MrBig said:Nokyard you are taking care of customs this week, yes?
Can't do.NOKYARD said:Can do.
Bad weather has postponed a trip i was to make today. I will be driving most of tomorrow.
MrBig said:Nokyard you are taking care of customs this week, yes?
Can't do.NOKYARD said:Can do.
Zee-V70 said:Would anyone be willing to adopt a map of mine? It's about halfway done geographically (it may or may not have weapon spawns done for what's been built, I can't remember). The overall layout is confusing to explain--think Orbital meets Chiron, but good. There are a lot of close-quarters rooms with very infrequent levels of elevation, and currently no teleporters. It would probably be best with 2-6 players. If anyone wants it, I'll put it on my fileshare so they can go through it. I'm also planning on building a highway map--however, it may end up being more for my machinima than an actual gameplay map.
Zee-V70 said:Alright, but when I say adopt, I literally mean adopt--I mean, someone else would basically take the map and finish/revise it however they wanted. I really don't know where else to go with the map at this point. I'll get some pics up shortly.
Zee-V70 said:Alright, but when I say adopt, I literally mean adopt--I mean, someone else would basically take the map and finish/revise it however they wanted. I really don't know where else to go with the map at this point. I'll get some pics up shortly.
Zee-V70 said:Okay, I uploaded the map and a walkthrough, because it's kind of cramped for pictures. I don't have weapons or spawns, though I did put an initial spawn/respawn in the map. I don't have pro, so if someone would be willing to render that (just SD is fine), I'd appreciate it.
Enforcer Factory - Community Slayer would be fine but, i want to see how it plays with Invasion SkirmishMrBig said:Post a link to your map and what gametype you want it to be played on, and what starting weapon. I'm just going to be using the community variants for slayer from now on.
MrBig said:I'll be on for people to join me but there are a lot of people saying they can't make it this time.
We did classic customs instead of forgegaf, but we did get a game of truss and a couple others in at some point.op_ivy said:how'd the games go?
GhaleonEB said:Here's the latest entry on my current map, Crossfire. I totally meant to park it in my file share this morning, but forgot. I'll link to it tonight. I have a bin list of about 20 things to do on it, but it played decently enough this weekend that I wanted to turn it over to the more glaring eye of ForgeGAF.
Small Mailman said:I'm sure you guys have your little clicks set up already but if you ever need someone to help with testing or to just play customs with I'm available most of the day. GT-Small Mailman
Yep, we're all in bed with each other. We toustle saturdays at 3pm EST.Raide said:ForgeGAF = One Big Click.
If you have maps, we all get together. If we have maps, everyone gets together.
Use 2 controllers in split screen, or system link if you have 2 360's. Place a block with single respawn as your camera view. Kill the second player so he spawns on the block and leave him there as the fixed camera position. Have an actual pic to use as a reference and tape it to your monitor right beside player 2's screen.Gui_PT said:Tips
A27 Tawpgun said:I suck at Forge, but I did have an idea.
You know how Condemned is split into a bunch of rooms? Would it be possible to make a small scale invasion match where you have to breach into the rooms. Perhaps the last one would be the one with the big window.
Feel free to steal.
I'll look into what I can do. I'm not sure if I want to continue with the last project I started and watershed is almost ready to leave the nestA27 Tawpgun said:I suck at Forge, but I did have an idea.
You know how Condemned is split into a bunch of rooms? Would it be possible to make a small scale invasion match where you have to breach into the rooms. Perhaps the last one would be the one with the big window.
Feel free to steal.
NOKYARD said:Use 2 controllers in split screen, or system link if you have 2 360's. Place a block with single respawn as your camera view. Kill the second player so he spawns on the block and leave him there as the fixed camera position. Have an actual pic to use as a reference and tape it to your monitor right beside player 2's screen.
Gui_PT said:Thank you!
Edit:
Guys, I just discovered I'm quite talented at making human shapes with forge!
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=15196466&player=Monolith Gui
Oh wait...
I wish I had time to actually try but this is the best I can do with only a few minutes.
You guys think it'd be better if I said my 5 year old son made this?
Raide said:*checks out picture*
*screams in terror*
What did you do to Rocky!??!
Not that bad of an idea. Hell maybe a tiered Infection map too.A27 Tawpgun said:I suck at Forge, but I did have an idea.
You know how Condemned is split into a bunch of rooms? Would it be possible to make a small scale invasion match where you have to breach into the rooms. Perhaps the last one would be the one with the big window.
Feel free to steal.
Gui_PT said:I've been laughing so hard since I took the screenshot.
I'm crying here!
wwm0nkey said:Not that bad of an idea. Hell maybe a tiered Infection map too.
Pennybags said:That reminds me of what you were saying about the combined-gametypes idea yesterday.
Imagine an Infection game where the human team must cooperate in order to detonate bombs and progress through the map.
Basically, similar to Invasion but with Infection rules.
That's essentially the concept for my third map, a smaller-scale Invasion map set in the Colosseum. I'm going for a specific ebb and flow that will be different than the normal steady escalation of regular Invasion.A27 Tawpgun said:I suck at Forge, but I did have an idea.
You know how Condemned is split into a bunch of rooms? Would it be possible to make a small scale invasion match where you have to breach into the rooms. Perhaps the last one would be the one with the big window.
Feel free to steal.
GhaleonEB said:That's essentially the concept for my third map, a smaller-scale Invasion map set in the Colosseum. I'm going for a specific ebb and flow that will be different than the normal steady escalation of regular Invasion.
(And I keep forgetting to put Crossfire in file share. I did make about 2/3 of the changes I wanted to make so far, though. Tonight!)
lol I have actually had that same idea (I think I have a template and everything). I am certainly down to try something like that. It might finally get me to finish a map. I have somewhere around 10 unfinished maps ranging from just the basic outline to all I need to do is place weapons and spawns.Sikamikanico said:I have a massive layout for a BTB map, and I'm thinking of running a competition to see what ForgeGAF can create...
Basically you download the basic template I have created, and then try to build a map out of it.
Anyone interested in something like that?