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Halo Reach Reveal Thread - Matchmaking/Multiplayer Details Revealed

kylej

Banned
Letters said:
thanks


ps: more shishka hate please

xul3b.jpg
 
Holy shit you guys are still discussing this shit.

ITS NOT GOING TO LOOK LIKE THAT!

IF IT DOES IT WILL RUN LIKE SHIT. Mind you not a big deal for campaign cinematics or campaign in general.

But if my MP isn't at 60 fps you can go fuck yourself.
 

Louis Wu

Member
DopeyFish said:
you guys never saw the e3 2000 trailer? my god man that's when the hype for halo skyrocketed. that kind of open world wasn't seen before. i remember them going "Eh, this is running on an Nvidia RivaTNT!" and the collective gaming world was like !!!!
Heh - I wonder how many remember this?
 
pringles said:
I don't know about that. The difference between the Halo 3 beta and the finished game was huge. It's called a "beta" for a reason.
The graphics in the beta and the final product were pretty close if I'm remembering right.
 

Kibbles

Member
godhandiscen said:
I am honestly happier with Bungie this time. What they did during E3 2006 was dirty, they still won't deny there wasn't a chance in hell of matching those graphics, and that annoyed me. However, this time they told it like it is. The real graphics reveal will be the beta. Whoever was hoping to get a taste of the graphics during the VGA's was fooling himself.
Well honestly, that was the only left in the trailer to really care about. That as a trailer was pretty bad. I remember at the end I was just like =|. Marty's music, the graphics, and the elite had me :D but the other content was more =|. I know it's just VGAs, but I was expecting something huge for the reveal of Reach. I don't want this game to be about a squad of Spartans with Halo 3-esque encounters. I want to feel like this is Reach's last, desperate stand, against an unbelievable onslaught of covenant. I just didn't get that vibe from the trailer.

I don't know, all the hype leading up to it probably set my expectations too high, but I was expecting something big after the E3 Trailer. If this was the first time they revealed they were working on Halo: Reach I'd probably be a lot more excited right now. Unfortunately, ODST had to have the Reach announcement and beta sticker to help sell it.

[edit] Okay, I was in a pissy mood. Let me clear up some things. I was satisfied with the VGA Trailer, but I was expecting that Bungie was going to put out something bigger. That's it.
 

WrikaWrek

Banned
Yeah when the Beta hits you will pretty much know how the SP game will look like. There's hardly a difference between the Beta and Halo 3 retail.
 

pringles

Member
xxjuicesxx said:
Holy shit you guys are still discussing this shit.

ITS NOT GOING TO LOOK LIKE THAT!

IF IT DOES IT WILL RUN LIKE SHIT. Mind you not a big deal for campaign cinematics or campaign in general.

But if my MP isn't at 60 fps you can go fuck yourself.
A Sabres fan setting his expecations low?? Why am I not shocked :p
 
The only people being disingenuous are the idiots pretending that Bungie is doing something wrong and being less than transparent. The game is not finished. The engine is not finished. The final product is not ready. WHAT DO YOU WANT THEM TO SHOW YOU? They gave you their honest effort of what the game would look like. And they specifically said that all this can be done in real time except the framrate is still wonky right now, and they expect to iron it out by the time the game ships.
They literally just told you that they believe the game will look exactly like that.

And at the end of the day, this is a marketing reveal. Don't fucking get all high and mighty about their being too much AA. Its a video thats going to give the first impression and millions of people are going to be judging it based on that. EVERY publisher in the world will produce a lisghtly touched up video. Just be happy that this is only applying excessive AA.
Dax01 said:
If they can't, don't bother showing anything off.
And then we have completly asinine statement like this...
How about YOU and others like you that check yourselves and your hype and your expectations (especially after Bungie told you the exact changes), instead of something completely moronic like Bungie shouldn't have shown off the game.

Yes, Bungie and Microsoft should wrap it up and stop marketing because a few idiot fans are too ignorant and self-righteous to understand that Bungie is doing its best to give THEM what they want while running a business.

Listen, if you want to didn't want to be disappointed and you didn't want to be ruined by hype, well then you should've went on media silence. You KNEW that this would be a cutscene and its would be slightly touched up (because it was in-engine and not in-game), so why would you watch it and then complain that Bungie ruined it for you?

So either you're complete idiots, or you're the ones being disingenuous about your rants against Bungie.
 

Louis Wu

Member
Dani said:
Holy crap. :lol
They actually put some effort into that. Back before the Xbox announcement I take it?
Interestingly enough, JUST before.

It was created for nVidia for the launch of the GeForce2 GTS - which came out in April 2000. (The buyout was announced in June.)
 

strikeselect

You like me, you really really like me!
godhandiscen said:
It will be Halo 3 "HD", and I am happy with that.


