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Halo Reach Reveal Thread - Matchmaking/Multiplayer Details Revealed

Kapura

Banned
Sage said in the podcast that a two-grenade start is standard. I always thought Hablo Dos spawned you with two grenades, but it's been a while.
 
InvincibleAgent said:
Maybe the effect on radar is less obvious if you're standing still/crouching?
I think it would be very interesting if the effect that camo had on the radar was very minimal when crouching slowly... It would be un nerving to look at the radar and actually have to pay attention to see if it is being jammed. Rather then the obvious crazy red dots everywhere.
 

Tashi

343i Lead Esports Producer
Great update, tons of info and entertaining to read. I think it was mentioned in the update but it was a little unclear. If you get stuck and thrown on your Armor Lock, will you die? The update made it sound like you wouldn't die but I'm still a little unsure.

I also wonder if jumping or falling from a high altitude on to a ramp or angled ledge while crouching (slide jumping) will hurt the player.

Also, I'm glad these loadouts can be altered by Bungie. I'm getting the impression that the default Halo Reach experience will be where you choose between loadouts that don't necessarily start everyone with the same weapon. I'm not too crazy about this, again, I'll wait and see exactly how I feel when I get my hands on it. It does seem as though if it's a good idea and the people want it, Bungie can make it so that there is only 1 load out to choose from or multiple loadouts with the same weapons and maybe different Armor Abilities or even just loadouts with no armor abilities(Vanilla Halo). That's cool and the gang and I hope that there are gametypes and modes in which it is applied in the Beta and at launch. I really want to try out the magnum. I just have these thoughts of techniques or glitches where the magnum can be fired at a high rate with high accuracy against what Bungie has intended. I don't know why lol.

I don't know if this was mentioned but I wonder how close quarter encounter will turn out. You know, 2 guys turn a corner and are face to face. There are really 3 ways these play out in Halo 3. If each player has the same gun that is. You can either beat down twice and a lot of the time end up trading. You can shoot of some rounds (2 with the BR(in MLG at least)) and beat down for the kill. Or, you can beat down first and then then finish the kill with the gun. It's a little different with Reach though since no body health will be touched until the shields are gone. That would be 4 shots with each the magnum and DMR. Close range with the DMR, I'll probably want to beat down first to the drop the shields right away but with the magnum, I'll probably want to squeeze off 4 shots really fast and hit the beatdown for the kill. I guess I could also beat down first and just finish with the headshot. I'll also be curious to see what the recovery time of each weapon is in different situations. For example, after I beat down with the Magnum how long until I can shoot a round off? Is it the same for the other weapons, is it shorter or longer? Will there be beatdown trading to combat latency issues like in Halo 3 post patch?

Oh yea, Warthog top speed, slower or faster than Halo 3? I was disappointed that it was slowed down in Halo 3 from Halo 2 but I guess that was necessary because of the introduction of the Mongoose.

Man, I had more questions than I thought I did :lol

I'm even more excited to play Reach now.
 

Slightly Live

Dirty tag dodger
Hydranockz said:
What happens if I use Armour Lock in mid-air???

new-iron-man-granov-punch-sm.jpg
 

Cetra

Member
Geez, after eyeballing the weekly update... I'm even MORE stoked for the Reach Beta. May 3rd can't come fast enough.
 

JaggedSac

Member
Tashi0106 said:
Great update, tons of info and entertaining to read. I think it was mentioned in the update but it was a little unclear. If you get stuck and thrown on your Armor Lock, will you die? The update made it sound like you wouldn't die but I'm still a little unsure.

I think they mentioned in the podcast or the interview that it will remove sticky grenades when activated.
 
Hydranockz said:
What happens if I use Armour Lock in mid-air???

It would be awesome if you dropped like a rock Hulk style and just killed anything below you.:lol

Tashi, another scenario would be caused by Armour Lock. If you come face to face with a opponent, activate armour lock to push him away and then take advantage of the limited OS capability to just annilate him with your DMR.
 

LukeSmith

Member
Domino Theory said:
FANTASTIC update.

Expert Marksman and Operation Class FOR THE MOTHERFUCKING WIN.

God, I cannot WAIT to get my hands on the Pistol. :D

Froman and I are in the Operating Room constantly.

