Schmitty
Member
Great way to separate casual players from the dedicated ones.Pennybags said:The base helmet itself is only 2,000 cR. The attachment is 20,000 cR!
Great way to separate casual players from the dedicated ones.Pennybags said:The base helmet itself is only 2,000 cR. The attachment is 20,000 cR!
SpudBud said:
Oh yeah.
No, I agree, it's the best balance for everyone. All I was saying is that for many players, MW2 is still going to be king because it does grinding and "levelling" to the nth degree, whereas it appears Bungie aren't willing to do that because of the ways it would compromise the actual gameplay.Dani said:So I think, at least from this perspective, Reach's system is much more satisfying, in both short and long terms for both types of players. The dedicated players are rewarded as they should and and there's no gameplay bias against players with less time to play.
I would imagine there would be a lot of crying kids if they just bought a new helmet but didn't have the credits to wear it lol.Dani said:I wonder if it costs Credits every time you change armour pieces? It would really make you stop and think long and hard before giving up your virtual moolah.
GhaleonEB said:My daughter is going to have a hoot playing dress up with hers.
Heh. Unlock the helmet, then the accessories for it in stages. I'm not huge on customization - it's neat, and I'll do it, but it won't be a motivator for me - but it's pretty cool that there are layers of add-ons. My daughter is going to have a hoot playing dress up with hers.Schmitty said:I'm digging how the helmets have a base look, and then more attributes can be added as you gain cR.
Schmitty said:Great way to separate casual players from the dedicated ones.
"My head is a bird, your AR is irrelevant."Domino Theory said:"I have a flaslight on my head. I'm an MLG Pro."
The hayabusa helmet of Reach maybe? lolDomino Theory said:"I have a flaslight on my head. I'm an MLG Pro."
:lol But wouldn't that make them stick out more? :lolDomino Theory said:"I have a flaslight on my head. I'm an MLG Pro."
:lol :lolGhaleonEB said:"My head is a bird, your AR is irrelevant."
Why does the flashlight cost so much!? :lolSchmitty said:I'm digging how the helmets have a base look, and then more attributes can be added as you gain cR.
It's MLG Pro dudebackflip10019 said:Why does the flashlight cost so much!? :lol
I was gonna say earlier, I'm impressed by how Bungie have gone from the ugly green Motocross helmet of Halo:CE to the pretty cool-looking and varied Spartans we see today.Spasm said:I just hope there's BMX visors, so I can try and make a Mark V helmet. MARK V FO' LIFE!
backflip10019 said:Why does the flashlight cost so much!? :lol
Bungieware said:I like this a lot
Exactly
Wait a second...
Is it 343's Halo?
RSTEIN said:Is this confirmed to be on 2 discs? I'm getting the feeling we're gonna have a seperate multiplayer disc with all this stuff.
Spasm said:This is my personal favorite of the bunch.
Ew. Can't say I like them very much, at least without accessories. Default is my favorite new helmet so far (it also looks cooler with the forehead guard thing from campaign shots.Domino Theory said:I'm SO glad to know there are different helmet permutations. This whole time I thought everyone could ONLY use the Noble 6 helmet while customizing it. I was wrong:
http://g4tv.com/images/3278/Screenshots---Halo-Reach-Customization/56480/
Fuck YES.
Dani said:No chance of any such confirmation of something like that this side of E3.
Well I assume you mean armor customization when you say "this stuff" and it stretches across both MP and SP. Also, the campaign and MP maps are shared between both SP and MP so its probably safe to assume SP and MP are on the same disc. Not sure how else they'd separate the game into two disc unless of course you're talking about the bonus CE remake in the Reach engine.RSTEIN said:Is this confirmed to be on 2 discs? I'm getting the feeling we're gonna have a seperate multiplayer disc with all this stuff.
Unlikely, I'd say. Games usually get pushed to two discs if they have a fuckton of a) prerendered cinematics (e.g. FFXIII) or b) audio files (e.g. Mass Effect 2, because of the amount of dialogue).RSTEIN said:Is this confirmed to be on 2 discs? I'm getting the feeling we're gonna have a seperate multiplayer disc with all this stuff.
Another fine addition. I really like how, if you purchase a helmet, you're not done with it: you can customize it even further.Schmitty said:I'm digging how the helmets have a base look, and then more attributes can be added as you gain cR.
Oh god. I hadn't thought of that.EazyB said:Imagine a new Annual-like challenge (one of the funnest achievements I've ever gotten) every week!