Pretty much. The game won't be a Killzone 2 or Crysis (maybe not even MW2) but it will be an UPGRADE over Halo 3.
 
Vast Inspiration said:
And then we have completly asinine statement like this...
How about YOU and others like you that check yourselves and your hype and your expectations (especially after Bungie told you the exact changes), instead of something completely moronic like Bungie shouldn't have shown off the game.

Yes, Bungie and Microsoft should wrap it up and stop marketing because a few idiot fans are too ignorant and self-righteous to understand that Bungie is doing its best to give THEM what they want while running a business.

Listen, if you want to didn't want to be disappointed and you didn't want to be ruined by hype, well then you should've went on media silence. You KNEW that this would be a cutscene and its would be slightly touched up (because it was in-engine and not in-game), so why would you watch it and then complain that Bungie ruined it for you?

So either you're complete idiots, or you're the ones being disingenuous about your rants against Bungie.

Yeah, see, I'm not saying any of that. I enjoyed the cutscene, just that a trailer in the vein of ODST can do the same things without having them to clarify between prerendered, in-game stuff and all that. It's about being more confused of what to expect rather than just expecting something good, which I am.
 
Kibbles said:
I'm sure if Reach was 600p like MW2... :p

Hell, in a lot of ways, I think Halo 3 already looks better than MW2 (though, to be perfectly fair, I may need glasses).

I don't blame people for being up in arms, especially after Keighley was crowing about how "it's all in game!" You would think someone at Bungie might say, you know, that it's not *quite* in-game, per se, seeing as it's not, how can say this, technically in the game.

But, of course, if someone we're running around saying I have a 9-inch "man cannon," if you get my drift, I don't know if I would make much of an effort to correct them.

In any event, visuals have never been the principle allure of Halo games. It's about the gameplay, and I'm pretty confident Bungie will deliver once again.
 
I don't understand why so many people are rushing to slam the trailer as pre-rendered when it's really not that amazing anyway.

It's not ugly by any stretch of the imagination, of course, but it's not any better than the current top-tier stuff like Alan Wake, SC:C, UC2 and KZ2.
 
All I know is the flip-flopping in this thread the past 24 hours has been :lol

Just from the second trailer too. Wonder how things will turn out next time.
 

godhandiscen

There are millions of whiny 5-year olds on Earth, and I AM THEIR KING.
proposition said:
I don't understand why so many people are rushing to slam the trailer as pre-rendered when it's really not that amazing anyway.

It's not ugly by any stretch of the imagination, of course, but it's not any better than the current top-tier stuff like Alan Wake, SC:C, UC2 and KZ2.
Well, for one because it is indeed that good looking, and also because Bungie just confirmed it.
 
:lol @ Shake Appeals meltdown..
The Da Vinci bit..the implying that the cinematic isn't even possible on 360..the "department" of AA section..
Boy I needed that laugh..

I wonder what haters will say next month when the press says the campaign looks just as good as the cinematic but with less AA.
Actually..I know what will happen (on gaf)..

-Press praises Reach on all fronts, hype rises.
-Beta releases..is awesome, but naturally doesn't looks as impressive as campaign will.
-Haters call press liars, meltdowns ensue.
-E3 2010 comes..Halo Reach campaign delivers.
-Haters move onto Killzone 3 trailer.
 
Dani said:
The problem is that books are just so much better at directly feeding you a story than games are now. It's almost impossible for a film to capture the same intensity of a book and as much success I am hoping for Bungie with Reach I doubt any portrayals will reach :)D ) the intensity of the expanded lore.

Bungie did great with ODST, a much tighter game with a great narrative and character interaction, I hope they can build on their narrative strength demonstrated by it.

Does Halo really feel stiff and awkward to you? Did you play recently? Or play any other shooters?

I honestly don't think that Halo gameplay could be described as stiff or clunky, really. To me, the average Halo session has so much jumping, spinning and strafing. I've played other games where I was playing and just wishing they emulated Halo's wild, free-flowing, geometry jumping, spinning dynamics.

The running and gunning animation is fine to me, but I suppose additional kick ass animations wouldn't really hurt. The Havoc physics used in Halo 3 are great so I'd love to see what they can do with the extra motion capturing facilities they now have.

I agree about the gun weight, but it works for Halo. A Spartan can flip a tank, a gun must feel like a paperweight to them, it just wouldn't make sense to be weighed down by a simple gun.

I agree with you pretty much wholeheartedly. It doesn't feel "bad game" clunky... just as if the newer battlefields were at one end of the spectrum and something like floaty left4dead at the other, halo would be in the middle. I'd much prefer if it was right next to battlefield with the breathing, heavy percussions, etc..