Tashizzle said:
Great update, tons of info and entertaining to read. I think it was mentioned in the update but it was a little unclear. If you get stuck and thrown on your Armor Lock, will you die? The update made it sound like you wouldn't die but I'm still a little unsure.

No, you'll survive.
 

strikeselect

You like me, you really really like me!
ManCannon said:
Couple o' random things:

You don't have to play as an Elite in MP if you don't play in the playlists that warrant it. (also IF there is ever an Elite vs Elite Arena playlist, it will be separate and in addition to the core Spartan vs. Spartan offering)


Just what I wanted to hear/read. Thank you :D
 
Really good stuff, I'm hoping that those are along the lines of the standard classes, plus some kind of camo class to round it out.

Can't wait to play with the pro pipe some.

that's what she said
 
So wait, reading those comments regarding the jetpack...have we now got fall damage back? :D

Also kinda disappointed that it seems you can't at least melee whilst running. All that momentum gone to waste.
 
Can I ask why everyone wouldn't just play as an Elite since they're bigger, faster, stronger and have better shield regeneration?

Is this an obvious elephant in the room, or am I just missing something?
 
2 Minutes Turkish said:
So if the Elites are so much better, why wouldn't you just always play as an Elite?

Or do we not have that option anymore?
Correct.



This loadouts business has got me thinking about the approach one uses in matches. You no longer know what weapon other people are holding.

"Shotty advancing at 3"
"Yeah, that's a starter weapon, doofus"
 
2 Minutes Turkish said:
Can I ask why everyone wouldn't just play as an Elite since they're bigger, faster, stronger and have better shield regeneration?

Is this an obvious elephant in the room, or am I just missing something?
It is no longer an option... It is a forced game attribute.

There are obvious pro's to using Elites this time (as well as some cons). But it is not meant to be equal at all.

I think it'll prove to be quite a lot of fun.
 

Ramirez

Member
Game just keeps sounding better and better, I'm loving it...

Also, still no word on whether or not those are the only AA's, or if there will be more in the final game, Urk, Luke, Brian, anyone...anyone...?
 

feel

Member
2 Minutes Turkish said:
So if the Elites are so much better, why wouldn't you just always play as an Elite?

Or do we not have that option anymore?
You won't get to choose. If you want to play as an elite, you have to go into special playlists that include elites, the invasion playlist for example, that is probably round based, first round you attack as elite, the next one you defend as human, and so on (just guessing, we know nothing about this yet). Regular gametypes/playlists will always be human vs human, or if labeled so, elite vs elite.


Scullibundo said:
Also kinda disappointed that it seems you can't at least melee whilst running. All that momentum gone to waste.
In the podcast they mentioned throwing the grenades further if you do it while sprinting. Maybe melee during sprint works too. Both will probably bring you down to regular speed right after, but still use the momentum.
 

big ander

Member
ManCannon said:
Couple o' random things:

You don't have to play as an Elite in MP if you don't play in the playlists that warrant it. (also IF there is ever an Elite vs Elite Arena playlist, it will be separate and in addition to the core Spartan vs. Spartan offering)

By default you will not drop your armor ablities for someone else to pick up. (perhaps it ends up being a toggle for custom variants... maybe, not certain yet)

Elite's don't only Evade but it is their racial speciality. They can also fly, camo, etc.. (like Sprint for Spartans)

I've heard of Josh using the Camo pretty effectively to defend a flag recently. Was crouched motionless, totally invisible, assassinated opponent who unknowingly grabbed the flag. Became hero.

When you exit Armor Lock you get a very temporary lingering overshield state that protects you ever so slightly. Otherwise you're out at the same state you went in (but likely your shields recharged during the lock, depending on timing).
Thanks, that's awesome. And so are you.
PS this isn't me trying to brownnose my way towards a chance at F+F.
PPS hey dmiller remember that one time we talked in customs?
 

Slightly Live

Dirty tag dodger
big ander said:
PPS hey dmiller remember that one time we talked in customs?

He remembered you by name too!

We haven't had any Bungie folks grace us with Customs visits for some time. Can't blame them either, with all the Reach playtesting. =\
 
Any ideas on how sprinting and rolling are affected by mancannons, seeing as mancannons are physics based... so what happens if i land on a mancannon mid roll? Do i go further if i sprint onto a mancannon?
 

