• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Halo Reach Reveal Thread - Matchmaking/Multiplayer Details Revealed

Major Williams said:
I definitely saw it in some press release that wasn't supposed to go out awhile back, pretty sure it was linked to on GAF. I remember thinking... they haven't even announced this one yet, oh well. I wasn't too thrilled seeing it either - there was some slight remodeling in similar fashion like the rocket launcher, but overall it was the same exact thing.

Google comes up empty handed.
 

Gui_PT

Member
Major Williams said:
I definitely saw it in some press release that wasn't supposed to go out awhile back, pretty sure it was linked to on GAF. I remember thinking... they haven't even announced this one yet, oh well. I wasn't too thrilled seeing it either - there was some slight remodeling in similar fashion like the rocket launcher, but overall it was the same exact thing.

I do not remember that at all

Are you sure it was the flamethrower?
 

feel

Member
Major Williams said:
I definitely saw it in some press release that wasn't supposed to go out awhile back, pretty sure it was linked to on GAF. I remember thinking... they haven't even announced this one yet, oh well. I wasn't too thrilled seeing it either - there was some slight remodeling in similar fashion like the rocket launcher, but overall it was the same exact thing.
You definitely dreamed it. It happens.
 
Thagomizer said:
Google comes up empty handed.
Nah, and I'm not dreaming or pulling anyone's chain. It was just an image inside of an article of the flamethrower. There was absolutely no text about it (hence no google - text based search). Just be affirmed that there is a flame-thrower. If I'm wrong, my bad.
 
derFeef said:
No, but, kind of. I could not imagine using a flamethrower against elites, jackals or grunts. Well, maybe grunts :D

The trouble with the flamethrower is that it has a range of, like, 10 feet. You can't even really ambush Covenant with it because it's a 3rd-person weapon and you move so goddamn slow. The Halo 3 version is only useful against the Flood because it's useless at anything besides melee range.
 
Thagomizer said:
The trouble with the flamethrower is that it has a range of, like, 10 feet. You can't even really ambush Covenant with it because it's a 3rd-person weapon and you move so goddamn slow. The Halo 3 version is only useful against the Flood because it's useless at anything besides melee range.
New Forerunner/Covenant/Rebel enemy? :) You still would need that element to complete the trifecta of Halo gameplay (melee ranged combat)
 

Slightly Live

Dirty tag dodger
Trasher said:
newavvy01-1.png


I believe someone is using this as their avatar, Dani. Just wanted to forewarn you! Was a junior that doesn't post a whole lot though haha.

Really? Bah, I'll use it anyways, I cropped this particular one myself. Doubt anyone will confuse me with a random junior. :D
 

Kibbles

Member
InvincibleAgent said:
What is the weapon Jorge carries?

http://www.bungie.net/images/Games/Reach/images/cutouts/jorge_right3.jpg[/.IMG][/QUOTE]
Some kind of heavy machine gun. I don't think much has been said about it. Definitely not a flamethrower though.
 
Dani said:
Really? Bah, I'll use it anyways, I cropped this particular one myself. Doubt anyone will confuse me with a random junior. :D

Meh I cant be bothered to read this juniors drivel, anyone care to summarise?
I dont actually hate juniors. I remember Eazy saying something about ignoring all juniors on like my first day here, im still depressed :lol


As for the flamethrower - it wasnt implimented well in Halo 3 but im sure they can re design it in a way that its effective in Reach - personally I love the thing and it has a great fear factor assosiated with it. Just today someone rushed me with one on Construct - he was too slow, but it was intense :lol

The trouble is, a flamethrower against sentient beings in campeign would sort of imply they would have screams of pain and what not, I guess with H3 Bungie side stepped that problem, flamethrower against Flood only, and we dont expect them to react because theyre zombies! However setting a Human/ Elite etc alight would probably lead to some brutal deaths and having them react properly in campeign would raise the bar a little in terms of age ratings.
 
bobs99 ... said:
Meh I cant be bothered to read this juniors drivel, anyone care to summarise?
I dont actually hate juniors. I remember Eazy saying something about ignoring all juniors on like my first day here, im still depressed :lol


As for the flamethrower - it wasnt implimented well in Halo 3 but im sure they can re design it in a way that its effective in Reach - personally I love the thing and it has a great fear factor assosiated with it. Just today someone rushed me with one on Construct - he was too slow, but it was intense :lol

The trouble is, a flamethrower against sentient beings in campeign would sort of imply they would have screams of pain and what not, I guess with H3 Bungie side stepped that problem, flamethrower against Flood only, and we dont expect them to react because theyre zombies! However setting a Human/ Elite etc alight would probably lead to some brutal deaths and having them react properly in campeign would raise the bar a little in terms of age ratings.

It's already rated M. A flamethrower isn't going to change that, especially since Halo has never been a gory series, even including the Flood.
 
work and traveling home for the weekend made checking this thread impossible. now i've got like 40 pages to catch up on. hope i didn't miss anything huge.

any news on this weeks info drop?

GM Bullfrog said:
Wonder how much effort went into that with the way Bungie had the optimization built into it that hindered its performance when installed to the HDD from the disc?

somewhere matt noguchi is locked in a dark room to prevent his rage at this from destroying half of seattle.
 
minasodaboy said:
work and traveling home for the weekend made checking this thread impossible. now i've got like 40 pages to catch up on. hope i didn't miss anything huge.

any news on this weeks info drop?

