So, five missions x 5 episodes, delivered over 5 weeks?all extra, all included with the game. Five missions, one episode per week.
no.So, five missions x 5 episodes, delivered over 5 weeks?
You mean you don't like Star Wars 1313 explosions that creates waist-high crate cover?
But watch dogs.....yum
Did you not see Watch Dogs?
Yep. Sad state of things. Though replace AC3 with FC3 for me.
15 minutes plus, depending on difficultyI'm curious as to how long these SpOps missions are.
If they're "missions" in the traditional sense, we're looking at a HELL of a lot of gameplay here, people.
Saw the Last of Us demo and everyone's reaction pretty much confirms that QTE and scripted events down exceedingly linear paths are the future many want. It was an interesting take on scripted events to make them contextual though. I guess.
15 minutes plus, depending on difficulty
all extra, all included with the game. Five missions, one episode per week.
So about an hour and 15 minutes of new Halo per week.
15 minutes plus, depending on difficulty
15 minutes plus, depending on difficulty
I dont think anyones body is ready for that.So about an hour and 15 minutes of new Halo per week.
Noice.
Frankie, if this game has 4 player splitscreen co-op, you could take game of the forever.
Think about that for a second. Game of the Forever. Your so close.
I sincerely hope y'all have us splitscreen bros in mind when it comes to Spartan Ops and beyond with Halo 4, as you have had in the past.
So, five missions x 5 episodes, delivered over 5 weeks?
15 minutes plus, depending on difficulty
So about an hour and 15 minutes of new Halo per week.
This is what we need. Either actually.. but a vidoc would be most appreciated.Yo are we getting a ViDoc? I hope so. I also can't wait for the Sparkcast. oh gosh
Holy shit if true. I won't believe it till I see it from an official source though. I always thought technical limitations prevented this in the past.Hasn't 4 player co-op splitscreen for campaign at least been confirmed? I'd assume Spartan Ops has the same 4 player split screen.
But it's no more linear and scripted than Halo...
I really want to understand how:
1) Spartan Ops is different from Firefight
2) How it is different from a Campaign mission
Not structurally - I get the narrative rich, episodic nature of it. But in terms of gameplay. Game starts and....what?
The GTTV thing provided no indication of what the mode is about, other than 1) episodic) 2) co-operative and 3) story-focused.
Which we knew.
What kind of witchcraft are the folks at 343 using to generate that much content for one game?
To put it in kylejspeak: How do they have enough resources for that????
all extra, all included with the game. Five missions, one episode per week.
Was this posted yet? I haven't seen it anywhere. Slightly better view of some new armor, the one in the center looks like a version of Halo 3's Scout helmet.
It's from this site, which also has some neat 3D models of stuff and comm chatter from the Infinity.
One thing we can take away from the campaign demo is that Halo 4's campaign looks to be in the same vein as Halo 1-3 and not an evolution of ODST's hubworld.
So smoothI like the tackling animation on these assassinations lol
So the shield the guy in the Campaign demo uses is the same as shown in the Ops videos, and I assume in Multiplayer as well. Neato.
http://i128.photobucket.com/albums/p172/ghaleoneb/Shield_Campaign.png[IMG]
[IMG]http://i128.photobucket.com/albums/p172/ghaleoneb/Shield_MP.png[IMG]
[IMG]http://i128.photobucket.com/albums/p172/ghaleoneb/Shield_Ops.png[IMG][/QUOTE]
Yea, in that mp b-roll it shows someone using it
Jet Pack, ugh.