wwm0nkey said:Not sure if this is actually a glitch or mod, but if its a glitch I demand to know how to do it!
Giant Spartan glitch.
Word, bro.Plywood said:Not everyone has Insider Access bro.
by DMRs yes, be NR's? not so much.Barrow Roll said:Word, bro.
How well do vehicles play under the Classic settings? Do they get wrecked like I have hypothesized?
Isn't there like an invincible vehicles option or something similar in the game settings?wwm0nkey said:by DMRs yes, be NR's? not so much.
Barrow Roll said:invincible vehicles
Barrow Roll said:Isn't there like an invincible vehicles option or something similar in the game settings?
Barrow Roll said:invincible vehicles
Plywood said:Playlist manager.
Kidding.
Yes but that's because it was tied back then, nowadays you drive over the wrong rock and your Hog will explode. Vehicle 'health' is not tied to player health basically. Also there is no in game setting for it.Barrow Roll said::lol
Didn't Halo CE have invincible vehicles? Anyways, what I meant was something along the lines of vehicle health being tied to player health instead of just getting ass raped. So in a sense they would be invincible until the player died.
Perhaps my memory is poor but I seem to recall my Warthog looking like a burning turd but still chuggin along in H2 as long as I wasn't dead.
I was literally just reading that thread.Sai-kun said:
You may not be a junior in name but you'll always be a junior in his heart.Tunavi said:Tashi.
come on! he said i'd always be a junior!
Tashi0106 said:First how does Ram not have a code?
Also, I have a HighLands full gameplay video uploaded and ready to go if you guys want to see it. I go I think positive 22 on it. It's where the opening to my montage happens
Since the moment Defiant has been revealed, I thought the maps look like they belong in Halo 3. The geometry is much simpler and CA doesn't seem too concerned with making the spaces look believable (some of the ramps look really oldschool, they're not really supported by anything, just basic shapes sticking out of walls).Kuroyume said:I can't say anything about gameplay yet but as far as the art is concerned they look uglier than the noble maps. Anchor 9 is prettier than Condemned and they did a better job with the whole space battle thing. Probably would have liked it more if the windows didn't have some ugly tint and texture to them. Highlands has some really ugly spots below the cliffs and the textures on the rocks are like xbox quality. Doesn't matter if the gameplay is good but just felt like noting that Bungie's maps look better.
Tashi0106 said:My heart:
< Tunavi: Junior Member 3
Awesome, thanks <3 Highlands. CTF Classic too, fuck yeah.Tashi0106 said:
Tunavi gave you butterflies. And you don't know what you have to do.Tashi0106 said:My heart:
< Tunavi: Junior Member 3
I'm happy that I don't care about that. But I guess you too. Highland is on a higher standard than every other shipped Mappack in the aspect of gameplay. Even better than Tempest. CTF is so much fun on Highland. I hope people are going to vote more for CTF. Otherwise Unearthed looks really awesome. It is awesome and makes more fun than any other firefight mapFlipyap said:Since the moment Defiant has been revealed, I thought the maps look like they belong in Halo 3. The geometry is much simpler and CA doesn't seem too concerned with making the spaces look believable (some of the ramps look really oldschool, they're not really supported by anything, just basic shapes sticking out of walls).
Technically, they look "worse", but I love this look. The maps look really clean, there's very little clutter and the spaces feel much less claustrophobic. They makes me nostalgic for Halo 3 and that feels pretty good.
The art also has some sloppy (though really, really minor) technical issues - for example, you can see the edge of the sky bubble if you look straight down out the window on Condemned and there's some weird blocky geometry sticking out outside the play area that looks like remains from a much earlier draft, also the lower waterfall on Highlands looks terrible from the player's perspective (like a chunk of the surface is missing).
Yep. HaloGAF beats everything. HALOGAF!(That was on friday, where we win always against VeroHime and Voc and soem others dudes or girls, right?)Tashi0106 said:
O_O Sounds too good to be true.Nutter said:So uhm, since we can talk about the maps.
Condemned = Desolation and The Pit Combined, but much better.
Highlands = Avalanche and Valhalla Combined, but much better.
[/spoiler]
Huh? I said those issues are really (REALLY) minor, but they do exist. I thought it's worth pointing out since I was replying to a post about graphics.Hypertrooper said:I'm happy that I don't care about that. But I guess you too.
sometimes they take a bit to load.Raide said:Just a quick question. Downloaded the new maps but I cannot see them. They don't appear in the Forge list or the Custom Game list. Am I doing it wrong?
Oh, new challenges already? Sweet!Dani said:Clear Eyes, Full Hearts - 7777cR
Win 50 games in multiplayer Matchmaking this week.
Raide said:Just a quick question. Downloaded the new maps but I cannot see them. They don't appear in the Forge list or the Custom Game list. Am I doing it wrong?
Nutter said:So uhm, since we can talk about the maps.
Condemned = Desolation and The Pit Combined, but much better.
Highlands = Avalanche and Valhalla Combined, but much better.
Both are by FAR, better maps then anything on disk. And no this isnt the new polish that is making me think this way. Even after 4 months I still think Tempest pre-Defiant is the best map in Reach, which is also an DLC map. So with that said DLC continues to impress. I have played 1 game on unearthed, and its well firefight, I do not play firefight too much so proper impressions will have to come from people like ghaleon.
I personally like Condemned over Highlands if you want to compare them to each other. It works well in 4v4 and also scales well to 8v8. One thing that stands out for it is that almost all rooms have 3 different entrances which keeps the players moving and not camp.
In closing, Reach... and eventually Halo 4 is in good hands.
Also Bloom sucks, AL sucks, Evade sucks.
Tashi0106 said:edit: Also, this is what my montage ALMOST was...http://www.youtube.com/watch?v=IrmdoLIO4GE
One moar sleepGhaleonEB said:Vehicular: yes.
On-foot: awesome.
It's the best Firefight map, period.
Nuborn said:Wow, it DOES go with everything! Not had the chance to play the MP maps yet (Come on defiant playlist) but Unearthed is possibly the best firefight map since Lost Platoon in ODST, kinda reminds me of that as well but without choppers. RIP Choppy
whoopsHiredN00bs said:So you can get the 3 new achievements in custom games. All you have to do is play a compatible gametype in matchmaking, then start a custom game with the gametype and map you just played, drawn from your temporary history. I accidentaly discovered this while trying to determine if returning the flag was possible in a 1 Flag CTF game (return time and reset time are both 30 seconds, I believe, and it is possible to return).
Yeah, just out of curiosity, I tried to use the same method on the Noble 1 Achievements on another account. No dice.Willeth said:whoops
Striker said:People talk alot about Tempest, but I have found Anchor 9 to be an excellent CTF map. I have not gotten any Assault on it yet in Objective, but I'm sure it's in there somewhere.
Was wondering this myself.A27 Tawpgun said:I wonder if Bungie is going to do another Charity thing for Japan, like they did with Katrina and Haiti.
Kibbles said:O_O Sounds too good to be true.
xxjuicesxx said:Last week messed around and got a triple double.
Little Guardian Classic for anyone who missed it.
Classic playlist is fun, I actually have to get my strafe and DMR down now that it actually matters in a playlist!
Lead Based Paint said:Get back on the Reach to find that the season is 3 months long now?
So i get to wait even more for a division placement?
I heard going backwards is a good design decision.
Im_So_Pringles said:Hearing that Jeremiah is going to try to make the classic playlist 100% remakes is very good news. The only bad thing about this news is that every map will look the same :/