The renders from last week went up in super high-rez on bnet, but other than that, no.
 

Slightly Live

Dirty tag dodger
minasodaboy said:
work and traveling home for the weekend made checking this thread impossible. now i've got like 40 pages to catch up on. hope i didn't miss anything huge.

any news on this weeks info drop?

None. Expecting map info sometime this week, most likely Thursday, from a currently undisclosed web site.
 
Thagomizer said:
It's already rated M. A flamethrower isn't going to change that, especially since Halo has never been a gory series, even including the Flood.

Didnt they say in the latest podcast that some of the assassination animations are tooo brutal and that they may have to cut them out?

I do think Bungie has a limit, and setting Grunts on fire seems like its going too far. :lol

Is it wrong that I would enjoy it?
 
bobs99 ... said:
Didnt they say in the latest podcast that some of the assassination animations are tooo brutal and that they may have to cut them out?

I do think Bungie has a limit, and setting Grunts on fire seems like its going too far. :lol

Is it wrong that I would enjoy it?

In GoW III, you kill
Poseidon by gouging out his eyes-from his perspective, disembowel Cronos, bash Zeus' skull against a rock until your screen is covered in blood, and rip off Helios' head.

I don't think Halo would be in deep water with some neck twisting.
 
Setting grunts on fire and neck breakings are NOT too brutal. Brutal would be if heads popped off, or other kinds of dismemberment.

Hey Thag, try uploading your avatar to tinypic.
 
InvincibleAgent said:
Setting grunts on fire and neck breakings are NOT too brutal. Brutal would be if heads popped off, or other kinds of dismemberment.

Hey Thag, try uploading your avatar to tinypic.

?

It's working fine for me.
 
derFeef said:
No, but, kind of. I could not imagine using a flamethrower against elites, jackals or grunts. Well, maybe grunts :D


The great thing about the flame-thrower and the napalm grenades was that they lit the floor/walls on fire. You could create walls of fire between you and the enemy, which had a lot of tactical implications.

Its great for covering an exit, or impeding pursuers as your buddy runs with the flag, or holding back a rush for a territory. My buddies and I put flame grenades in our CTF maps all the time.
 

EazyB

Banned
Shishka said:
http://www.bungie.net/online/playlists.aspx

Edit: I'm late. Yep, t'was population killed the beast.

Throwback's gametypes have been integrated into Social Skirmish, and Skirm is now a 4v4 hopper. Throwback will alternate with Mythic Brawl as the ranked double exp weekend of the month.
Awesome. It was too hard to get throwback games with a party so it being gone doesn't effect me at all. Now if only skirmish required the mythic maps (Team Mythic isn't all that necessary now) and the BR and classic flag gametypes were brought over to old skirmish maps.

Just checked the weightings on the playlist page. Can't remember what the old ones were but I recall laughably high weightings for landgrab and territories which seem to have taken a much needed reduction:

  • One Flag CTF (9.2%)
  • Multi-Flag CTF (19.5%)
  • One Bomb Assault (9.5%)
  • Neutral Bomb Assault (9.2%)
  • VIP (1.5%, Skipped after veto)
  • Territories (5.7%)
  • Land Grab (7.6%)
  • 1 Flag Classic (5.7%)
  • Multi Flag BR (5%)
  • 2 Flag Classic (11.8%)
  • Team Oddball (4.6%)

That's a 27.1% chance of getting BR starts where only last night there was a 0% chance. If we can keep this trend going we'll be well over 100% BR+AR starts by the end of the week. :D
 

Slightly Live

Dirty tag dodger
EazyB said:
That's a 27.1% chance of getting BR starts where only last night there was a 0% chance. If we can keep this trend going we'll be well over 100% BR+AR starts by the end of the week. :D

The optimistic outlook suits you well! :lol
 
urk said:
No it's not.
OH SHIT MARK THE CALENDAR

Could you tell us something about Jorge's weapon?



Regarding the new Skirmish: YAY ODDBALL

Why is Land Grab more probable than Territories? Does anyone actually prefer Land Grab? :lol

Also, where's my neutral flag? :D
 

GhaleonEB

Member
InvincibleAgent said:
OH SHIT MARK THE CALENDAR

Could you tell us something about Jorge's weapon?
Looks like a revamped turret. I'm surprised they're not (announced) to be in the Beta, though. With the plasma launcher taking the role of the missile pod, and the flame thrower out (won't be missed too much), I'm getting nervous that support weapons were yanked altogether.
 

EazyB

Banned
Dani said:
The optimistic outlook suits you well! :lol
It's all about miserably low expectation. If you asked me last evening if we'd be play 100% AR objective games until Reach's release I'd tell you, "no, Shishka will find a way to make it 110% AR starts."

This alone will make the wait for Reach 27.1% easier.
 
EazyB said:
\
That's a 27.1% chance of getting BR starts where only last night there was a 0% chance. If we can keep this trend going we'll be well over 100% BR+AR starts by the end of the week. :D


Sorry, it's a log function.
 

derFeef

Member
CrazedArabMan said:
It even sucked against the flood which is was intended to be used against.
Hm. In the Cortana level I was happy to get it because I died sooo often (I suck at console shooters). With it I was like a hot knife running through butter. Sadface when it depleted.
 
Top Bottom