Zeouterlimits said:You know, it feels weird Bungie saying that, especially like that...
There's a certain measure of this reflecting badly on what they did with Halo 3.
*shrugs* I'm probably over thinking it, but...
This Falcon business, surprised when I read about it on the swedish site. Really interested to see why they have gone with the "Warthog of the sky" moniker. I want to hear what problems they thought the Hornet had.
Killer said:I hope they copy the multiple game types per match from Killzone 2. It was amazing shifting from game type to another in few seconds.
Hydranockz said:I think for a lot of people the Hornet simply was not fun to drive. The controls were just a bit too different if you were used to the other vehicles imo. I'd imagine Bungie are tagging it with 'Warthog of the Sky' as a means to say the Falcon is fun, simle and effective to pilot.
People don't like the controls for the hornet?Hydranockz said:I think for a lot of people the Hornet simply was not fun to drive. The controls were just a bit too different if you were used to the other vehicles imo. I'd imagine Bungie are tagging it with 'Warthog of the Sky' as a means to say the Falcon is fun, simle and effective to pilot.
Zeouterlimits said:People don't like the controls for the hornet?
It gots props from me because it was different, the controls felt fresh and interesting.
Blueblur1 said:
Letters said:The hornet felt weird, and I hope the falcon control is way more akin to the usual win you find in the controls of other vehicles in a Halo game, but the biggest difference and improvement, will be having a buddy manning a turret this time. I can already taste the fun times.![]()
Says M6G. Don't get your hopes up.Dax01 said:The Halo 1 pistol is returning?! :O
It says in-game this pistol will feel very much like the Halo: CE pistol.Blueblur1 said:Says M6G. Don't get your hopes up.
We have the DMR, we do not need the CE pistol. They are exactly the same thing disguised through visual trickery.Dax01 said:It says in-game this pistol will feel very much like the Halo: CE pistol.
I always felt on a rail with that vehicle in that every movement felt like I was gonna be pulled in a big arc first before I ended up where I wanted to be. The way it handled made it feel slow and unresponsive. They hovering was made easy though and worked well in MP when camping the corridor in Avalanche....Zeouterlimits said:
In that it was different to the other vehicles. Piloting it on 'The Covenant' was an un-expected change of pace and it was nice to expand to something that controlled differently.
The encounter around it.. was a bit easy, but ultimately for me it was a good part of a great level.
I don't know, there's something about that smirk of the flight that really completes the package.Louis Wu said:I think it's so friggin' cool that Eazy has an alternative, if they end up pulling Elites from Multiplayer...
http://files.smallbits.com/images/the_evolution_of_flight.jpg
EazyB said:Awesome article. They should give Urk that kind of material for the BWUs.
Dmr has 3x scope opposed to a 2x scope. It will be more accurate at least.Arnie said:We have the DMR, we do not need the CE pistol. They are exactly the same thing disguised through visual trickery.
Scott explains it further, "We really wanted to push the visual distinction of variants in Reach. One day Eric, one of our artists, and I were flipping through one of the old Art of Halo books and saw a sketch for a Grunt concept that really liked."
urk said:Embarrassment of riches. Podcast should coming along tomorrow. Roped Sage in to talk about guns, armor abilities, and his righteous beard.
urk said:Embarrassment of riches. Podcast should coming along tomorrow. Roped Sage in to talk about guns, armor abilities, and his righteous beard.
It'd be so awesome if they just made it a reskinned DMR with 2x zoom just for nostalgia's sake. I'm afraid they'll want to differentiate it from the DMR (which sounds a lot like the CE pistol) thus forcing it to be different and not at all like the weapon that actually defined CE.Ramirez said:OMG, Pistol that feels like CE Pistol, yes please.
