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Halo Reach Reveal Thread - Matchmaking/Multiplayer Details Revealed

voltron

Member
Louis Wu said:
rofl - I didn't know this acronym, and my first thought was "I am wate to party".

Thanks, google, for showing me the errors of my ways. Unfortunately, though, every time I read Dax's posts from now on, I'm gonna hear Elmer Fudd. :(

I used to think QFT meant Quit Fucking Trolling :D
 

Blueblur1

Member
I have seen the EDGE scans and I have one observation to make just by having glanced at them: The Elite models are slimmer much like their Halo CE counterparts. I find it ironic that they're slimmer now when they're no longer playable in multiplayer. :p
 
Im not sure what the fuss of getting all hot and bothered over this AR news is. Wow... it smokes and its louder. How is that exciting? Its still just the AR.
 

Sill4

Member
BakedPigeon said:
Im not sure what the funn of getting all hot and bothered over this AR news is. Wow... it smokes and its louder. How is that exciting? Its still just the AR.

Well you really don't know that. This an entirely new game, if Bungie wanted to, they could release Reach this fall with a plasma pistol that shoots wraith mortars.

No reason to think the AR might not get a boost in power and range, especially for the suppossedly very open campaign.
 
NullPointer said:
GOTY confirmed.

LMAO

I went to the gym to get mah pump on so i missed a few things... I Just saw some blurry pics of edge and i got so excited when i saw that... Now im releaved. This means that the EB screens really did have bad environments and they really will look good when it comes out :D.

GOTY indeed (unless red dead redemption sneaks in there)
 

Nutter

Member
Mayyhem said:
hmm so BR and DMR both in the game? Confirmed or am I mis-informed?
From the wording in the magazine. It certainly sounds like it.

But with the new Needler/Rifle being a 3 shot kill weapon, I wonder how the DMR and BR would match up with it. [BR is currently 4 shot kill]
 

Sill4

Member
Nutter said:
From the wording the magazine. It certainly sounds like it.

But with the new Needler/Rifle being a 3 shot kill weapon, I wonder how the DMR and BR would match up with it. [BR is currently 4 shot kill]

I keep feeling that the new Needle Rifle will replace the Beam Rifle as the Covie Sniper.

It has a similar role, but it plays differently enough so that it's not redundant (like the Beam Rifle).

Maybe.
 

gibonez

Banned
Sill4 said:
UNSC vs Covenant Battlefield style gameplay could always make it in the game as something akin to Firefight and Forge...an added feature.

I don't think it will happen, but it could.

That will not happen, I would actually love for Bungie to completely scrap the current multiplayer game. The damage values, weapons being positioned around the maps etc. Then start from scratch on a Halo themed Battlefield game. Completely new Battlefield game with a Halo setting and its rich class based gameplay.

While Halo multiplayer is still fun , they should branch out. Halo 2- ODSt has been the exact same thing with almost no evolution. Really want to see them spin the series off in another direction something I was hoping they would do with Reach since it was not tied in to the Master Chief Trilogy.
 

Trasher

Member
Nutter said:
From the wording in the magazine. It certainly sounds like it.

But with the new Needler/Rifle being a 3 shot kill weapon, I wonder how the DMR and BR would match up with it. [BR is currently 4 shot kill]
That is up for debate. It takes a full clip to kill you sometimes.
BIRTHDAY BOY
 
Regarding the existence of the DMR and the BR being in the same game.

I honestly was looking forward to the replacement of the BR with the DMR. If both are in the game, I feel like they'll just balance it out like with a carbine-like function: it will be a slightly powerful carbine that requires less shots to kill, but ultimately takes the same amount of time because of the time in-between shots.
 

Kibbles

Member
koshunter said:
What?

I saw this and got all excited.
Toys'R'Us is a little hint. I didn't actually go to Toys R Us or anything. Imagine if it were named after Grunts... that'd be an awesome store.
 

Kapura

Banned
gibonez said:
That will not happen, I would actually love for Bungie to completely scrap the current multiplayer game. The damage values, weapons being positioned around the maps etc. Then start from scratch on a Halo themed Battlefield game. Completely new Battlefield game with a Halo setting and its rich class based gameplay.

