also, I know everyone hates AAs because of Reach
It was fine. Seeing as how I've been playing Halo 3 Team Slayer very recently (not in the past month mind you, but for much of first half of this year), I can safely say it wasn't a problem. Isolation hardly popped up and when it did I don't remember anything game breaking about the regenerator. Isolation is a bad map I don't know how any can have "fun" on it but it wasn't made worse by the regenerator.
It has team scores in the bottom right of the screen. That is almost certainly multiplayer.
On the side you see two team split icon for scores.
A guy wants to charge me with a sword? No problem
DEPLOY THAT SHIELD
There's your armor lock.
No map names or campaign spoilers? Lame.
I'm just reporting on my experiences. The regenerator on Isolation was rarely a problem (if it is one) because Isolation rarely popped up for me.Uh when I played team slayer people used that tactically, it spawns every 2 or 3 mins and people timed it, it popped up a lot on isolation and sucked, never seemed so bad on other maps.
Here's the album
Sad truth is he has no idea what he's talking about. If you're referring to the guy on twitter. Said all the guns were in the beta..did he forget there was a new enemy or...
Don't worry guys, I'm sure they'll implement custom game browsing so that everybody gets to play what they want without having to worry about the terrible, unbalanced or broken stuff.
Don't worry guys, I'm sure they'll implement custom game browsing so that everybody gets to play what they want without having to worry about the terrible, unbalanced or broken stuff.
Don't worry guys, I'm sure they'll implement custom game browsing so that everybody gets to play what they want without having to worry about the terrible, unbalanced or broken stuff.
Also, I know everyone hates AAs because of Reach, but that game's problems were mainly bloom and movement. With Halo 2 movement and no bloom I think everyone would be more accepting of AAs. Halo 4 has that movement and has no bloom so I think the issues people have with AAs won't be as big of a deal.
There were four major issues with Reach IMO
reticule bloom
slow player movement/low jump height/inertia
awful selection of maps
abundance of Forge World maps in matchmaking
we know the first two have been fixed and I seriously doubt the latter two will not be improved in 4.
No map names or campaign spoilers? Lame.
Uh when I played team slayer people used that tactically, it spawns every 2 or 3 mins and people timed it, it popped up a lot on isolation and sucked, never seemed so bad on other maps.
I'm just reporting on my experiences. The regenerator on Isolation was rarely a problem (if it is one) because Isolation rarely popped up for me.
So it was the same as a power weapon then.
I didn't necessarily see a problem with it. Sure it sucked but whatever, it also sucks when the other team has rockets.
Even with no bloom and Halo 2 movement, can you think of any AA that meaningfully adds something to the core experience of Halo? I always thought of AAs as something that each broke the game in their own way sans hologram.It's probably Spartan Ops.
Also, I know everyone hates AAs because of Reach, but that game's problems were mainly bloom and movement. With Halo 2 movement and no bloom I think everyone would be more accepting of AAs. Halo 4 has that movement and has no bloom so I think the issues people have with AAs won't be as big of a deal.
Yeah, makes me think the guy is just faking out information someone else gave him.
Target Locator?
Grenade Pistol? (see the image top right)
Neither?
Yeah, he seems to be all over the place, my guess is he has legit info but is also enjoying trolling.
Halo has so many completely different types of gametypes, it only makes sense to have a custom browser.Goddamn Conor, let the fuckin' custom game browsing go, man. You're just setting yourself up for failure, hoping for features that nobody even hinted at.
Call of Spryalo. Greatest.