gibonez said:
That will not happen, I would actually love for Bungie to completely scrap the current multiplayer game. The damage values, weapons being positioned around the maps etc. Then start from scratch on a Halo themed Battlefield game. Completely new Battlefield game with a Halo setting and its rich class based gameplay.
While Halo multiplayer is still fun , they should branch out. Halo 2- ODSt has been the exact same thing with almost no evolution. Really want to see them spin the series off in another direction something I was hoping they would do with Reach since it was not tied in to the Master Chief Trilogy.
Why would you want Battlefield: Halo? Halo's multiplayer is exquisite. Weapons and powerups on the map creates dynamic map control and flow through the gameplay. Bungie isn't just going to take a big crap on the system which millions love and they've been making better since 2001.
And class based gameplay just wouldn't work with the Halo weapons set. Class based gameplay revolves around ALL of the starting weapons having roughly equivalent killing power, depending on the situation. Halo's weapons range from medium damage starts (BR and AR), weapons better at closer ranges (Spikers, SMGs, Plasma) to weapons lethal only at extreme close quarters (Sword, Shotty). On top of those, there are the power weapons which can give you an advantage in most situations, like Sniper, Rockets, and to a lesser extent Splaser. This is then remixed with specific use weapons, like the Brute Shot and Plasma Pistol against vehicles.
You or you team need to control the specific weapons for the specific situation you are facing. This makes it require much more teamwork than all class-based shooters with a possible exception of TF2. It's fine to like how the Battlefield team does multiplayer, but you need to face the reality that Battlefield: Halo wouldn't work as well as what they do now.