While Halo multiplayer is still fun , they should branch out. Halo 2- ODSt has been the exact same thing with almost no evolution. Really want to see them spin the series off in another direction something I was hoping they would do with Reach since it was not tied in to the Master Chief Trilogy.
Why would you want Battlefield: Halo? Halo's multiplayer is exquisite. Weapons and powerups on the map creates dynamic map control and flow through the gameplay. Bungie isn't just going to take a big crap on the system which millions love and they've been making better since 2001.

And class based gameplay just wouldn't work with the Halo weapons set. Class based gameplay revolves around ALL of the starting weapons having roughly equivalent killing power, depending on the situation. Halo's weapons range from medium damage starts (BR and AR), weapons better at closer ranges (Spikers, SMGs, Plasma) to weapons lethal only at extreme close quarters (Sword, Shotty). On top of those, there are the power weapons which can give you an advantage in most situations, like Sniper, Rockets, and to a lesser extent Splaser. This is then remixed with specific use weapons, like the Brute Shot and Plasma Pistol against vehicles.

You or you team need to control the specific weapons for the specific situation you are facing. This makes it require much more teamwork than all class-based shooters with a possible exception of TF2. It's fine to like how the Battlefield team does multiplayer, but you need to face the reality that Battlefield: Halo wouldn't work as well as what they do now.
 

JohnIIVII

Member
Johnny Utah said:
I haven't seen the Edge images but let me share my thoughts on what's available.

The game looks bland, and empty. A bit out of place for such a big game this late in the generation, i almost had Haze flashbacks there...

That said, the information is all good so far. The team aspect, the focus on story (Hopefully they actually mean it, because i still have my doubts), the setting itself (Reach) is a really awesome choice.

I'm a bit divided, but i'm on the train.

It is quoted in the edge article that "nothing in the game is finished". Tung says, " A lot of the guys on the floor would not be happy we're showing off the game at this point". The article speaks specifically about this older version having "flat colors" and lo-res textures. I would say give it some time, wait for the beta and start judging how the game looks then.
 

Kapura

Banned
GhaleonEB said:
Heh. I think some of the most interesting and pertinent information from the Edge article wasn't in the early summaries.
No needler FTL :(

But I'm really hoping for more exploratory gameplay that they were talking about. It'd be pretty awesome to roll around in a warthog checking out some settlements kicking covenant ass as you go. Augh, wanna go replay Halo CE's second mission now...
 
Trasher said:
The best analogy for you is to think of it as a game of laser tag.
Hm. I wonder how that'll impact gameplay (if any).

Kapura said:
No needler FTL :(

But I'm really hoping for more exploratory gameplay that they were talking about. It'd be pretty awesome to roll around in a warthog checking out some settlements kicking covenant ass as you go. Augh, wanna go replay Halo CE's second mission now...
The needler is in Reach, unless I'm misunderstanding you.
 

Sill4

Member
Kibbles said:
Toys'R'Us is a little hint. I didn't actually go to Toys R Us or anything. Imagine if it were named after Grunts... that'd be an awesome store.

Not specific enough. Post pics.
joking
 

GhaleonEB

Member
Kapura said:
But I'm really hoping for more exploratory gameplay that they were talking about. It'd be pretty awesome to roll around in a warthog checking out some settlements kicking covenant ass as you go. Augh, wanna go replay Halo CE's second mission now...
I think it's telling that the very first level in the game is wide open and has multiple paths for exploration, contrasted with the claustrophobic first level from Halo 3. Given that Bungie generally uses the first mission as a combat tutorial of sorts, that might portend some great things later in the game.

No mention of an ODST-type hub, but that philosophy seems to be injected into the missions themselves.

Also, no more funny Grunts.
 

