Things in play:
1) It appears to be a Midship -> Heretic style remake. Same overall geometry layout with a level of spitshine, instead of an overhaul like Avalanche, Reflection, etc.
2) This is the first 360 era map to be remade. There's going to be less of a dramatic jump than a 360 remake of an OXbox era map.
3) Ragnarok is also limited in that it's a wide open map. Less opportunity to go crazy with graphical effects like Reflection because you can see most of the map most of the time instead of one small part of it.
Not suprised Mantis Damage being OP.
Stated it before leaks lol, but it looks slow & vulnerable enough using power weapons and vehicles from afar in demolishing it.
Mantis looks incredible and a bit overpowered, but I imagine it being new and people not knowing its in and outs on how to fight it is an issue. I really like it though, it really feels like a halo vehicle and yet something brand new.
On another note, can anyone tell how the water reacts? Due to killcams I couldn't see if bodies float.
Thats understandable, but I think it lost a little bit of its charm along with the snow. The new dirt/sand really doesn't do it justice and kinda feels a little less..lush? I mean, its such a minor thing, and in the end all that really matters is how it plays.. But I was hoping for something a little more beautiful. I think this is the first map in Halo 4 that visually has left me a little meh.
but he was saying it took 2 shots to take out certain vehicles, as opposed to 1. Not to mention, 4 sniper shots in a banshee didn't do too much damage.
I am excite.
Ehh, your shields recharge uber slow when you're in it, I'd say that's pretty balanced.
Thanks for the Avatar!
Thanks for the Avatar!
On another note, can anyone tell how the water reacts? Due to killcams I couldn't see if bodies float.
Thats understandable, but I think it lost a little bit of its charm along with the snow. The new dirt/sand really doesn't do it justice and kinda feels a little less..lush? I mean, its such a minor thing, and in the end all that really matters is how it plays.. But I was hoping for something a little more beautiful. I think this is the first map in Halo 4 that visually has left me a little meh.
I kind of agree with demoncarnotaur. Simply swapping out the ground texture with something new would have kept the map geometry and game play completely the same, but it would have given it an upgraded look and feel. So bored of the halo 3 valhalla ground
EDIT: The ground in valhalla ranks very closely with how boring forge pieces look in Reach imo.
I really haven't liked the ground in any of Halo 4's multiplayer maps, but I haven't remarked on it because I didn't really know how to explain it. It goes in line with my opinion of the overall graphical appearance of multiplayer, though. Ragnarok's ground does look outdated and overly flat, and whether is is a result of building off the original map or 360 limitations is up for debate.
Ehh, your shields recharge uber slow when you're in it, I'd say that's pretty balanced.
It sucks more from the perspective of the laser-wielder, especially if you have to put two shots into the thing and it remains a four-round weapon. That only leaves two shots left, of which doesn't allow a lot of wiggle room. Warthog should remain a one-shot kill with the laser, however I agree that the Mantis and Banshee should be at least two. The Banshee I could understand if it remained one, however.Sucks more getting into a badass looking vehicle and getting pulverized immediately by a red line out of nowhere. I don't see what's so difficult about hitting the slow thing twice with the laser if you're a somewhat decent player who knows how to use cover.
edit-
Without giving it much thought and possibly will regret it, I'll just say that big vehicles like the Warthog and Banshee shouldn't get destroyed by a single laser hit.
Correct me if this is just poor memory from Valhalla, but it looks like they raised the railing around the base you can't just stand in the base and snipe like you could in H3.
Thank you.
Me and you will have problems.
But, I'm laughing at the situation.
Not saying that sniper versus vehicles hasn't been toned down, but when he said that in the video, the play definitely doesn't hit the banshee with all 4 shots. He missed one for sure, and I think he missed two.
Correct me if this is just poor memory from Valhalla, but it looks like they raised the railing around the base you can't just stand in the base and snipe like you could in H3.
Perfect.
:lolThanks for the avatar!
phone lag :/^I saw dat Flatulator.
Mantis looks awesome, can't wait to try it out. I don't understand the people that don't think it fits in the Halo universe. I kind of have a thing for mechs and robots though.
And to rewind the conversation a bit, all those people placing Halo 2's campaign above Halo 3, gameplay-wise, need to pass whatever they're smoking. I love the narrative and the Covenant politics, but it definitely the weakest level and encounter design of the series.
Mantis looks awesome, can't wait to try it out. I don't understand the people that don't think it fits in the Halo universe. I kind of have a thing for mechs and robots though.
And to rewind the conversation a bit, all those people placing Halo 2's campaign above Halo 3, gameplay-wise, need to pass whatever they're smoking. I love the narrative and the Covenant politics, but it definitely the weakest level and encounter design of the series.
So, your saying they all look alike? RACIST!So confused. I thought I just responded to you. You guys and your wolf avatars.
Here's the Mantis/Ragnarok trailer in glorious 720p.
http://www.youtube.com/watch?v=GIBKgGuzcsk&feature=youtu.be
Thank you.
Me and you will have problems.
But, I'm laughing at the situation.
I noticed something, there's a lot of DoF effects going on in the first few clips here. Is that featured in the game? Added in post? Part of theatre?
4v4 all Mantis Chromehounds gametype gooooo.
Haha my apologizes, i saw the avatar and just went with it!
Mantis Theme MusicHere's the Mantis/Ragnarok trailer in glorious 720p.
http://www.youtube.com/watch?v=GIBKgGuzcsk&feature=youtu.be
In the video, the Mantis destroys a Scorpion. I would assume its for awesomeness only, and not representative of what will ship, as it would be crazy to have 2 banshees, 2 scorpions and 2 mantises on such a small map.
Right?
Anyone else see a gummy bear with an Promethean Knight poking out it's butt?
How will it not? It's going to be another vehicle where people race to it so they can get a bunch of stupid easy kills. Reach Scorpion 2.0 or Reach Banshee 2.0 - You pick. It's just a further deviation from what I think makes the fps aspect of halo so good: the individual player, and not vehicles... (at least in matchmaking. Campaign is a different story). Vehicle mayhem can be fun, but I just can't take it seriously when it's become as obnoxious as it is in Halo3 and Reach (Reach being far worse), and soon to be Halo4. First person shooters should not revolve around bloated vehicle combat. Vehicle retardation has infiltrated halo to the extreme imo.Hope gameplay doesn't revolve around the Mantis, looks pretty awesome.
Dude, spoiler that crap. I was looking forward to discovering the origin of prometheans in-game................................... /sighAnyone else see a gummy bear with an Promethean Knight poking out it's butt?