Rand0m TAG
Member
9hrs until showdown.
Clearly you haven't played with high level players then if you are discarding the possibility of breaking a spawn trap.
Also this issue seems to be specific of team objective and not MLG Zealot, while i Have played hundreds of team objective, I have played more than a thousand games on MLG and I havent been spawn trapped without chance of escaping.
Bungie just messed up that map.
you're right - its hard to draw the line "legally" but ethically? Subjective and difficult.
A quick 3-0 for us*beatdown
I think the "ethics" of video games are convoluted at best, and when you're playing in a competitive setting against strangers, they're non-existent. The only way to apply ethics is to physically prevent the players from doing whatever you don't want them to do.
That's because MLG test their shit properly. And they do it all with minimum of fuss. If something is obviously broken they amend it sharpish. Killa KC, one fucking man, organises this.
I was hoping/thinking there was a classic mode with no load outs? Would never touch the new modes if we had competitive Halo to play instead.In Halo 4 is it possible to have maps that regulate the AA? I would love to have a midship and Lockout type map in terms of size. You can just take off PV, Jet packs and any other AA that will mess up the flow of the game on that map.
The changed sightlines had no effect on the spawn system.
A quick 3-0 for us
I don't think I am, I think it really comes down to certain people here. From what I've observed from lurking, some people here aren't' interested in a "fair" or "competitive" match. They only want to win in the easiest way possible, and even when they get a win in say, Team Objective. They hold onto that flag for a couple extra minutes so they just do their best to farm kills, get more points, and turn it into a temporary match of team slayer.
To mean the "real sport: equivalent would be if a basketball team was winning, by a lot with say... 30 seconds left, they start being showboats doing their best to embarrass other players with their fancy moves.
It suddenly becomes less about playing a competitive game, and being unsportsmanlike, and an asshole really.
Clearly you haven't played with high level players then if you are discarding the possibility of breaking a spawn trap.
Also this issue seems to be specific of team objective and not MLG Zealot, while i Have played hundreds of team objective, I have played more than a thousand games on MLG and I havent been spawn trapped without chance of escaping.
That's because MLG test their shit properly. And they do it all with minimum of fuss. If something is obviously broken they amend it sharpish. Killa KC, one fucking man, organises this.
A quick 3-0 for us
don't think the spawns were bad in Halo 2. So i have no idea what they did to mess it up in Halo 3.
Couldn't have worded it better myself. Onslaught is the best example. You literally take turns spawn trappingWhat the fuck are you talking about? I was referring to your post about spawntrapping the specific situations it presents. Spawn killing, spawn trapping and spawn predictions have always been and will continue to be a large part of Halo. It just happens naturally as you get better at the game. It's just easier on some maps than it is on others.
you're right - its hard to draw the line "legally" but ethically? Subjective and difficult.
ehhhh I love Halo 2 but I was spawn trapped quite a few times on there too.
ehhhh I love Halo 2 but I was spawn trapped quite a few times on there too.
1 bomb on boneyard, heavies on cragmire, ar only hemorrhageHeads up Killa KC doesn't do testing for MLG anymore, he got a promotion. Going to be interesting for testing when it comes to Halo 4.
Stealth check out THC rules post.
Is there a link to the rosters, gametypes, etc for tonight?
that doesn't mean the spawns were bad IMO
ehhhh I love Halo 2 but I was spawn trapped quite a few times on there too.
Spawns in general Halo were never Bungie, or Halo's, strong suit. They just seemed far worse than normal in 3 and Reach for some reason, whether it is forge spawns or something else. The terrible spawning in Narrows, High Ground, Uncaged, you name it. It's borderline hilarious at times.don't think the spawns were bad in Halo 2. So i have no idea what they did to mess it up in Halo 3.
I forgot about"One of Seven" competition/contest Bungie is having. They will get something on Bungie day (July 7th). I wonder what it is, maybe the chance to play destiny?
that doesn't mean the spawns were bad IMO
Some people here are forgetting that normal spawn-trapping and the spawn-trapping on Zealot is not the same. Normal spawntrapping means you're under fire a few moments after you've spawned. On Zealot you're standing right behind the spawnpoints smacking them in the back right as they spawn. There's a big difference. The former requires a lot of skill and coordination (especially in something like the MLG playlist) to do consistently while the latter is much easier to set up.
You are so right. Hopefully one day I can be as pro and play thousands of games on MLG.
Some people here are forgetting that normal spawn-trapping and the spawn-trapping on Zealot is not the same. Normal spawntrapping means you're under fire a few moments after you've spawned. On Zealot you're standing right behind the spawnpoints smacking them in the back right as they spawn. There's a big difference. The former requires a lot of skill and coordination (especially in something like the MLG playlist) to do consistently while the latter is much easier to set up.
Shut up chubby lady.Shut up Suddoth.
I say we should all start talking about lore, Multiplayer talk for a game we all hate sucks
I hate spawn camping, but all this conversation reminds me of how awesome Narrows was with static spawns.
No way this is much more interesting. Just because you hate it doesn't me we all do. A lot of us still play it.
Wasn't being serious, the lore talk will come on the 12th.
What's the 12th?
880x720? I can't even.
So, what's the counter to the Zealot spawn trap? Killing the flag carrier and returning the flag (somehow)?
Halo 4 should be 60 fps!lol 2012... lol
Armor Lock.So, what's the counter to the Zealot spawn trap? Killing the flag carrier and returning the flag (somehow)?
It is not 'crazy awesome k/d' if it's done though exploitation. They might just as well write their chosen K/D on a blackboard in colorful chalk. Cheating is cheating. Acting like it's clever satire or clever commentary on the game's failings ignores what they're doing. They're being douches to the other team. That's the main achievement here. Don't color it differently. It's also a form of victim blaming.