op_ivy said:i disagree but you remind me, can you still pick up rockets from the ground floor on prisoner in reach?
Nope, they fixed grabbing stuff through walls after Halo 2
op_ivy said:i disagree but you remind me, can you still pick up rockets from the ground floor on prisoner in reach?
Shake Appeal said:Yeah, please share the link for the giveaway.
+1xxjuicesxx said:O btw still looking for a code for the new maps. .
op_ivy said:i disagree but you remind me, can you still pick up rockets from the ground floor on prisoner in reach?
FyreWulff said:Nope, they fixed grabbing stuff through walls after Halo 2
Yes. This. 1000x this. Grabbing rockets from below on Prisoner and Hang Em, being ableKevinRo said:The old maps are getting alot of flak for no reason.
Hang 'Em High, Prisoner and Damnation are very competitive maps in the original Halo as was Wizard.
In the original Hang 'Em High, you could grenade bounce any weapon from any part of the map to yourself. If you timed the weapons and powerups correctly(like invis) you could take out any opponents high ground advantage with the pistol/rocket/snipe. It was basically who could macro manage the weapons and powerups better than the other opponent. Great matches playing Hang 'Em High', especially 2v2's.
Prisoner is the same way. Most of the problem with Prisoner in the original Halo were the trap spawns, much like the remake has when everyone spawns at the bottom. The great thing about the original map was that those who were at bottom, if they timed everything right, they could pick up invis and rockets(by grabbing it through the floor) at the same exact time and be stacked. Opponents on the bottom could re-take the high ground easily. Not only that, you could grenade bounce to other levels and take shortcuts, like jumping up to overshield where the doorway was underneath it. Again, taking out grenade bouncing and weapon launching took out alot of the fun, for me that is.
Like I've said before, you're taking Halo:CE maps and trying to appropriate them to Reach style of playing. Knowing that, I still think the new maps are amazing. They recreate that nostagia feel along with great gameflow. I just wished they remade wizard and sanctuary and included it.
It's a very different style than Cryptum. If you liked the Nylund books, you'll probably like Glasslands. Tonally, they're pretty similar.GhaleonEB said:Is Glasslands really that much better? I'm hearing a lot of good and interesting things about it, but that was the case for Cryptum as well.
GhaleonEB said:I finished Cryptum last week. Some quick comments:
The world being built out by Bear is fascinating, every bit as interesting as implied by Bungie's titles.
They way the story is told is absolutely maddening. The initial 80% of the book is intentionally confusing, with the bulk of explanations and context withheld until our protagonist sits in a room and is told all the backstory of what is going on. That is the central conceit of the narrative structure - answers are just out of reach for Bornstellar and we, until the end. Only, too much went unexplained. Long, confusing and seemingly critical conversations in the story are as confusing now as they were before. I don't understand most of what happened in the book, or why.
The ending was bewildering.
I'm torn on continuing to follow the series. Great world building, and in the Didact Bear created a great character. But I was frustrated constantly, from beginning to end, by the narrative. It was a jumbled mess. Yet, I'm keen to see how this interesting universe ties to Halo 4, and how it will enrich it. The payoff will need to be steep if the next two books are of this same style.and the twist on how that character will continue was very well handled
In some ways, it has the same strengths and weaknesses of Bungie's titles: a great universe was built out, but Bear is struggling to tell a great story within it.
Is Glasslands really that much better? I'm hearing a lot of good and interesting things about it, but that was the case for Cryptum as well.
Havok said:It's a very different style than Cryptum. If you liked the Nylund books, you'll probably like Glasslands. Tonally, they're pretty similar.
Sold. Thanks.PsychoRaven said:Without a doubt Glasslands is better. Your thoughts on Cryptum pretty much describe how I felt. The world he sets up and the fleshing out of the current universe is great but the story he tells is so damn boring. It's really the first book I didn't really care for.
Glasslands on the other hand is damn good. The story is interesting too. I think if you enjoyed Ghosts of Onyx you'll like Glasslands too.
Glasslands is closer to the great popcorn of the rest of the series has been.GhaleonEB said:Sold. Thanks.
I think what's key here is that it takes multiple readings (at least two) to get a proper handle on what goes down in the book.GhaleonEB said:*cryptum review*
Wow, love how these new maps have little love notes to Halo fans all over the place. Classy stuff.Hypertrooper said:lol. Unfortunately that wasn't a hard task to create a better map than every Reach FF map. But I agree. Installation is just a great map and I would love it if I had ODST Firefight. Btw. I like that little easter egg.
You can still do it in Campaign. I guess it wasn't as important for them to fix there.KevinRo said:except in Reach beta
grabbing those health packets through the walls on powerhouse was awesome.
squidhands said:Wow, love how these new maps have little love notes to Halo fans all over the place. Classy stuff.
You can still do it in Campaign. I guess it wasn't as important for them to fix there.
Zeouterlimits said:Glad you finished it anyway Ghal .
Glasslands is closer to the great popcorn of the rest of the series has been.
I think what's key here is that it takes multiple readings (at least two) to get a proper handle on what goes down in the book.
Deadly Cyclone said:I never finished Ghosts of Onyx and I started Glasslands. Half-way through the first chapter I realized this probably had a lot to do with Onyx, so I went out and bought Onyx on my iPad to read fully this time.
So many books.
Me and Zalin should be on by then.heckfu said:going to hop on MM in about 30 if anyone wants to join
heckfu said:going to hop on MM in about 30 if anyone wants to join
xxjuicesxx said:O btw still looking for a code for the new maps. I'm a little dry this month, just paid off my college loans.
xxjuicesxx said:O btw still looking for a code for the new maps. I'm a little dry this month, just paid off my college loans.
Ken said:Check your PMs.
Ken said:Check your PMs.
xxjuicesxx said:O myyyyy goshhhhhhhhhhhhhhhh!
Will be donging on kids tonight!
Lucky.xxjuicesxx said:O myyyyy goshhhhhhhhhhhhhhhh!
Will be donging on kids tonight!
Does not compute.Shake Appeal said:I just checked and it's been nearly two months since I played Halo. Fuuuccck college.
Shake Appeal said:I just checked and it's been nearly two months since I played Halo. Fuuuccck college.
I should have worded it differently. Like it won't connect to any network. Says it can't find my IP and such.FyreWulff said:Getting randomly disconnected from Live over here aswell.
I'm going to start CEA Reach right now.thezerofire said:finally got CEA. who wants to play?
I'm not. It replaces Reach in the recent games list, adding an extra couple steps to my boot routine.wwm0nkey said:Ok so pushing the "Anniversary MP Demo" in quick play just brings you to the Multiplayer part of CEA....I am ok with this.
I don't know, I think since it comes packaged with Halo: CEA they want to sell more copies or something?Hey You said:Is there a thread to beg for codes :lol
I've noticed less sites are giving away/doing contests for DLC codes compared to the Noble and Defient DLC's. Did 343i/MS just send out less codes or are they hogging them for themselves?
Long time no talk, eh?Dug said:I don't know, I think since it comes packaged with Halo: CEA they want to sell more copies or something?
Social media sucks bro.Plywood said:In case I die, I want you all to know what took me.
tumblr can't even up there shit to 2mb, bah gawdTheOddOne said:Social media sucks bro.