Franklinator
Member
Feel the rage flow through your body Shadow
edit: my bpr is only like a 70, haha
edit: my bpr is only like a 70, haha
Shadow's just a scrub with a <100 BPR rating.
It is known.
No, because if you aren't zoomed in with the DMR at that range you can't hit things because the magnetism sucks balls.So you're saying that not getting knocked out of scope will rectify this in a long range situation? Here's what happens: dude shoots you from long range (he gets the first shot) and then just proceeds to shoot you 4 more times before you can turn, zoom in, and fire back 5 times. At least with the ability to be hit out of scope you can strafe a shot or two and hit him out of scope, possibly making him retreat.
Cool, thanks for clearing that up. I think I'll be able to deal with that, and the thruster sounds like my new go-to AA.Just played and..base speed is definitely faster. You CAN get knocked out of scope, but only if you take high damage. Thruster pack is like Gears rolling. Any direction that you tap or hold while hitting LB.
You would win more if it wasn't there and you were actually able to outshoot them.
Am I sensing hostility here? How is it not outshooting and outaiming when you're trying to gain the advantage back by hitting a noscoped shot to get back into scoping? This way, a battle can have a back and forth regardless of who gets the jump. If we just keep scopes, the initiator of the battle is far more likely to win. That's not outshooting and outaiming, that's who shot first.smfh, dealing with knock out is just dealing with an unnecessary and annoying feature that doesn't need to fucking exist. What, why do fucking long range gunfights need an extraneous bullshit mechanic when it could be just like every other fucking gunfight, the guy who outshoots and outaims wins. And no, knocking out has nothing to do with that, because even if you are able to outshoot and outaim him you can't because he's halfway across the map, and it's impossible to find him, zoom in, find him again and shoot him without being unscoped because of the DMR's perfect accuracy and fire rate.
It's really accurate actually. Probably a better way of measuring skill than any other system in the history of Halo.BPR is broken. It is known
Just played and..base speed is definitely faster. You CAN get knocked out of scope, but only if you take high damage. Thruster pack is like Gears rolling. Any direction that you tap or hold while hitting LB.
It's really accurate actually. Probably a better way of measuring skill than any other system in the history of Halo.
There will always be a disadvantage in those situations. the problem is that descoping doesn't work like you say. It does not give the person being shot a chance to descope their shooter, because, like I've said a billion times, this is the DMR. You can't hit things at that range without zooming in, and you can't zoom in because he's hitting you.How do you know that? In my experiences with BTB, most of the long distance 1v1 battles I've gotten into have been started by either him or me spotting one another while we're not aware and getting the first shot, removing descoping only keeps that disadvantage around as opposed to descoping allowing whoever gets shot first a chance to claw back in a bit.
My BPR's 86 or something like that.
I betray a lot.
There will always be a disadvantage in those situations. the problem is that descoping doesn't work like you say. It does not give the person being shot a chance to descope their shooter, because, like I've said a billion times, this is the DMR. You can't hit things at that range without zooming in, and you can't zoom in because he's hitting you.
No it can't because you can't zoom in and shoot back.Am I sensing hostility here? How is it not outshooting and outaiming when you're trying to gain the advantage back by hitting a noscoped shot to get back into scoping? This way, a battle can have a back and forth regardless of who gets the jump. If we just keep scopes, the initiator of the battle is far more likely to win. That's not outshooting and outaiming, that's who shot first.
Irony.Except I (and many, many others) have, multiple times. Can you please stop trying to pass your own personal experiences off as factual?
There will always be a disadvantage in those situations. the problem is that descoping doesn't work like you say. It does not give the person being shot a chance to descope their shooter, because, like I've said a billion times, this is the DMR. You can't hit things at that range without zooming in, and you can't zoom in because he's hitting you.
Descoping is the REASON for the disadvantage being so large.
That's why I said strafe, make him miss. I forgot though, you think it's absolutely impossible for someone to miss a shot at long range since it's so easy to aim with the DMR.No, because if you aren't zoomed in with the DMR at that range you can't hit things because the magnetism sucks balls.
My BRP is like 36. And I try my best.
