Captain Blood said:lol just saying we lost 3 HaloGAF members to "Things to do at PAX" yourself included
I don't know anything secret dude.
Hahahaha true.
No I'm just wondering if I missed a news story or something lol
Captain Blood said:lol just saying we lost 3 HaloGAF members to "Things to do at PAX" yourself included
I don't know anything secret dude.
lol - no, not true. (Pretty sure they're not interested in hiring someone who lives 3000 miles from their headquarters, and isn't moving any time soon.)Tashi0106 said:Awwww shiiiiiit. If true, congrats.
I'M DYIN HEAHCocopjojo said:
lolzthezerofire said:someone please get on halo 3
I'm giving up one set of BS for another. The problem is that kids keep vetoing Team BR's :\Steelyuhas said:lolz
thezerofire said:I'm giving up one set of BS for another. The problem is that kids keep vetoing Team BR's :\
Lag was killing me in my second game of H3 today. First game I remembered how hard it was to snipe.thezerofire said:I'm giving up one set of BS for another. The problem is that kids keep vetoing Team BR's :\
finally got Team BR's. on Boundless lolSteelyuhas said:problem?
I'm getting on 3 in five minutes.thezerofire said:finally got Team BR's. on Boundless lol
and we got fucking destroyed. How in the shit are the randoms in this game somehow worse than those in Reach?
koshunter said:What would people do to nerf some of the armor abilities?
For example, I'd nerf armor lock the following ways:
- Make it 6 seconds long
- Remove human shield emp'ing
- Stop shield recharge during AL
- Invincibility starts when the fist hits the floor
Basically making it a anti-vehicle AA rather than what it currently is. The reason I ask this question though is whether this type of nerf is even possible through a TU. Not that I expect such a thing, I'm simply curious as to whether or not its possible. I'd rather have game-breaking stuff be fixed rather than removed, but I can handle the removal of AA's just as fine.
A27 Tawpgun said:Remove them. Classic ++ here I come.
343 is happy with the way Reach plays right now for the most part (and so is a large portion, if not majority, of the player base as is). Most of us here however are definitely looking forward to the changes they make via the new classic settings. We'll have the best of both worlds.koshunter said:Realistically, Classic ++ and Slayer Pro bloomless (which I hope happens) are probably the only playlists I will touch. I asked rather the question to see if 343i is afraid of changing mechanics so drastically (afraid of pissing off the AL users in TS perhaps?) or rather the TU's are incapable of such a thing.
Armor Lock is getting a nerf in the TU (damage sustained while in AL drains its charge substantially, as seen in the Damnation video at 4:30), so they absolutely have the ability to do so.koshunter said:Realistically, Classic ++ and Slayer Pro bloomless (which I hope happens) are probably the only playlists I will touch. I asked rather the question to see if 343i is afraid of changing mechanics so drastically (afraid of pissing off the AL users in TS perhaps?) or rather the TU's are incapable of such a thing.
Has this been confirmed that it wasn't just the player coming out of armor lock to go for the beatdown? I know the charge meter dropped but doesn't it do that now if you just let up on AL?Havok said:Armor Lock is getting a nerf in the TU (damage sustained while in AL drains its charge substantially, as seen in the Damnation video at 4:30), so they absolutely have the ability to do so.
koshunter said:What would people do to nerf some of the armor abilities?
For example, I'd nerf armor lock the following ways:
- Make it 6 seconds long
- Remove human shield emp'ing
- Stop shield recharge during AL
- Invincibility starts when the fist hits the floor
Basically making it a anti-vehicle AA rather than what it currently is. The reason I ask this question though is whether this type of nerf is even possible through a TU. Not that I expect such a thing, I'm simply curious as to whether or not its possible. I'd rather have game-breaking stuff be fixed rather than removed, but I can handle the removal of AA's just as fine.
This might be the case, but looking closely at the indicator, it seems to be a two part jump in the charge, one when the grenade goes off, the other a millisecond after when he comes out of it. I'd like to get confirmation, but PR plans and all that.Homeboyd said:Has this been confirmed that it wasn't just the player coming out of armor lock to go for the beatdown? I know the charge meter dropped but doesn't it do that now if you just let up on AL?
Looks like a nerf to me as well, just wondering if it had been confirmed.
They definitely should have a longer cooling period, at least the items like Drop Shied, Camo, and Armor Lock.Devolution said:Now that I think about it, AA's would have been much more "epic" and a testament of skill if they couldn't be spammed and a person would really have to save them up for a special occasion. sigh.
thezerofire said:finally got Team BR's. on Boundless lol
and we got fucking destroyed. How in the shit are the randoms in this game somehow worse than those in Reach?
koshunter said:Luckily (as I only play in parties perhaps?), I haven't faced the annoyances of jet pack users as much as other people here. I find them quite easy targets actually. What does make me angry is that I was hoping jetpack would be a traversal ability where you could get to places quicker than you would on foot and nothing else. However, there seem to be a few jetpack exclusive areas and that causes most of my rage problems.