I'm hoping for a feature to at least jog or move quick in Reach, and wayyy more melee animations and variety haha. Especially with them flashing us a combat knife.
 

EazyB

Banned
Can we have a mod rename this thread to "Here we argue about what others should think the Reach graphics will look like" and move back to the other thread?

I'd honestly rather listen to Dax spout off about ARs and map movement then this shit.
 

strikeselect

You like me, you really really like me!
Arpharmd B said:
I'm gunna go fuck myself then because there isn't a chance in hell Halo Reach will be 60 fps in multiplayer.


Obviously a pipe dream. Though there's something to be said about the smoothness and fluidity of 60 FPS.

Going from MW2 back to Halo 3 is very jarring.
 

big ander

Member
Cerrius said:
Obviously a pipe dream. Though there's something to be said about the smoothness and fluidity of 60 FPS.

Going from MW2 back to Halo 3 is very jarring.
See, I've always thought people were joking about the huge difference between 60 and 30 fps. Maybe my brain can't handle all 60 and cuts half out, but I feel no difference when I switch from MW2 to Halo 3.
 

Blueblur1

Member
xxjuicesxx said:
Holy shit you guys are still discussing this shit.

ITS NOT GOING TO LOOK LIKE THAT!

IF IT DOES IT WILL RUN LIKE SHIT. Mind you not a big deal for campaign cinematics or campaign in general.

But if my MP isn't at 60 fps you can go fuck yourself.
Bro, stop being a troll. If you're going to be an ass then don't post in the thread.
 
Blueblur1 said:
Bro, stop being a troll. If you're going to be an ass then don't post in the thread.

Dude I'm trying to move this thread on from the only topic thats been discussed

"THIS IS PRERENDERED"

"NO ITS TOTALLY IN ENGINE"

"THIS IS WHAT IN ENGINE MEANS! BUNGIE AM GODS!"

for the last FUCKING thirty pages! :lol

please that is not trolling.
 

Frenck

Banned
The most surprising thing about the reveal is that Bungie seems to have abandoned their old policy of not making any Expanded Universe product required reading.

Of course we knew that Reach had to have Spartans other than Master Chief in it and that there was no way around using some of the material from the books but I didn't expect them to use some of the more obscure elements that were presented in the books like the Spartan III program that was only in one book irc.

It makes we wonder if Bungie will also put in some of the broader themes that spanned several novels in the EU. I'm thinking about Dr. Halsey's relationship with the Spartans, the rivalry with the ODST's or communication between Spartans by using handsigns (such as the famous "smile sign" they use for greeting each other).
 

NeXuSDK

Junior Member
Dani said:
They clearly explain why the trailer had copious amounts of anti-aliasing - due to the rendering procedure used (obviously they've had to make up an ad-hoc solution due to the game and cinematics engine still being under development and hence why the true engine and final rendering solution was not and could not be used).

The additional AA is simply a by-product of the temporary rendering process used to create the trailer, one that will not be present in the final game. They also reassure folks that anti-aliasing in some form will be present in the final game.

Bungie aren't lying or misleading their fans, the whole situation is actually contrary to what you have described. If being honest and transparent is stupid, then I wish every developer was dumb.

I'm not saying they're lying and I'm glad they've been so frank about the content of the trailer. But that extreme amount of AA is not just a by-product of the capturing method. It's something that's relatively easy to achieve when pre-rendering the thing, but something that can also be avoided. So someone chose to give the trailer more AA than the game will ever get. For sure. Which I think is a shame...
 
If they ran it in real time and the frame rate was all over the place there would be a backlash for putting out a sloppy trailer. In this case, either way they're screwed.

Graphics wise, I'll be happy with 720p, 2x AA and improved texture filtering in-game. If they can pull that off without sacrificing frame rate, scale or lighting I'll be impressed.
 

Slightly Live

Dirty tag dodger
SimpleDesign said:
If they ran it in real time and the frame rate was all over the place there would be a backlash for putting out a sloppy trailer. In this case, either way they're screwed.

You can never win sometimes with some people. I'm pretty sure the majority of fans were more than pleased with the trailer.

At the end of the day, Reach will be a million seller and will be dominating online play on the 360 for years to come (unless something unforeseen occurs, however unlikely).

Even if every NeoGAF, MLG, Bungie.net and IGN.com user instantly decided not to buy Reach, it'd still do just as well.
 

TheOddOne

Member
Dani said:
You can never win sometimes with some people. I'm pretty sure the majority of fans were more than pleased with the trailer.

At the end of the day, Reach will be a million seller and will be dominating online play on the 360 for years to come (unless something unforeseen occurs, however unlikely).

Even if every NeoGAF, MLG, Bungie.net and IGN.com user instantly decided not to buy Reach, it'd still do just as well.
Thats pretty much the case.

