bobs...onGaf
Member
Is this a joke? Is the giant energy shield bubble/burst and loud clang not enough to let you know they're one-shot/melee-able?
Not for me, in general I dislike the shield bar which depletes from both sides, makes it harder to read, as much as everyone here goes on about how easy Reach is to read I personally can never tell what state my (or opponents) shields are in unless they are 1 shot. Halo 3 had this weird visual way of showing the shield level of opponents which I havent noticed with Reach. The LED's on the Spartan seem to shimmer more the lower the shield level, great little indicator. The gameplay was also easier to keep track of, (in my opinion) 5 shots means that mentally its harder to keep tabs on the shield level of the opponent, sounds silly but for me I dont even bother trying to keep track of how many shots I put on someone in Reach between all the other B.S. it rarely matters.