The most irritating one is on Powerhouse near red spawn which I'm almost 99% sure is jetpack exclusive and a great place to camp.
You're right, they're easy targets on their own. But Squad Slayer has been, in my experience, Jetpack Slayer. The problem arises when there are multiples straight above you, as they can aim straight down at you while you aren't able to look up at them (not to mention you'd be shooting their feet while they have a direct line to your head). Hell, I'd be okay with them buffing the traversal ability of the jetpack (making it more in line with a jumppack, a quick, quieter boost) if I couldn't be shot from 50 feet up on Asylum or grenade bombed on Reflection.koshunter said:Luckily (as I only play in parties perhaps?), I haven't faced the annoyances of jet pack users as much as other people here. I find them quite easy targets actually. What does make me angry is that I was hoping jetpack would be a traversal ability where you could get to places quicker than you would on foot and nothing else. However, there seem to be a few jetpack exclusive areas and that causes most of my rage problems.
The most irritating one is on Powerhouse near red spawn which I'm almost 99% sure is jetpack exclusive and a great place to camp.
tbh. they look like shit imo. Fortunately I don't play in MLG, so I can buy the Onza in near future.wwm0nkey said:Somewhat relevant
new official MLG controllers.
parts can easily be swapped out.
Why so happy?Domino Theory said:
the Onza is really uncomfortable imoHypertrooper said:tbh. they look like shit imo. Fortunately I don't play in MLG, so I can buy the Onza in near future.
Why so happy?
How dare you sir!Hypertrooper said:tbh. they look like shit imo. Fortunately I don't play in MLG, so I can buy the Onza in near future.
Why so happy?
I believe it shows up in Objective for Assault.FyreWulff said:http://www.ftzulu.com/matchmaking/?folder=maps
latest version of Anchor 9 and Sword Base added
anyone know where base Zealot is in matchmaking?
Devolution said:My annoyance with the jetpack comes from the fact that shooting so vertically in the game is a pain in the ass (not too mention that hitbox advantage) and they can get up to high places that are quite game breaking. Unfortunately not all of those high places are kill zones, and even the zones that are, it doesn't really stop people from going up there and shooting for a couple seconds. And really that's all you need if someone is unable to really fire back.
Would love to try it out. If it is uncomfortable for me too, I'm going to stick with the original controller.thezerofire said:those look nice. how much?
the Onza is really uncomfortable imo
No idea yet also from the same threadthezerofire said:those look nice. how much?
the Onza is really uncomfortable imo
The triggers are really weird, they stick out a long ways and your fingers don't really fit right on them. Also, the shoulder buttons are really small. The adjustable sticks aren't all they're cracked up to be either, they don't get any looser than normal so it's only useful if you want to tighten them up, and for me it makes it harder to aimHypertrooper said:Would love to try it out. If it is uncomfortable for me too, I'm going to stick with the original controller.
wwm0nkey said:Somewhat relevant
new official MLG controllers.
[IM]http://oi51.tinypic.com/wjsvhy.jpg[/IMG]parts can easily be swapped out.
Devin Olsen said:New MLG controller looks cool. Wonder how it feels to hold...
Wu I wonder why your shirt doesn't have believe on the back? I'll let you know if mine has it or not.
Also Domino, care to share? Or just going to smile
Ayup, We'll all have plenty to smile about soon enough.Captain Blood said:Only a couple days till Halofest what isn't to smile about!?
My poorness and inability to go to PAX.Captain Blood said:Only a couple days till Halofest what isn't to smile about!?
If you're not goingCaptain Blood said:Only a couple days till Halofest what isn't to smile about!?
Yup yupvhfive said:If you're not going
trenched in about 40 min?
That sucks dude what is happened?Nutter said:Also I guess this place is as good as any..
So its looking more and more likely that I wont be able to go until Saturday.. So I have a Friday PAX Pass to sell. (Face value.. which was $35). If interested let me know.
Nutter said:Also I guess this place is as good as any..
So its looking more and more likely that I wont be able to go until Saturday.. So I have a Friday PAX Pass to sell. (Face value.. which was $35). If interested let me know.
Ramirez said:Cockblocked by the fam.
I tweeted them to preregister us for the tourney, lame.
Well, so thanks to spreadshirt's shenanigans, 3 halogaffer privilege tiers at Halofest confirmed:Ramirez said:Letters, my shirt says Beli343 on the back. I was thinking maybe I could get a bunch of 343 guys to sign it the day I wear it since I'll probably never wear it again. Need a silver autograph pen...
Domino Theory said:edit: Nvm, looks like you edited me being part of the team out.
Anyways, Ram, Therms, Nutter, Blood: Reach in 20 minutes?
Isnt there a new tourney suppose to happen all 3 days?Ramirez said:Cockblocked by the fam.
I tweeted them to preregister us for the tourney, lame.