They never expected to be wowed, the just came to nitpick... even if the thing was trivial.
 
To be clear, I love the trailer and everything in it, and I find next-to-nothing to nitpick about its content or quality.

But I also feel Bungie are fundamentally dishonest in the way they create announce/reveal trailers for their games, despite the fact it has repeatedly bitten them in the ass over the years.

"Some people" will keep taking those slaps and begging for another, though.
 

Everdred

Member
I'm also with the fact that people would have complained either way. As long as the in-game cut-scenes are up to par with that I will not be disappointed. Why would they make the reveal cinematics look like actual gameplay when they have the power to make it look that smooth. They are still using the in-game engine, why make it look sloppy if it's not necessary?
 

Exypher

Member
Shake Appeal said:
To be clear, I love the trailer and everything in it, and I find next-to-nothing to nitpick about its content or quality.

But I also feel Bungie are fundamentally dishonest in the way they create announce/reveal trailers for their games, despite the fact it has repeatedly bitten them in the ass over the years.

"Some people" will keep taking those slaps and begging for another, though.

Well, it's probably not easy to predict how any game will end up looking around a year away from release. I'm confident that Bungie honestly believes that they can reach this level of graphics, minus the AA (which they already made clear). Then again, they probably thought that as well in the case of Halo 3.

It will be interesting to see how the final product will compare to this trailer.
 

enzo_gt

tagged by Blackace
Frenck said:
The most surprising thing about the reveal is that Bungie seems to have abandoned their old policy of not making any Expanded Universe product required reading.

Of course we knew that Reach had to have Spartans other than Master Chief in it and that there was no way around using some of the material from the books but I didn't expect them to use some of the more obscure elements that were presented in the books like the Spartan III program that was only in one book irc.

It makes we wonder if Bungie will also put in some of the broader themes that spanned several novels in the EU. I'm thinking about Dr. Halsey's relationship with the Spartans, the rivalry with the ODST's or communication between Spartans by using handsigns (such as the famous "smile sign" they use for greeting each other).
Because obviously Bungie would not include backstory or context in the game.. right?
 

big ander

Member
Shake Appeal said:
To be clear, I love the trailer and everything in it, and I find next-to-nothing to nitpick about its content or quality.

But I also feel Bungie are fundamentally dishonest in the way they create announce/reveal trailers for their games, despite the fact it has repeatedly bitten them in the ass over the years.

"Some people" will keep taking those slaps and begging for another, though.
Shake Appeal: the blindly loving wife to Bungies abusive husband.
DiabolicalBagel said:
I'm looking forward to Reach so much, I won't have to play with these guys anymore.
Ugh Tsavo...I'm gonna try again later.
 

Merguson

Banned
DiabolicalBagel said:
I'm looking forward to Reach so much, I won't have to play with these guys anymore.

http://i281.photobucket.com/albums/kk227/the-hopeless-one/102815246-Full.jpg[IMG]
[IMG]http://i281.photobucket.com/albums/kk227/the-hopeless-one/102815203-Fullsmall.jpg[IMG]
[IMG]http://i281.photobucket.com/albums/kk227/the-hopeless-one/102815282-Full.jpg[IMG]
[IMG]http://i281.photobucket.com/albums/kk227/the-hopeless-one/102815326-Full.jpg[IMG]

*sigh*[/QUOTE]

Elites [spoiler] and Brutes lulz [/spoiler] in Halo Reach.
 
xxjuicesxx said:
Holy shit you guys are still discussing this shit.

ITS NOT GOING TO LOOK LIKE THAT!

IF IT DOES IT WILL RUN LIKE SHIT. Mind you not a big deal for campaign cinematics or campaign in general.

But if my MP isn't at 60 fps you can go fuck yourself.
:lol Funny that you should say that because when I went from playing MW2 back to H3 a couple of nights ago, the biggest difference that I immediately noticed was just how much smoother a framerate MW2 has. It's like a night and day difference.
 

Frenck

Banned
enzo_gt said:
Because obviously Bungie would not include backstory or context in the game.. right?

To a certain extent they didn't, at least in the trilogy. They never acknowledged the existence of other Spartans, ONI was never mentioned, Dr. Halsey was never mentioned. Core elements of the EU were simply ignored in order not to confuse the player.

ODST expanded on that by introducing ONI but it still left out some of the prominent themes from the Nylund novels.

Let me put it this way, if we just go by the trilogy the Master Chief is the last surviving Spartan, ONI doesn't exist or is so far removed from the conflict that they may as well not exist and we don't know anything about the Spartan program and its origins.

Considering that it's a bit surprising for A. other Spartans to appear, B. a Spartan III to appear and C. for them to namedrop ONI in the first two minute teaser of the next big Halo game and I hope that other elements from the EU find their way into the game.
 
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