GhaleonEB

Member
Best update evah, in terms of content:Urk's amusing puns.

Nothing to say really that hasn't been said, just thanks for the epic level of clarifications. Also:

For others, it might mean that as the game goes on, you’ll have access to more and more choices based on a number of factors we can fiddle with.
Single most interesting tidbit in there.

Load Outs look great. I can't help but notice a trend in EazyB's worries getting soothed one at a time (this week: Elite's abilities). :lol

Visually, the game just has a really awesome design aesthetic. The weapons and player models just scream badass.
 

advent29

Neo Member
Possibly the least useful question out of the many we still have: Is it spelled Loadout or Load Out? The Weekly Update was written as two words, but the screenshot showed it spelled as one.

I'm weird, I know.
 

big ander

Member
Dani said:
He remembered you by name too!

We haven't had any Bungie folks grace us with Customs visits for some time. Can't blame them either, with all the Reach playtesting. =\
:lol Yep
And I agree, why would Bungie folks play Halo 3? That would be like us playing Halo 2.
(I need to play some 2 fast)
Bungieware said:
Any ideas onto how sprinting and rolling are affected by mancannons, seeing as mancannons are physics based... so what happens if i land on a mancannon mid roll.
I hope it'll be like 3 where the speed and jump with which you go off the cannon changes your path just a bit.
 

big ander

Member
InvincibleAgent said:
How many people? Is the armor locker one of those people? If not, can you get fall damage while in armor lock?

What if someone armor locks off an edge... :lol
If armor locks in a mysterious gorge and nobody else is around to hear it, does it make a sound?

Edit: thought I made that other post awhile ago. Huh. Excuse the double post.
 
Can I post Halo 3 stuff here? Well i guess i will...

So I was playing double exp grifball today and the weirdest thing happened. At the beginning of each round there would be no floor in the center so we all had to wait on our own little pad till it loaded in. It was so odd.

Funny to people suiciding and others dying trying to time the floor loading in as soon as they would land. :lol
 
Less than 30 days guys. For many of us, this also signals the impending doom that are the end of semester exams. I already have to sit 2 failed modules in August, hopefully I won't be adding to that when the beta is on :p

Do you think Armour Lock can make be invincible from examination for that week??
 

Natakuu

Banned
InvincibleAgent said:
I always take summer courses. Summer's the best time for going to school and using the rec center without having to change clothes :lol
Fair enough:lol
CrazedArabMan said:
I had to if I wanted to get into my major next year.
Another valid reason to take them, though probably not nearly as good as InvincibleAgent's...
Kidding of course:lol
 
Game2Death said:
Can I post Halo 3 stuff here? Well i guess i will...

So I was playing double exp grifball today and the weirdest thing happened. At the beginning of each round there would be no floor in the center so we all had to wait on our own little pad till it loaded in. It was so odd.

Funny to people suiciding and others dying trying to time the floor loading in as soon as they would land. :lol
That would be the Grifball Naught map variant I believe ;)
 
And the Assault Rifle? It’s your go to rifle at close to mid range. You’ll definitely want to feather the trigger to take down shields and make your assault as personal as possible, just like you did in Halo 3, even though it's been tuned a little to favor accuracy over straight up aggression.

Ultimately the choice between the Assault Rifle and the Magnum may come down to personal preference, play style, and the situation you happen to find yourself in. It’s nuanced.
Good to hear, good to know.

Great update.
 
Game2Death said:
Can I post Halo 3 stuff here? Well i guess i will...

So I was playing double exp grifball today and the weirdest thing happened. At the beginning of each round there would be no floor in the center so we all had to wait on our own little pad till it loaded in. It was so odd.

Funny to people suiciding and others dying trying to time the floor loading in as soon as they would land. :lol
I've heard of that. I think it happens on a specific map.
 

TimeLike

Member
Wow, that update was so good it made me actually hit the post reply button. I don't do that often in here cuz I got sick of the AR/BR BS a long time ago. The anticipation grows exponentially thanks to Urk's updates and the other Bungie fellas posting in here.
 
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