Great post. Mostly agree.
I liked TLoU 2, but also had problems with the core narrative. Druckmann wanted to basically use an anti-hero to kill an anti-hero - or even villain in his mind. The problem was that most people, IMO, never saw Joel as an anti-hero or villain, but merely a pragmatic guy who got dealt such bad cards in life he became kind of fatalist. And then we as an audience, through him, got to watch him grow and prove he was still that same great father we saw in the harrowing opening minutes of the first game.
It was jarring, it threw the tone off in weird ways, it made Abby instantly unlikable, and brought out the worst aspects of Ellie's character.
All of obvious intent by Druckmann, but I just wasn't feeling it. There's better ways to tell a tragedy IMO.