les papillons sexuels
Banned
love the smoke effect from the jet-pack.
The other thing people keep forgetting is that halo games are:
a - maps are larger then in 90% of other fps games out there, which means there is a compromise to get the same scope.
b - save films let you go anywhere in a level, which means that bungie can't take shortcuts in mapping the environment, everything has to be textured and modeled, unlike in say, hl2.
and
c - there's more then just the graphics to look at. Few if any games have the same amount intelligent ai in a scene, or the level of physics that bungie puts into their games.
that said, there are always things that can be worked on, and I'd love to see what bungie could create with something like DX11 in mind.
There's also a bunch of time until the game goes gold, content is done, so now it's all, beta, bugs, optimization, and polish. That can take a game a long way.
The other thing people keep forgetting is that halo games are:
a - maps are larger then in 90% of other fps games out there, which means there is a compromise to get the same scope.
b - save films let you go anywhere in a level, which means that bungie can't take shortcuts in mapping the environment, everything has to be textured and modeled, unlike in say, hl2.
and
c - there's more then just the graphics to look at. Few if any games have the same amount intelligent ai in a scene, or the level of physics that bungie puts into their games.
that said, there are always things that can be worked on, and I'd love to see what bungie could create with something like DX11 in mind.
There's also a bunch of time until the game goes gold, content is done, so now it's all, beta, bugs, optimization, and polish. That can take a game a long way.