Dude, don't worry. It most definitely is broken. Didn't Cyren say his is in the 60s? He's a great player. It largely has to do with what playlists you go into.
You do not need to zoom in to be able to shoot back. The lack of magnetism is your disadvantage, the disadvantage you want to bring back to the other guy. It does not make shooting back impossible like you'd want to claim, as you can still squeeze in scoped shots between anyway, especially if they miss.No it can't because you can't zoom in and shoot back.
Sort of want.I know this is a late reply but I'm pretty sure that's supposed to be a younger version of Frankie
Are you arguing that if you get shot by a DMR, you can't zoom back in and shoot the guy inbetween shots?
Because it's impossible to win when you're shot first in other circumstances, right.That's why I said strafe, make him miss. I forgot though, you think it's absolutely impossible for someone to miss a shot at long range since it's so easy to aim with the DMR.
Question: if that's the case, what will it matter if there's de-scoping or not? If you can't un-scope him and he won't miss a shot, you die 100% of the time if he hits you first. I think I'd rather try to de-scope him and retreat.
Just played and..base speed is definitely faster. You CAN get knocked out of scope, but only if you take high damage.
Because it's impossible to win when you're shot first in other circumstances, right.
That's what he seems to be arguing.
Nowhere, so why is it supposedly true at long range with no scope kicking?Where did anyone say this? :lol
So yeah, it sounds like there's some form of "scope health" that, once enough damage is caused, forces you out of scope. So a guy plinking you with a DMR shot from across the map won't be enough, but somebody putting some shots squarely into you from mid-range probably will.
MLGLOL
So yeah, it sounds like there's some form of "scope health" that, once enough damage is caused, forces you out of scope. So a guy plinking you with a DMR shot from across the map won't be enough, but somebody putting some shots squarely into you from mid-range probably will.
Congratulations, you can do it.http://www.youtube.com/watch?v=k4Cfb7hOlCM&t=48s
Here my strafe makes him miss but it's my 3rd time in the battle I'm zooming and shooting, trying to knock him out of scope
Nowhere, so why is it supposedly true at long range with no scope kicking?
Exactly. If there is no scope kicking, long range fights simply play out exactly like every other DMR fight in the game when you get shot first.
How many people here are against de-scoping? I just want to make sure there's at least 1 other person before I embarrass myself per usual.
How many people here are against de-scoping? I just want to make sure there's at least 1 other person before I embarrass myself per usual.
Sort of want.
Um, you would do what you would normally do when getting shot by a DMR. Strafing, and outshooting him if you're a better player.Because your argument is that it's impossible to turn a fight when you're shot first at long range due to descoping. How would you get back into that fight currently? By descoping who shot you first. Now take that out, and how are you going to win that fight? By the time you scope in and shoot back, you'll probably be down two shots without the ability to take him out of scope.
This seems like a decent way to do it.
Removes the annoyance of being pinged once from across the map and descoping (although with the sniper this is arguable), while at the same time makes it possible to easily descope someone at medium range if you are actually concentrating your fire on them.
Maybe a headshot should descope you right away though?
Sadface.
Why is it bullshit? That's the layer of meta to the battle so it's not simply pinging at people at long ranges because you have aim-assist.Congratulations, you can do it.
It's stupid that you have to deal with an extraneous layer of bullshit in order to do so.
This seems like a decent way to do it.
I'm not sure what this means. You are arguing that, with the ability to be hit out of scope, it is impossible to win a long range battle when you get shot first. Taking what you said and your perceived ease of use of the DMR, I'm saying that it wouldn't matter, un-scoping or not. In fact, with no de-scope mechanism it would be worse.Because it's impossible to win when you're shot first in other circumstances, right.
I'm ambivalent. I can see both sides and have to balance my desire to see those stupid Reach snipers get burned, and my own annoyance when a random shot knocks me out and I miss a kill.
Well, i don't like getting descoped, i'd be okay without it. But also okay with it, as i'm more or less used to it.
I take it this is a more or less neutral response?
Um, you would do what you would normally do when getting shot by a DMR. Strafing, and outshooting him if you're a better player.
Shadow's just a scrub with a <100 BPR rating.
It is known.
My BPR is 72