Hitmonchan107 said:My guess: Being a "mission designer" means level crafting, and the lack of levels hints at an open world where quests and the like are the rule of the day.
Same here. Where instead of a level like Tsavo Highway with encounters, Destiny'll have missions/quests like the pre-xbox Halo reveal trailer with the Spartans going into the control room and taking Banshees, and the one video with the Chief/Cyborg sniping Elites at an outpost so the Marines could go into the tunnels until they got their asses kicked.
Plus if it's like that, then I could see Firefight like missions where you're either defending an area from other factions, or where you're taking back an area or fighting your way in. Like Firefight+Invasion, but not horrible.
I just hope most challenges/quests aren't of the "Kill X number of X type of Space Rats" variety...