I really hope that the rockets spawn by pelican replaces the laser.
The mantis looks ridiculously powerful, it reminds me of the Sandtrap hornet... Missles and machine gun...
Halo 4 Mantis Gameplay.. it's third person not first person then.
Glitchy video but it's good enough.
http://www.youtube.com/watch?v=4AFRuP1Ferw
HHHHHHHHHHHHHNNNNNNGGGGHHHHHHHHHHalo 4 Mantis Gameplay.. it's third person not first person then.
Glitchy video but it's good enough.
http://www.youtube.com/watch?v=4AFRuP1Ferw
Halo 4 Mantis Gameplay.. it's third person not first person then.
Glitchy video but it's good enough.
http://www.youtube.com/watch?v=4AFRuP1Ferw
Same here, and the Banshee is reaaally slow
Someone gif that mantis tbag, now.
edit: Kibbles, I'm looking at you...
Halo 4 Mantis Gameplay.. it's third person not first person then.
Glitchy video but it's good enough.
http://www.youtube.com/watch?v=4AFRuP1Ferw
What would be your top 10 Halo levels through all the games?
Your reactions to HaloGAF photos and to Halo 4 trailer music have taught me that you are incredibly easy to please. :lolMUSIC SO GOOD
edit: please nobody call it dubstep please
Rockets Left
Turret Right
Stomp Ability
Crouch Ability
Ground looks better in Halo 3, not to mention more foliage.
Change it back. CHANGE IT BACK.Goodbye Premuim Quality.
Also jsut a small thing but it that Red visors are now aviable
Goodbye Premuim Quality.
There are a ton of visor colors in H4.
In the 9-minute video, guy says the laser still spawns top-mid at the beginning of the game.
Im not feeling the visual look of Ragnarok..it looks like a mix of Valhalla and Tempest without the charm of either... swap out the dirt/sand for snow and it would have a lot of its character back. Right now it looks wayyyyy too plain. Too bad, Reflection showed how good a visual makeover can be for an old map.
There are a ton of visor colors in H4.
In the 9-minute video, guy says the laser still spawns top-mid at the beginning of the game.
Absolutely agree. Mantis looks obnoxiously huge and more OP than the banshee. I'm sure it will fit in perfectly with the emphasis on vehicle combat that I've despised since halo 3. Looks like people running the field on foot get instantly obliterated by it. And I just don't see how it fits in the halo universe at all. Somewhere Kylej is laughing his head off.It was on CTF at the event this past week. Also, Infinity Slayer isn't some crazy mode, it's just Halo 4. The CTF matches I played were more fast paced and hectic than any of the Infinity Slayer games I played.
I jumped to this opinion the moment I originally saw it, but wanted to wait until official footage to comment, the think the Mantis looks awful. Seems completely out of place, and I was further disappointed in this video discovering how incredibly large it is. It's going to take some convincing for me on this one.
It's about time! lolGoodbye Premuim Quality.
"Imagine the Rocket Hog meets warthog meets scorpion. = mantis " via paul0991
Sucks more getting into a badass looking vehicle and getting pulverized immediately by a red line out of nowhere. I don't see what's so difficult about hitting the slow thing twice with the laser if you're a somewhat decent player who knows how to use cover.The guy also says it takes two lasers to take down a Mantis. That sucks.
Change it back. CHANGE IT BACK.
Oh gosh. I'm so glad we're getting more visor color options. And that the colors in Halo 4 are actually colorful.pink visor or bust
At the very least it could keep that giant dome just below the top of the hill and therefore out of sight of enemy snipers/lasers/railguns/Scorpions.I wonder if there's any functional benefit to crouching
I kind of agree with demoncarnotaur. Simply swapping out the ground texture with something new would have kept the map geometry and game play completely the same, but it would have given it an upgraded look and feel. So bored of the halo 3 valhalla groundThings in play:
1) It appears to be a Midship -> Heretic style remake. Same overall geometry layout with a level of spitshine, instead of an overhaul like Avalanche, Reflection, etc.
2) This is the first 360 era map to be remade. There's going to be less of a dramatic jump than a 360 remake of an OXbox era map.
3) Ragnarok is also limited in that it's a wide open map. Less opportunity to go crazy with graphical effects like Reflection because you can see most of the map most of the time instead of one small part of it.
Absolutely agree. Mantis looks obnoxiously huge and more OP than the banshee. I'm sure it will fit in perfectly with the emphasis on vehicle combat that I've despised since halo 3. Looks like people running the field on foot get instantly obliterated by it. And I just don't see how it fits in the halo universe at all. Somewhere Kylej is laughing his head off.
Hopefully, it's only in specific game types within BTB similar to covenant heavies.
EDIT:
It's about time! lol
Fuck that.
MUSIC SO GOOD
edit: please nobody call it dubstep please
True, it would definitely be good for that. I just don't like the really big vehicles that are limited in number, which makes everyone not in one at a disadvantage. I do see potential for a mech-war game type where it's just mass chaos and mechs everywhere. Really need a bigger map with lots of hills and valleys for cover/protection though. Otherwise people won't last long.Seems like the perfect vehicle to counteract the banshee. It's got great ground control and can cover air as well.