KevinRo said:
Are you fucking shitting me? His idea isn't stupid at all, ontop of that your argument is so HDF it's ignorant. Map editors have been out FOR YEARS. Devs realize after the initial release spike of players it's the community that drives the game. Infact map editors have been introduced into games perfectly into the PC sphere for years.
I poop you not.
Forest-trees much? Map editors have existed in the PC space for a long time. The console space, not so much. Over the years I have seen map editors on console games come and go and in the last few generations it's been nice to see process being made with Timesplitters 2 and Far Cry, Halo 3 and Reach's Forge and Far Cry 2. But make no mistake, map editing in the console space, particularly in the environment of Live and PSN with paid DLC, is not comparable to the PC environment.
Unreal Tournament 3 on the PS3 was a lonely blip on the radar. Can you name many more? How many are console platform flagship titles?
Halo games have never done anything but aid community growth. Online console gaming, DLC, multiplayer matchmaking, clans, online parties, Forge maps, saved films, screenshots. Halo has pushed boundaries for it's community and it's community has embraced these features. Halo has certain features by standard that other titles still don't have.
So please don't posit that Halo has neglected the community because of a lack of an in-depth map editor. That is just absurd.
KevinRo said:
Of course Microsoft is in it for the money. Practically making the expansion that ODST was into a 60 dollar game? Not allowing free DLC after a certain amount of time yet other companies have done by allowing free DLC over xbl before.
I did say that some mistakes were made but something really good did come out of it all. The multiplayer disc with ODST was the great equaliser for Halo 3. Suddenly the majority of players had all the DLC maps on one disc. The playlists became heavily DLC required and players had a better experience. I agree that they made some mistakes regarding Mythic and how they held them back for ODST but bundling the complete multiplayer experience with ODST was a great move in the end.
Who are you to tell Microsoft to give something away for free? Just because you are a Halo fan you think you are entitled to something?
Microsoft came out and said that the map packs from Halo 3 were still selling thousands of copies per week up to a year after release. That is a lot of money sitting on the table and Microsoft are a business - they have every right to make a fair profit. Map packs receive price cuts over time and things like multiplayer disks also come along. Never mind the love the community gets with give-aways, contests and all kinds of ways to reward folks with free codes that happen.
Does Activision give away COD maps?
So what if other companies give away free stuff? Microsoft have a demand and the customers are willing to pay the asking price. The reality is it's not your business to tell them to stop it. Don't like it? Don't buy it, don't support it and walk away.
KevinRo said:
Inregards to the Halo movie, there have been multiple scripts already and attempts to TRY and make a halo film. It's not as easy as you think it is to make a movie. No one is going to pick up the script and do it if they can't package it and sell it to an audience. Your idea of how many people would want to watch a halo movie is highly skewed. The problem isn't Microsoft wanting to pump out a movie, the problem is the studios know it will bomb.
My idea about the potential viewership of a Halo movie isn't skewed. Why? I don't have any. I have no idea if people want to go see a Halo movie. I do know it's a big franchise with considerable public awareness.
The people involved with a Halo movie, ie Frankie, have stated that a Halo movie will come when things are right for it to happen. I'm pretty sure he's talking as much about the quality as he is talking about budgets.
I am also sure 343i/Frankie could poop out a Halo movie next year and reel in a quick few million bucks with a crappie, cheap cash in that would be of low quality but quite profitable. Thankfully, that won't happen.
KevinRo said:
And with the sequal shit, Microsoft has gone on record that they want MORE HALO'S in a shorter time period. How can you not see this is milking the franchise more? Bungie did fans right by using a 3 year period and attempting to make a AAA title each time. This entire time Halo was under Bungie, it was more like Bungie protecting the franchise from Microsoft.
No, a single MS executive said he would like to see Halo move towards an annual model, based on a question that was comparing the Halo franchise to the COD franchise.
343i quickly moved to state clearly and assure folks that this wasn't on the cards at all and that the MS executive quote didn't reflect the intentions and actions of 343i.
Bungie protecting Halo from Microsoft is just stupid. Every 343i person I know wants nothing but the best for Halo and respects the franchise, it's history and it's future.
KevinRo said:
Your response was more of a 'you should be grateful blah blha blah look at all they have done for us'. My response is look how Frankie and them treated Ram at that mini event where he played the Defiant pack early. If the fans want a map editor and are willing to pay for it (god forbid considering most that come out are free) then why not try working on one. The fans of Halo have shown to have amazing idea's creating maps with the limited palette that is Forge. I would like to see this idea atleast thought through by 343
How did Frankie treat Ram? I have no idea what you talking about here, could you elaborate?
My stance is a community-based map-maker would severely fracture online matchmaking - the core Halo multiplayer experience. In doing so, the community would fracture and fall about and most likely move on to other games. The console scene isn't the PC scene. You should not treat Halo like a run of the mill PC game and doing so would be stupid. Thankfully smarter folks than you or I are taking care of it so I am not worried.