Nutter

Member
Trasher said:
I think what you speak of already exists. It's called the Spartan Laser. :)
But arent the rockets a human weapon too. :p

Rockets need to shoot a little faster, but not be instant. The hate for the laser stems from the fact that its a hitscan weapon.
Also, no more funny Grunts.
Im sure there will be funny grunt lines in the game, well after activating the IWHBD Skull at least. [If skulls are making a return]
 

Kapura

Banned
Dax01 said:
The needler is in Reach, unless I'm misunderstanding you.
From page fifty (Third page of story): "...won't be appearing in Reach: Grunts squealing jokes and making pitfalls, pink needler fire, and that music..."

Pretty sure the needler's aren't changing colour, but I could be wrong.

EDIT: But, now that I think about it, there is that TM screen too...

Edge, you make me sad.
 
Sill4 said:
Well you really don't know that. This an entirely new game, if Bungie wanted to, they could release Reach this fall with a plasma pistol that shoots wraith mortars.

No reason to think the AR might not get a boost in power and range, especially for the suppossedly very open campaign.

Well its still going to function the same, and halo has enough full auto rifles, its hard to get excited over a audio boost when the things not much fun to use :lol

Plasma pistols firing wraith shots on the other hand!?? Count me in

Im hoping the DMR is a 3 shot kill as Reach is trying to be all halo 1
 
Actually, with all this talk of needlers and the new needler rifle, one question is on my mind.

Will the needler have the homing of the Halo 2 needler or that of Halo 3's?

I doubt the needle rifle will have any homing capabilities. Instead I suspect this is due to firing the needle at such a large velocity.
 

gibonez

Banned
Sill4 said:
When you shoot, the game automatically registers your shot on whatever your aiming at. The bullet traveling to the target is only an illusion.

Thats not good. This is a step backwards. I loved having to lead shots because thats life, bullets travel at a predetermined speed they don't magically teleport to the enemies skull.

Playing the Bad company 2 beta was real fun, every single bullet, every projectile fired had its own ballistics and has bullet drop. bungie is taking a step backwards imo if they go back to Half Life 1 style gun ballistics.
 
bobs99 ... said:
Well its still going to function the same, and halo has enough full auto rifles, its hard to get excited over a audio boost when the things not much fun to use :lol

Plasma pistols firing wraith shots on the other hand!?? Count me in

Im hoping the DMR is a 3 shot kill as Reach is trying to be all halo 1
You don't know this for sure. From the screenshot in the GI reveal, it has shaved four bullets off when it's fully-loaded. So that likely means it's been given changes design-wise.
 

Nutter

Member
gibonez said:
Thats not good. This is a step backwards. I loved having to lead shots because thats life, bullets travel at a predetermined speed they don't magically teleport to the enemies skull.

Playing the Bad company 2 beta was real fun, every single bullet, every projectile fired had its own ballistics and has bullet drop. bungie is taking a step backwards imo if they go back to Half Life 1 style gun ballistics.
Uh... Halo is a SCI-FI game, set 500 years into the future.. I would hope we have guns that can shoot bullets at set distance instantly. If you so want your Bullets with lag, then continue playing your BF2. Im sure this news pleases more than displeases its fans.
 

Domino Theory

Crystal Dynamics
gibonez said:
Thats not good. This is a step backwards. I loved having to lead shots because thats life, bullets travel at a predetermined speed they don't magically teleport to the enemies skull.

Playing the Bad company 2 beta was real fun, every single bullet, every projectile fired had its own ballistics and has bullet drop. bungie is taking a step backwards imo if they go back to Half Life 1 style gun ballistics.

Halo is set 500+ years in the future. Anything BUT hitscan would be a joke.

If I want to play Bad Company 2, I'll play Bad Company 2.

Edit: Woah.
 

Kapura

Banned
Guys, y'all up in arms about Human weapons being hitscan. Sage didn't say hitscan, he said more or less instantly. The Sniper Rifle in Halo 3 wasn't hitscan, it was more or less instant. I'm thinking that the muzzle velocities will be ramped, which will make bullets travel faster. This is an important distinction, as not even the Splaser was hitscan in Halo 3.
 

Ramirez

Member
Nutter said:
From the wording in the magazine. It certainly sounds like it.