I'm interested to see how the Achievements are distinguished from Challenges. They could go a couple different directions with Challenges in place, the first of which is to use them to be that "list of pre-baked challenges" at launch. I hope they're not relegated to "Beat the second campaign mission" and "turn on the flashlight". My real hope is that Challenges free up the achievements to be some of the longer-term rewards, perhaps even build off of the Challenge system. I can some of them tied together, "complete all the daily challenges on any given day", filling bars to fill more bars.EazyB said:The only problem I see is that if the challenges are limited to daily or weekly goals then you wouldn't have a huge list of completed challenges to show off and you could miss out on the really good challenges. That's why I think they should include such a list of pre-baked challenges at launch, I don't even care if they have cR rewards, it's just that I loved the little challenges in Goldeneye and going through to attempt all of them made me play the shit out of that old mother fucker.
I don't think they're linear, just listed from least expensive to the most. (Though you'd need the base helmet to buy the other items.)Shake Appeal said:I don't like the idea that the upgrades for appear to be linear. In that helmet shot, I'd like the choice to buy the 20,000cR HESA-E without first having to get the 5,000 CNM, for instance.
I really don't think all of Halo 3's MP maps + DLC and ODST's campaign could've fit on one disc, but yes there were additional reasons why that didn't happen.Shake Appeal said:ODST was on two discs for practical reasons, not space concerns.
Yeah, as long as there's a way to browse/show all of the challenges you've complete I could care less about achievements. If once you complete the challenge they throw you the credits and that's it I'd be disappointed. But considering how good Bungie is about tracking stuff on Bnet I'd figure they'd track the challenges as well.GhaleonEB said:Challenges are what I wish Halo 3's achievements were.
You know what, I actually enjoy seeing that in MW2. I feel so good about myself when I see all those pretty numbers pop up.Domino Theory said:Something I want to know is if we'll see "+55 cR" on-screen while we play for every kill or objective score just like we see "+100" in MW2.
Yeah. Introduction challenges frees up achievements and hopefully that'll lead to Bungie being more creative with Reach's achievements than either Halo 3 or ODST. Fun, wacky achievements are always welcomed.GhaleonEB said:I'm interested to see how the Achievements are distinguished from Challenges. They could go a couple different directions with Challenges in place, the first of which is to use them to be that "list of pre-baked challenges" at launch. I hope they're not relegated to "Beat the second campaign mission" and "turn on the flashlight". My real hope is that Challenges free up the achievements to be some of the longer-term rewards, perhaps even build off of the Challenge system. I can some of them tied together, "complete all the daily challenges on any given day", filling bars to fill more bars.
Challenges are what I wish Halo 3's achievements were.
Yes. It can be any copy of ODST. New, used, rented, etc. As long as you have the Campaign Disc.ACE 1991 said:Just to clarify: I recently sold my copy of ODST, but if I want to get into the reach beta all I need to do is buy another (will used work?) copy of ODST?
Hopefully. I'm only basing this on the fact that the third upgrade's picture has the second upgrade already included in it.GhaleonEB said:I don't think they're linear, just listed from least expensive to the most. (Though you'd need the base helmet to buy the other items.)
I have mixed feelings about this. On the one hand, it's incredibly satisfying, and it's the real secret of Modern Warfare's success. On the other, I don't want it cluttering up the middle of my screen. Maybe stick it elsewhere?Domino Theory said:Something I want to know is if we'll see "+55 cR" on-screen while we play for every kill or objective score just like we see "+100" in MW2.
Those crappy pseudo-marijuana emblems are good enough for meelectricpirate said:I won't be satisfied unless there are marijuana themed pauldrons.
I'm not serious, hate that shit in COD
Kibbles said:Yes. It can be any copy of ODST. New, used, rented, etc. As long as you have the Campaign Disc.
Kibbles said:Yes. It can be any copy of ODST. New, used, rented, etc. As long as you have the Campaign Disc.
EazyB said:Well I assume you mean armor customization when you say "this stuff" and it stretches across both MP and SP. Also, the campaign and MP maps are shared between both SP and MP so its probably safe to assume SP and MP are on the same disc. Not sure how else they'd separate the game into two disc unless of course you're talking about the bonus CE remake in the Reach engine.
bentllama said:I WANT ORGRIMMAR-SIZED PAULDRONS TO BLOCK HEADSHOTZ
bentllama said:I WANT ORGRIMMAR-SIZED PAULDRONS TO BLOCK HEADSHOTZ
Judging by this screen it doesn't seem like you earn cR from stuff like that.Domino Theory said:Something I want to know is if we'll see "+55 cR" on-screen while we play for every kill or objective score just like we see "+100" in MW2.
Letters said:
post game credits breakdown
CREDITS EARNED
GAME COMPLETE ___________10
PLAYLIST AWARDS _________40
INVASION BONUS __________50
COMMENDATIONS __________60
CHALLENGES ______________80
ACHIEVEMENTS ____________90
TOTAL _________________ +330