Return to your roots!![]()
yea that wil.. wait WHAT NO! NOOOOO!!! Natal only in Forge and menu background movement. kthxbaiGui_PT said:It'll be pretty easy and fun to control with Natal![]()
Easy there, previews said the same thing about the Halo 3 pistol, lol. But I can see it being better than that this time.Ramirez said:OMG, Pistol that feels like CE Pistol, yes please.
Return to your roots!![]()
Sweetness. I hope it's a long one again.urk said:Podcast should coming along tomorrow. Roped Sage in to talk about guns, armor abilities, and his righteous beard.
What in the fuck would someone want to do in forge with Natal? Keep that flaming piece of shit away from anything I might possibly interested in.Letters said:yea that wil.. wait WHAT NO! NOOOOO!!! Natal only in Forge...
Letters said:I hope it's a long one again.
they said the same thing about that weak ass odst pistol as well :/Ramirez said:OMG, Pistol that feels like CE Pistol, yes please.
Return to your roots!![]()
The M6S was an awesome gun. Honestly, I'd settle for the Halo 3 pistol with a scope.vhfive said:they said the same thing about that weak ass odst pistol as well :/
mmm... I would like to fling a warthog across a map with a flick of my wrist thank you very much.EazyB said:What in the fuck would someone want to do in forge with Natal? Keep that flaming piece of shit away from anything I might possibly interested in.
For some reason I actually thought about including "and the podcast too" in the original post.. :lolurk said:That's what she said.
I'munna go with Easy here. Natal has no place in Halo. You can have other games with a "throw the crap" gimmick. Or you could wii. Reach needs to, if anything, have more precise controls. None of this handy business.Letters said:mmm... I would like to fling a warthog across a map with a flick of my wrist thank you very much.
But I should have been clear about this: Only include Natal support in forge as an option. FUCK NO as the only control method for that, I want to see what all the amazing people like nokiard, who have mastered it, can do with the new improvements.
This. If Natal is in Reach I will airmail a steaming pile to Bungie's door- ATTN: Eric and Friends.EazyB said:What in the fuck would someone want to do in forge with Natal? Keep that flaming piece of shit away from anything I might possibly interested in.
Stormtrooper30 said:This. If Natal is in Reach I will airmail a steaming pile to Bungie's door- ATTN: Eric and Friends.
I think I'm going to have to agree with this. I've been very skeptical about Natal in general especially with how it's even going to apply to games I would even care about, but with Forge I think that'd be the very first thing I'd be interested in viewing.Letters said:mmm... I would like to fling a warthog across a map with a flick of my wrist thank you very much.
But I should have been clear about this: Only include Natal support in forge as an option. FUCK NO as the only control method for that, I want to see what all the amazing people like nokiard, who have mastered it, can do with the new improvements.
Awesome.urk said:Embarrassment of riches. Podcast should coming along tomorrow. Roped Sage in to talk about guns, armor abilities, and his righteous beard.
Ew.Dax01 said:The M6S was an awesome gun. Honestly, I'd settle for the Halo 3 pistol with a scope.
big ander said:Awesome.![]()
I was also a fan of the M6S. Automag is beast in that game.
I wish Emiles profile told us about the shotgun/nade launcher he has. But oh well.
Hope Reach has a big news at X10. A beta date would be welcome.![]()
While the new Elite and Spartan models do indeed kick much ass, and are clearly the star players in Reach, it was the progression of the troopers that were most striking to me, personally. I certainly didn't recall ole Captain Keyes being so simple and blocky back in the day but it seems like just yesterday we were all sitting around our desks marveling at the new and improved Marine in Halo 3. And now looking back they all pale in comparison to the level of fidelity and detail the Reach team is bringing to the game.
big ander said:Awesome.![]()
I was also a fan of the M6S. Automag is beast in that game.
I wish Emiles profile told us about the shotgun/nade launcher he has. But oh well.
Hope Reach has a big news at X10. A beta date would be welcome.![]()
joey_z said:Tell me this is a joke. That whoever wrote that isn't so deluded as to actually believe it.