But with the new Needler/Rifle being a 3 shot kill weapon, I wonder how the DMR and BR would match up with it. [BR is currently 9 shot kill]

ahem
 
gibonez said:
Thats not good. This is a step backwards. I loved having to lead shots because thats life, bullets travel at a predetermined speed they don't magically teleport to the enemies skull.

Playing the Bad company 2 beta was real fun, every single bullet, every projectile fired had its own ballistics and has bullet drop. bungie is taking a step backwards imo if they go back to Half Life 1 style gun ballistics.

Quiet yourself! It's good for me and my non-North American amigos/North Americans with bad connections.You try leading shots while dealing with the Atlantic.
Most of the shots I take (against players that are capable of moving in more than one direction (Level 35+)) never connect because the guy is 6ft away from my focal point and moving in a completely different direction.
 
Kapura said:
Guys, y'all up in arms about Human weapons being hitscan. Sage didn't say hitscan, he said more or less instantly. The Sniper Rifle in Halo 3 wasn't hitscan, it was more or less instant. I'm thinking that the muzzle velocities will be ramped, which will make bullets travel faster. This is an important distinction, as not even the Splaser was hitscan in Halo 3.
Are you sure? My time on bnet has lead me to believe the sniper is in fact hitscan...

It's a toughie. Most weapons are pretty much instant hits with the exceptions of rockets and plasma weapons. I think that the 500+ year story tag is not an excuse to sacrifice the gameplay mechanic achieved without hitscan weapons.
 

Nutter

Member
DiabolicalBagel said:
Quiet yourself! It's good for me and my non-North American amigos/North Americans with bad connections.You try leading shots while dealing with the Atlantic.
Most of the shots I take (against players that are capable of moving in more than one direction (Level 35+)) never connect because the guy is 6ft away from my focal point and moving in a completely different direction.
shaqlaughswalk.gif
 

Domino Theory

Crystal Dynamics
Kapura said:
Guys, y'all up in arms about Human weapons being hitscan. Sage didn't say hitscan, he said more or less instantly. The Sniper Rifle in Halo 3 wasn't hitscan, it was more or less instant. I'm thinking that the muzzle velocities will be ramped, which will make bullets travel faster. This is an important distinction, as not even the Splaser was hitscan in Halo 3.

Nah, both the Sniper and Laser are hitscan weapons. The bullet goes where your reticule is at the very moment you push the trigger. I can shoot someone across Sandtrap without any leading; same goes with the Laser.

The magnum in Halo 3 was a joke and a half. One minute the bullet would go where I aimed and the next I'd have to lead 5ft, but I'm pretty sure everyone gave up on that weapon long ago.

Let's just hope Bungie doesn't become as stupid as IW and have one bullet have a spread. :lol
 

Sill4

Member
DiabolicalBagel said:
Quiet yourself! It's good for me and my non-North American amigos/North Americans with bad connections.You try leading shots while dealing with the Atlantic.
Most of the shots I take (against players that are capable of moving in more than one direction (Level 35+)) never connect because the guy is 6ft away from my focal point and moving in a completely different direction.

IAWTP (Thanks for teaching me that Dax)

The realism of leading your target takes much better hand eye coordination and is far more realistic, but those of us that live in areas with poor connection and/or are forced to use wireless just cannot play online to our fullest potential.

I get so pissed when I know I'm busting some fool's head with BR, but the hits don't register.
 

gibonez

Banned
Nutter said:
Uh... Halo is a SCI-FI game, set 500 years into the future.. I would hope we have guns that can shoot bullets at set distance instantly. If you so want your Bullets with lag, then continue playing your BF2. Im sure this news pleases more than displeases its fans.

The game is set in the future true, but the gun uses bullets, standard bullets we use now. In fact doesn't the Assault Rifle in Halo 3 use the same 7.62x51 rounds that are equipped in most machine-guns and Battle Rifles in Nato Nations.

Just cause its set in the future does not mean the bullet somehow defy the laws of physics, and its not like these are some high tech bullets.

Then again, it's all just my opinion.
 
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